Cryptid Cities is a Tabletop Roleplaying Game about a crew of Scoutsreuniting to tackle malevolent supernatural forces a decade after the events of Cryptid Creeks.
The sequel begins with a series of unexplained events causing havoc on the streets of Santa Río. Realising this new threat, the Watcher—a benevolent and protective cryptid—approaches the now-adult Scouts to remind them of their pledge to protect Clawfoot.
Cryptid Creeks was inspired by Gravity Falls, Eerie Indiana, and the Lumberjanes comics. Cities is much darker, adding the Stephen King novels IT and Needful Things to its touchstones.
Our mechanics are based in part on Apocalypse World by Vincent and Meguey Baker, with the mystery system and phase structure lifted from the Carved from Brindlewood game Brindlewood Bay.
For the sequel, we're introducing the unique Playbook Paths mechanic, a new antagonist with their own campaign, and 8 diabolical Curses that are sure to bring the horror.
The hardcover will be printed to the highest quality and feature ribbon bookmarks, a foil stamped cover, and a fold-out map of the city from artist Fernando Salvaterra. As with the first game, expect beautiful human made art throughout by our team of talented artists.
For this crowdfund, we're also making the solorules available to backers. In Tendrils, you'll play a teen motorcycle enthusiast sent to stay with their Great Aunt Hilda, only to be pitted against an awakened eldritch power.
If you'd like to sample the original game, download the Cryptid Creeks quickstart and accompanying handouts here.
Download the Quickstart today!
We launch October 2027 at the height of spoopy season, so please follow the project and enjoy the updates as we progress through the year ahead!
All Hatchlings Games are Human Made
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Hatchlings Games
4 days ago
Why 2027?
Hi!
You might be asking why we're not launching this Halloween. Well, up to now, we've crowdfunded partly-finished projects and they've always taken far longer to complete, manufacture and distribute than anticipated. This has led to significant drop-off in support and no small amount of anxiety on my part.
With Cryptid Cities and Tendrils we're taking the contemporary approach and ensuring both games are fully complete at launch, with the funds reimbursing our time, the art, editing, layout and most importantly, the printing.
So where are both games in terms of progress?
Cryptid Cities is around 50% written, with the new Playbook moves, campaign chapter and 8 Curses still to finish. These will be completed by the team by March 2027, at which point we'll commission Crowva Arts, Lucille Nual, WillowsQuest, and Fernando Salvaterra to work on the art up to the October 19th launch.
Tendrils is 80% written, with the card prompts and random tables still to come. These will be completed along with spot illustrations by Crowva Arts by January, ready for the Zinetopia event in February.
We're so excited to bring this collection together and have a game in the Creeks mythos available for every roleplayer, whether teenager, adult, or solo player.
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