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COME ON IN blends the mystery of coastal Louisiana from the first season of True Detective and the slow descent into blood from Stephen King's 'Salem's Lot into a short campaign experience (8-12 sessions) focused on exploring the town of Bon Soleil, the corruption within the State Police Department investigating a vicious murder, and an apathetic vampire wishing to drain both dry...
We have taken the design principles of Jason Cordova's Carved from Brindlewood system, Wes' personal experiences, and stories from the Louisiana Swampland into a bespoke game built for two players and one Keeper!
Game Designer Wes Franks presents their first major release in partnership with Plus One Exp and featuring art from Jaen Nightly Butler, a cover from SCRAGEND, layout from Bran Lavigne, and editing by Sarah G. Bolling.
The game will also feature additional writing from refreshing, experienced talent like Brian Miranda, Zachary Vaudo, Witty Volkova, and a whole cemetery's worth of stretch goals ready to embrace the night.
Sign up below to be the first to hear when the campaign goes live and more!
We have taken the design principles of Jason Cordova's Carved from Brindlewood system, Wes' personal experiences, and stories from the Louisiana Swampland into a bespoke game built for two players and one Keeper!
Game Designer Wes Franks presents their first major release in partnership with Plus One Exp and featuring art from Jaen Nightly Butler, a cover from SCRAGEND, layout from Bran Lavigne, and editing by Sarah G. Bolling.
The game will also feature additional writing from refreshing, experienced talent like Brian Miranda, Zachary Vaudo, Witty Volkova, and a whole cemetery's worth of stretch goals ready to embrace the night.
Sign up below to be the first to hear when the campaign goes live and more!
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