Crimson Terrain
CREATOR
almost 2 years ago

Project Update: Campaign Overhaul + Celebration!


First things first, I want to thank all of you for supporting this campaign. Your decision to pledge and back the creation of this project means the world to me.

I have some exciting news to share with you! As you may notice if you go poking about I have made some big changes to the campaign. The only thing that impacts your rewards or pledges in any way is that I have reduced the price of the 1-4 set pledge tiers by $5 bringing the total cost for each set down to $15 rather than 20. As for the Complete Collection tier, while I have not altered the price, what I have done is sweetened the deal by adding your choice of my last two published game supplements (pdf) to the pledge rewards. When the post-campaign surveys are sent out you will get to choose either Riddlehosue vol. 01, a collection of one-shots, monsters, magic items, spells, diseases, & a lot more, which retails for $15. Or you can choose to snag a copy of It's Tough to Be a God (pdf) normally $20, which features tons of divine content to provide you rules and information on creating, playing, and destroying deities in your game, plus a unique new class and tons of spells, items, monsters, and more.

In addition to these reward changes, I have revamped the campaign page to feature the project more heavily, hopefully providing a clearer picture of what we are creating together. As well as dropping the long-winded title "Azalea's Bottomless Bag of Maps" instead I am opting to use the far better in my opinion and much clearer title of "Crimson Terrain" which is the name that I publish under. Really why did I do anything else?

Let's celebrate the campaign "relaunch" and the official launch of Backerkit Crowdfunding this week by giving away a Free Spell Terrain Pack to everyone who has already backed the campaign and anyone who backs this week!



I hope you are as excited about this as I am. I spent most of the time I had allocated to the campaign this weekend seeking feedback and overhauling the campaign. As a result, I am going to delay the launch of the Terrain Takedown feature until later this week.

Once again, Thank you so much for your support. I couldn't do any of this without you.
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