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Evolve your combat encounters today with creatures that will keep your players engaged and on their feet.
Welcome to Fiendish Forge! Io Publishing's love letter to games such as Monster Hunter.
This book supplements 5e TTRPGs - a hybrid of a Creature's Compendium and a Magic Item's Guide.
320 Pages, filled with fully illustrated creatures
More than a stat block, each creature has a minimum of 6 pages dedicated to them. We want to arm GMs with as much information as needed so you can drop them into your world.
Each creature has Regional Effects - not just the Legendary Foes.
Some creatures come with unique conditions, all detailed in the stat block.
Creatures who become Bloodied (50% hit points and below) gain access to new abilities and actions - to keep your party engaged as combat evolves.
A detailed quest entry for each creature - allows GMs to introduce monsters into their worlds easily.
Each creature's art introduces fully illustrated scenes to see better monsters interacting with their environments.
Materials Gathering System - Every material has multiple uses!
Rewarding material-gathering system in which everyone can participate - not just the gatherers.
Gathering materials from fallen creatures requires no prerequisite skill - never worry about a failed skill check punishing a party!
Optional Skill Checks are used to increase the quality of materials found - and the amount of materials gathered. Reward your prepared players!
Every creature has unique materials that can be gathered.
Materials gathered have many uses - not just an ingredient for a singular item. You can even sell materials gathered for gold! Never worry about materials wasting away in an inventory again.
Modular Crafting System that compliments gameplay, not takes over
A crafting system without DCs - allows players to utilize materials they gather to create powerful items for the party.
Anyone proficient in the prerequisite tool can quickly craft an item during a Long Rest using gold or prerequisite material categories.
Using the correct rarity and type of material provides material value bonuses - allowing crafters to make items at a discounted rate!
Optional rulesets to make crafting simpler or more complex.
Made by humans, not AI
Our talented writing and art team has a real passion for this stuff—and you'll see it firsthand in this book! Io Publishing will always have humans at the helm and not generative AI.
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