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Start your journey with Mappa Mundi - An Exploration + Ecology RPG

by Three Sails Studios

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Gather your team of Chroniclers and step out into a setting on the edge of an extinction event. Travel the wilds, observe and document monsters, creatures, and cultures, and help Ecumene regain its voice. 

Stories will save the world, and you hold the pen.

Mappa Mundi: EERPG Logo

                                                                                                                          

What Is Mappa Mundi?

Mappa Mundi is a TTRPG driven by exploration and ecology that takes place on the continent of Evasu, one part of the world of Ecumene. 

Ecumene is slowly being unmade by Fate, and players take on the role of Chroniclers who set out from hearth and home to travel the wilds and tell the story of this realm in flux.

Emphasising non-violent gameplay, Mappa Mundi tasks Chroniclers with working alongside the peoples, monsters, and creatures of Ecumene as a small but vital part of a wide ecosystem, with the power, skill, and knowledge to save that ecosystem from collapse.  

Step beyond the comforts of home and explore a land that needs you. Research your targets as you explore cities and settlements across ten regions; create maps as you journey through the wilds; encounter monsters, creatures, and cultures isolated for one hundred years. 

Write Your Chronicle And Tell The Story That Saves A World.


                                                                                                                          

Get the Mappa Mundi Prerelease Guide Now! Follow the campaign here on Backerkit!

The Mappa Mundi Prerelease Guide includes:

  • Full rules for games of Mappa Mundi, broken down into Playing the Game and Running the Game sections.
  • Setting and lore for the world of Ecumene and the region of Barbecia.
  • Character creation guide and printable character sheets.
  • Four Licences to build your Chronicler, including skill trees for each Licence.
  • Root and Branch: A Barbecian Adventure - the first adventure in our Chronicles of the Wild series. R&B provides Narrators with everything they need to run their first Mappa Mundi Chapter. 
  • Printable Journey Deck cards.

Mappa Mundi: EERPG Prerelease Guide Front Cover


                                                                                                                          

Join us in the Wilds!

Mappa Mundi has communities on Discord and Facebook, as well as presences on both DriveThruRPG and Itch.io.

Join us on our social platforms to find players and narrators, take part in games and playtesting, and to be the first to hear all new announcements as we approach our crowdfunding campaign.

Join the Mappa Mundi Discord community!

Join the Mappa Mundi Facebook community!

Find Mappa Mundi on DriveThruRPG.com!

Find Mappa Mundi on Itch.io!

                                                                                                               

What Licence will you choose?

Mappa Mundi presents players with four Licences, each certified by the Mappa Mundi Institute and each integral to the success of your journey into the Wilds.

Will you be...

An Archivist? Archivists are their party’s map makers, note takers, historians, and knowledge keepers. Characterised by a curious soul, a thirst for knowledge, and an intellect to satisfy that thirst, those who choose the Archivist’s path represent the inquisitiveness and desire to preserve that rests at the heart of Mappa Mundi’s mission.

Mappa Mundi Archivist (Barbecia Region)


If you’re an Archivist, you might…
  • Keep track of local folklore, separating fact from fiction to determine the behaviours of Monsters and Creatures.
  • Excel at surveying the land and keeping records of the uncharted Wilds your party travels through.
  • Support your fellow Chroniclers with keen observations and a powerful intuition for discerning the unknown.

A Diviner? Diviners are a party’s link to the otherworldly and unusual. Characterised by an intensity and the ability to look beneath the surface of any situation, those who choose the Diviner’s path represent the recognition of life and Fate as inextricably bound forces.

Mappa Mundi Diviner (Barbecia Region)


If you’re a Diviner, you might…
  • Consult your cards on a regular basis and possess a preternatural sense for the tendencies of Fate.
  • Rattle a lucky set of bones in a cup at odd intervals, confident that you can foretell Fate’s ever-accumulating design.
  • Act as an esoteric presence amongst your fellow Chroniclers, making predictions on a grand scale that aren’t always understood until they come true.

A Fixer? Fixers are renowned for their prowess with words, people, and things. Characterised by an inventiveness, resourcefulness, and a dedication to improving the world around them, Fixers embody the concepts of solidarity, quick-thinking, and self-reliance found at the core of Mappa Mundi’s mission.

Mappa Mundi Fixer (Barbecia Region)


If you’re a Fixer, you might…
  • Delight in recognising social cues from both people, Monsters, and Creatures.
  • Instantly know how to jury-rig tools, traps, and other implements to help your friends navigate a tough spot. 
  • Serve as both the charismatic face and improvisational mastermind for your fellow Chroniclers.

A Guardian? Guardians are a party’s protectors, trackers, and guides. Defined by a caring soul, a love of adventure, and a desire to see all life flourish, those who choose the Guardian’s path represent the strength and compassion at the core of the Mappa Mundi mission.

Mappa Mundi Guardian (Barbecia Region)


If you’re a Guardian, you might…
  • Regularly practise with shield, staff, and other tools to defend both your comrades from Monsters, and Monsters from humans who might needlessly harm them.
  • Always be the first into new situations, getting up close and personal with the dangers and mysteries of the world.
  • Act as a sturdy bulwark on the trail, keeping your fellow Chroniclers from harm’s way.

                                                                                                                

Journey Through The Wilds

Mappa Mundi features a unique travel system: the Journey Deck. During a Chapter's Research Phase, a party's actions determine the composition of that Chapter's Journey Deck. Responding to their findings (or those things they overlook), the group's Narrator seeds the Journey Deck with a number of fully-illustrated custom tarot-sized cards, each featuring a different landscape feature.

When the time comes to leave the safety of civilisation and move beyond the borders of the Wilds, the Journey Deck is revealed a card at a time, and the party must forge their way towards their target.

Mappa Mundi Journey Deck Cards (Rightwise)

                                                                                                                

Encounter Monster, Creatures, and Cultures

Each Mappa Mundi Chapter concludes with an Encounter with your target, be it Monster, Creature, or Culture. Players use Interactions, special abilities learned at the Mappa Mundi Institute, to take part in challenges and reveal their target's Behaviours.

Each Monster, Creature, Culture, and Opportunity has a set of unique Behaviours that Chroniclers need to observe before the encounter comes to an end. Failure to do so may condemn the target to unmaking, while success will secure its place in Fate's tapestry for all time! 

Mappa Mundi will feature thirty Monsters, fifty Creatures, and tables for Narrators to generate Opportunities from across the continent of Evasu.

The Zmei, the dragon of Lechnitsa.


                                                                                                                

Ten Regions to Explore

The continent of Evasu, one of five that populate the world of Ecumene, is made up of ten distinct regions, from Barbecia in the west to Zoumung in the east; from the Kikal Rift in the north to Garugoma and Aishamet in the south.

Mappa Mundi will contain rich and detailed information on all ten of these regions, including history, culture, bestiaries, story hooks, and illustrations, and players are free to start their journey from any of the ten regions.

The continent of Evasu

The region of Barbecia

The region of Domolov


The region of Lechnitsa

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