A
missing scientist.
A decommissioned,
art deco-styled pharmaceutical conference centre, now used for... other things.
Massive
bounties.
Zero chance things will go wrong.
(3 truths 1 lie.)
The Dose Makes The Poison is a 12 page investigative 1-2 shot module for fans of
Bioshock,
Aliens and the evils of
Big Pharma.
- A 14 room space station to explore: something bad has happened here!
- A corporate-espionage mystery for your PCs to piece together, and bounties that will make them very rich, if they survive...
- A simple to run scenario well suited to new players: minimal NPCs, fixed combat locations, and a simple 3 act structure to turn up the tension.
- Creepy drugs.
- A jaunty audio jingle for Hope’s Serum Biotonic - the true horror of this scenario!
--
If the day turns into night, but your shift has no end in sight, then you need:
Hope’s Serum!
If your gal’s given you the boot, or you’re troubled by your looks, then you need:
Hope’s Serum!
If backache is such a bore, or making rent’s a chore, or the devil on your shoulder’s got you down,
One tiny little prick and you’ll just not give a s*** [you can’t say that!], forget those worries you’ll no longer fear ‘um.
And if you still feel lachrymose?
Just take a second dose!
You’ve simply got to try:
Hope’s Serum!
Part of Mothership Month 2024.