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Legends of Adventure
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about 2 months ago

Project Update: Legends of Adventure: The Rough Cut + Yet Another Game Legend Joins the Story!

Hello Adventurers,

It’s 2026 and we’re back with some exciting updates about the Legends of Adventure: The Story of Sierra On-Line documentary! 

Rough Cut Complete

We're happy to report that we have officially completed a rough cut of the film!



Coming in at a whopping 4 Hours, 12 Minutes, and 38 seconds runtime, the rough cut allows us to see the overall shape of the film, determine what’s working and what’s not, and tells us what holes need filling. This is important progress and means we're still on track for release in 2026.

It’s a big accomplishment – and one that would not have been possible without your support – but this is where the hard work really begins. 

We’re now steadily working through the cut piece-by-piece with editor Adam Schoales and his team, polishing, refining, and cutting to make this the best possible version of the Sierra story.

Fear not! For any backers worried that something really good will get left on the cutting room floor, remember that we hit our Mini-Doc stretch goal during the campaign. If you're a project backer, much of that extra interview material will more than likely find its way into your hands eventually!

As we cut and streamline the film, we have begun adding elements from the treasure trove of archival materials – photographs, videos, documents, etc. – that we’ve been collecting throughout the production process.

From personal photographs from key Sierra figures to contemporary news reports originally broadcast on CNN, along with never-seen-in-public promotional footage and b-roll, the archive materials we’ve been able to collect for the film are truly incredible. We’re hoping to include as much of it as we can in the finished documentary.

We’re also now at the stage of the edit where other post-production elements such as music and titles start to be added to the cut.

Composer Jess Forrest (Castle If) has created an amazing suite of music for the film and will continue to develop the compositions as we get closer to a final cut. We can't wait for you to hear it!

The team at Filmograph, the Emmy-nominated title design studio behind the openings of the Mission: Impossible series among many other fantastic projects, is hard at work designing a main title treatment for the doc, along with lower thirds (to identify all of our wonderful interview subjects) and date and location bugs to situate viewers as we move from place to place.

We’re also working with the fine folks at EndCrawl to put together the film’s all-important end credits, in which all of our backers will be featured and thanked.

For future updates, we’re planning to do deep dives into all of these elements – archive, music, and titles – to give our backers an inside look at the finishing of the film.

A Wild Doom Guy Appears…

And the exciting news doesn’t stop there. We are pleased to finally reveal one of our long teased mystery interview subjects…

id Software co-founder John Romero posing with his copy of On-Line Systems' Wizard and the Princess (1980)


In late 2025 we sat down for an interview with the legendary John Romero, co-founder of id Software and one of the fathers of the first-person shooter genre, at his home in Ireland.

Eagle-eyed backers might have recognized Romero’s trademark black nail polish when we shared photos from a “dedicated collector” in our last update.

As most Sierra fans know, the history of the first-person shooter genre is inexorably tied to that of the adventure game, with many citing the arrival of the former as the death knell of the latter. Ken Williams famously even offered to buy id Software in the early ‘90s, making it one of the great “what if?” moments in video game history.

While it may surprise some to learn this, the co-creator of games like DOOM and Quake also happens to be a huge fan of Sierra On-Line and is a veritable encyclopedia of computer games history. His perspective on Sierra as a company, its games, and the industry as a whole during this incredible time period are a wonderful addition to the doc.

We also spoke to him about some of id Software's iconic first-person shooter games, but for the full story on those you'll have to read his fantastic book DOOM GUY or watch the forthcoming documentary of the same name!

We are very grateful to both John and Brenda Romero for making his participation possible.

Game On Kickstarter

And speaking of the Romeros, since documentaries about games and game designers are still few and far between, we want to make sure to highlight great projects whenever they come along.


One such project is Game On, a new feature documentary about pioneering game designer Brenda Romero and the people she’s inspired. Fellow filmmaker and game creator Theresa Loong recently launched a crowdfunding campaign for the doc on Kickstarter, with the funds going towards finishing the edit, mixing sound, and help with distribution and awareness.

We’ve officially backed the project – please join us and consider pledging today (click the image below) if you want to see more feature documentaries made about the world of video games!


Until next time,

- The Legends of Adventure Team
Includes Backer-Exclusive Content
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