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Hell in a Hog Waller: A Mausritter Campaign Setting

user avatar image for Fey Light Studio - Brett
507 Followers
1 project fulfilled since 2022

A war-time adventure setting featuring two mouse communities facing an invasion from a cabal of carnivores. The top-secret folio will include mission pamphlets, maps, and a Field Guide detailing the setting, factions, creatures, and more.

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Fey Light Studio - Brett
about 1 month ago
Map Drop!
Just a quick update to show off some maps of key locations for both the main setting guide and Operation Gate Latch the lvl 0 funnel adventure. 

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Fey Light Studio - Brett
3 months ago
War Is Hex is Ready to Play!
Hey all,

Quick update for March.

Below is a link for the beta files for War Is Hex. Both a printable trifold and a screen friendly version. This is being shared with all backers, even at the $1 tier at this time. There will most likely be a few tweaks and modifications between now and the version that goes to print which will then be shared with folks who backed at the appropriate tiers.

https://drive.google.com/drive/folders/1aSMnQ892Vxt8Wr63a6UCUxtvmyeVhNlq?usp=drive_link

"War Is Hex is a supplement for any TTRPG using a hex or gridded map to represent an ongoing war of two or more factions. It gives a table the ability to play in a living world where front lines move, forces dig in, and battles change the terrain, quickly and without pages of crunch. WIH is intended to make adventures more meaningful by allowing the players to have a direct influence on the course of a war and for that war to have an impact on the players’ future adventures."

As mentioned above this is a Beta version and we are welcoming any and all feedback. If you have any questions or comments on WIH please submit them to: 

[email protected]  
with the subject heading 
WIH Feedback 

Regarding the greater project, our starter missions are in the process of being edited and will soon be ready for artwork and layout. The Field Guide is being chipped away and if all goes according to schedule will start the editing process at the end of April. 

Cheers,
Brett
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Fey Light Studio - Brett
4 months ago
Hell in a Hog Waller Q1 Update
Hello all!

Q1 progress update. 

War is Hex - the system neutral mini-game that will be used for representing the ever moving front lines of an active war is almost done! We have a bit of layout and polish, but we hope to have the PDF in your email boxes by the end of the month.

Mission Zines -the two mission zines Operation Gate Latch and Assault on the Owl's Nest are well under way and will be going out to our editor at the end of the month.

Chimneyhaus Update: This will most likely be the next digital release after WiH. The map is finished and the additional tables that tie into Hell in a Hog Waller are almost complete. James is also working on a pamphlet adventure that will connect the two settings.

Baron's Grip Cross Collab: This pamphlet is complete and M. Allen Hall has sent to the printer. It will be delivered with physical copies of The Baron's Grip.
 
The Field Guide: The main setting book for Hell in a Hog Waller is in various stages of draft. Once the two intro zines being edited this will get our full attention.

From there all the print materials will be going to more editing passes and layout. This will take place at the same time as a lot of interior art being created.

Next updated (besides PDFs being sent out) will be in the middle of Q2. In the meantime please don't hesitate to hit us up with any questions.

Cheers,
Brett

Working Cover Image for WiH - subject to change
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Fey Light Studio - Brett
6 months ago
Thank you! And a Timeline Update
Heya all,

Brett from Fey Light Studio here. I want to say thank you all so much for making Hell in a Hog Waller not only a reality, but a huge success! This is a project that has been in my brain for over two years. I can't tell you how much it means to see it come together and become a tangible game that folks will read and play. 

All of the projects that were part of the discounted group shipping (like ours) are figuring some things out on the back end since Backerkit is treating it like one massive pledge. We are looking at the best way for our project to send out PDF items as they become complete. With that being said see the working timeline below for the first few months of 2026.

Timeline:

Jan 
  • Send out War is Hex Beta and updated Chimneyhaus zine PDFs
  • Layout and wrap up of Operation Gate Latch
  • Development and playtest of Assault on the Owl's Nest
  • Continue writing and development on The Field Guide

Feb
  • Continue working on The Field Guide - start commissioning art and preliminary layout work
  • Layout and wrap up of Assault on the Owl's Nest
  • Map of the Dark Ways complete
  • The Dark Below supplement writing, development, playtest

Mar
  • Wrapping The Field Guide
  • Start development on Trap Thieves, should be complete and play tested by the end of the month
  • War is Hex Final 

Again, thank you so much for your support! Please hit us up through Backerkit with any questions. We only plan on sending updates out once a month, or if there is a PDF to share. 

Best wishes!
Brett

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Fey Light Studio - Brett
7 months ago
The City of Stonewall Map and a Resounding Thank You!

As we near the home stretch of Mausritter Month I wanted to share one last piece of art I've created for Hell in a Hog Waller, a wartime setting for Mausritter. 

