FINAL HOURS! Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. This book is both a setting and a campaign guide with plenty of replayability. Game Masters and players alike will delight in this whimsical, dark carnival setting. Will you see through the glitzy and glamorous charade or fall prey to Heckna’s everlasting torment?
Two-toned, mirror-like polish, with stunning inclusions; these dice can create a different color and effect depending on your perspective. Every 7 piece set comes packaged in our signature glass potion bottle, perfect for display and adorned with a hand-stamped wax seal.
Pets Gone Shady is a highly strategic card game that requires you to play in a most shady way as you strive to correctly guess the identity of the mystery pets. It’s a little like Clue, Uno and Exploding Kittens. You have to steal, take, show, sneak peek, expose, ambush, stop other players, grab and even throw an occasional octopus at an opponent on your way to victory.
Reckless Deck: PSYCHE is an 8-category system that takes you on a deep dive into the landscape of your character’s mind. PSYCHE gives you an endlessly combinable series of prompts for creating compelling, complex characters for your writing, IP creation, role-playing gaming, and narrative art.
Grim Hollow: The Players Guide is the ultimate players companion for making gritty characters in a dark fantasy campaign. This supplement is compatible with 5e and designed to be friendly for both beginners and veterans alike!
Machina Arcana is a tactical cooperative horror adventure for 1-4 players. Players take on the role of explorers thrown into dreadful halls, scratching for survival and progressing through the chapters from one of many horror stories. Even if they manage to stay alive until the end of the story, they will face a special mini-game at the finale of each scenario.
A beautifully illustrated reference system of creatures and NPCs to streamline your DnD 5e game. They noticed several problems when running their own games, so they decided to design their own mini and reference card system. This collection allows you to be a flexible Game Master, running any encounter at any table.
Although it might not be feasible to clutter up your table with literally thousands of pieces of “gold” you can still give your players that feel of actual coins cast from metal. Not only that, but using tokens and physical objects to track important features in your games is smart – it allows players to have visual and physical representations on the table that everyone can see.
Command your favorite Faction from the original PS1 title… Recruiting Hogs, Tanks, Biplanes, and Airships in your bid to conquer Saustralasia! The Campaign Book contains 5 core missions with varying Primary Objectives. From King Of The Swill; where you must hold a central objective against all odds to Catch the Pigeon, a desperate race against your opponents to secure a moving pigeon-borne objective!