Role Playing Games
The MCDM RPG
Whether you’re a group of local heroes sent to investigate mysterious goings-on in the nearby haunted wood, or famous mercenaries plotting and scheming in the big city, the MCDM RPG makes building adventures and fighting monsters fun.
Underworld - Tabletop RPG Fantasy Adventures - Inspired by Retro Video Games
These tabletop RPG fantasy adventure zines are inspired by retro video games and focus primarily on dungeon exploration. Each adventure will include a location map, monsters, stats and art, and a treasure, and are perfect for a single session of gaming!
Beyond the Beasts: Monster Cards for Endless Adventures!
"Beyond the Beasts" offers diverse decks of monsters for 5e, fostering dynamic encounters without rigid Challenge Ratings. Each deck contains adaptable statblocks, rich lore & environmental details, enabling GMs to easily create such encounters.
One thing I'm hoping for in MCDM support is really high quality adventures and things that are ready out-of-the-box to run. In contrast to say... a major publisher who consistently publishes half-finished "adventures." With things like cheat sheets to running complex adventures or political interactions.
Having a completely in-house VTT is cool, but a lot of groups won't want to learn yet *another* software/website to work with, and while I'm sure you can put together a great one in time, it will take a while and will probably start out very barebones. Are there any plans to add support for current external VTTs, especially with the level of customization that exists with some of them?
When shipping the product - can you please clearly label the contents as "Books"? Then I won't have any hassle when the package arrives through customs. (In Norway there is no VAT on books, and so there won't be any extra VAT or customs fees, if the package is clearly labeled as such.)
Hey MCDM, I absolutely love your work, been a backer on everything since Strongholds and Followers. I primarily play through VTT these days, and I'm excited to see what you guys can cook up when it comes to that field. I know you're in an early state, but it was mentioned offhand by Matt that it would possibly be subscription based. I know this is the big thing in software these days, paying for a monthly license, it keeps the revenue flowing in, etc. As someone who grew up without a lot of money, who would get money in bursts instead of consistently for a monthly fee, I feel like this would be a barrier for play. Is this the primary pathway you're exploring when it comes to the monetization side? Is it possible to explore a "Lifetime Product Key" similar to FoundryVTT? I want to continue to support MCDM, but the thought of another Monthly Fee just to play my game sounds like just another barrier to play for someone who no longer has a group locally to play. If not, just some more clarification about how we'll be able to purchase and access the VTT would be appreciated.