Here is the city of Stonewall, one of two major settlements located on the outskirts of The Forgotten Field. Safely ensconced between walls of stone the mice here have thrived over the years. No longer needing to worry about food or safety they have turned to the finer things in life such as crafting, inventing, theater, art, & music. But used to a hard days work these mice are anything but soft, and that's a good thing for war is coming to their very doors. 

A huge city with forges, crafting halls, a hanging garden, bustling marketplace, countless warrens, the theater district, and so much more to explore. All well lit by the numerous gas lamps that make this stonewalled paradise glow all day long. 

Less than four days to back and share Hell in a Hog Waller and all the other great projects of Mausritter Month. 

Thank you all so much for your support and making this such a great community!

Brett
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Fey Light Studio - Brett
7 months ago
Hell in a Hog Waller Map Art & Live Stream
Heya all,

Below is the work in progress of the Chimneyhaus map update.

And some exciting news I'll be joining Matt from Manadawn Tabletop Games, Andre from Games Omnivorous, and a few other Mausritter Month creators on a live stream today at 12pm EST (in just about 4 hours) here:

https://www.youtube.com/live/_bAw4Y2_jfo

Also I just checked and we have passed the 10,500 mark, meaning you amazing folks have helped bring to life the 1 page PDF mission Trap Thieves!   Thank you!

Quick project updates:
  • Updates to Chimneyhaus will be complete this week - new map and a spread tying together Hell in a Hog Waller and Chimneyhas
  • War is Hex has entered layout - this is 1 page front and back document so this will be a pretty quick turnaround project
  • Operation Gate Latch - revisions based on playtesting feedback 

Up Next:
  • Character Sheets finalized - level 0 funnel characters, wartime mice character sheets, & sheets for allies; such as turtle tanks, rabbit fast attack creatures, etc. 
  • Continue writing and illustrating The Field Guide

Thanks all, hope to see you on the live stream today!
Brett - Fey Light Studio
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Heya all,

If you haven't yet please follow Hell in a Hog Waller to be notified of any updates that take place during the campaign and back in the first 48 hours to receive your free zine!

https://www.backerkit.com/call_to_action/25cbfb03-caa5-425e-8b2a-ef0a89eb53d9/landing

The Big Question - I've been asked more than once about the setting itself and how much "war" is involved. The short answer is as much or little as you want. Hell in a Hog Waller is a wartime setting. Think of Star Wars, Lord of the Rings, Redwall, Indiana Jones; all of these stories take place during a time of war, but they focus mainly on the adventures of small groups and how those adventures help turn the tides one way or the other of the bigger background war.

Hell in a Hog Waller is not a crunchy wargame of tracking troop movement and ammunition. It is a place to set your adventures in where there is plenty of room to roam and adventure, and the missions you choose will have the ability to impact how the war is going through the simple War is Hex rules. And if the group wants to take a break from the trenches, there is a whole world outside The Forgotten Field where The Many Hungry Mouths aren't plotting.

But also if you want to play out full battle scenes Mausritter's warband rules are perfect for this.

Actual Play - we are putting the finishing touches on an actual play recording ran by professional GM Paul Zinke from Heart of the Tale and should have that posted soon. We had a group of 5 players new to Mausritter run through the opening scenes of the included funnel adventure Operation Gate Latch. This video is a great way to learn about and see in action the world we are presenting in Hell in a Hog Waller. Paul also does a great job of teaching how to run Mausritter in general and is a useful tool for new GMs or players.

We will send an update when the video gets posted.

New Art Preview - a few new map pieces I completed this week for something fun to look at. 

Early-mouse Incentive - free zine- everyone who backs at the digital or physical tier will get an updated PDF version of our first Mausritter zine Chimneyhaus. New content will tie together the active McRheetz dairy farm to its distant neighbor The Forgotten Field.

Chimneyhaus is a 13 page zine that includes a a cheese and beer making community of mice in the unused chimney stack of the farmhouse, 9 new factions, 7 new creatures, 2 new conditions, 6 new spells, 4 adventure sites, dozens of locations & encounters, and a hex map and beautiful art.



Cross-collab - We have teamed up with M. Allen Hall's campaign The Baron's Grip to add even more space to adventure. Now the forest of Willowshade and its tyrannical badger ruler Baron Marfont lies to the north west of The Forgotten Field.

 If you back both this campaign and the The Baron's Grip, you will receive an additional supplement - a collaboration between Fey Light Studio and M. Allen Hall.

The bonus supplement will be an A5 leaflet detailing how to entangle these two campaign settings. By planting rumors, items, and NPCs from one campaign into the other, you can lead your players through an expansive campaign that adds the resistance fighters of Boroden to the pitched combat of The Forgotten Field, or bring war refugees from Hedgerton to the fight against the oppression of The Baron.    

 

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