The ultimate mega dungeon accessory to bring unfinished areas to life with over 100 encounters! Plus, stretch goals can add 3 mega tables; Crazy Creatures, Randomized Rooms, and Lavish Loot. All the tools needed quickly craft your own dungeon!
Bring unfinished dungeon passageways to life or make your own mega-dungeon from scratch. By matching over 100 unique system-neutral encounters with tables of randomized room shapes, hazards, and treasures you can create endless possibilities for dungeon locations.
Quickly develop interesting and strange places in your subterranean adventures!
101 Dungeon Encounters Includes:
100 (maybe more with stretch goals) unique dungeon encounter descriptions
35+ lavishly hand-rendered hall and room maps to randomly pair with each encounter (also available as a poster for early backers)
30+ exotic and strange pieces of loot which can appear in any encounter
30+ oddities, NPCs, traps, creatures, and other hazards to be rolled when prompted in an encounter
Dozens of hand-drawn room puzzles, NPCs, and creatures for visual reference
Latest from the Creator
Studio 9 Games
29 days ago
Books Are Here!
PDFs Available and Sent
Everyone should have their PDFs. See our previous post, and check them out on DTRPG:
As you probably noticed, we locked addresses for shipping.
Some advanced samples of 101 Dungeon Encounters hardcover arrived. These were used to fulfill a few people who ordered them as part of the Castle Whiterock an Illustrated Journey. However, packing materials and all the extra pieces (posters, lost level, softcover, etc) were still trickling in, so we could not activate shipping.
We have enough pieces to get started now, but be patient. If you see a post or someone else gets their copies before you, likely they were just part of a shipping segment that had all the pieces available. I should have all pieces within a week or two.
That said, I need to start fulfilling the pieces and shipping segments available now in order to prevent more delays and bottlenecks in the fulfillment. We are after all, a bit early and doing our best. Please be patient!
Here are some images of the BIG BOOK OF ADVENTURE and the 101 Dungeon Encounters. The printing came out fantastic.
The Hard Bound Books are here!
101 Dungeon Encounters HB cover
101 Dungeon Encounters - Interior
Big Book of Adventure Cover
Big Book of Adventure Interior
We are wrapping up all the PDF assets. You should get codes today!
We have had some learning on the NEW system for DTRPG integration into BACKERKIT. Here is the breakdown. If you don't get your DTRPG codes today it might be because your BACKERKIT email is different from your DTRPG email. The workaround is that people are merging these accounts in DTRPG, then your assets will appear.
In addition, we are adding the items to BACKERKIT so you see them there as well. Finally, for the bonus items; these will only be available on BACKERKIT.
Breakdown:
The main books will be accessed via DTRPG codes & Backerkit.
The PDF Lost Level and PDF poster will be digital downloads in BACKERKIT.
Whats next up? The Gem Miner's Daughter!
If you get a chance support The Gem Miner's Daughter for DCC RPG (in the Shudder Mountain setting). This is an amazing adventure, which we are fully supporting visually. If you like the Shudder Mountain setting, you might just LOVE this adventure.
Written by Michael Branch, art by C. Aaron Kreader.
Something is amiss in the ol' moonstone mine
Is the ancient struggle between ogres and dwarves behind it?
101 Dungeon Encounters is complete and at the printer!
We should get all shipments back by NEXT MONTH (SEPT) and start PDF delivery around that time or a little earlier.
Once all printed materials are in, we will begin physical shipments (EST: OCT), which is ahead of schedule.
Crossing our fingers and toes that all goes well.
Most of you have completed your surveys (97% of you!) which is great. For the remaining 3%, please double check your survey or shipping fee payment. This is about 35 people. For those 35, failure to complete your survey and shipping could cause significant delays in your delivery.
We are now in proofing and final editing for most materials.
What is next: We will get everything ready for printing and lock up shipping estimates by end of summer/early fall. This keeps is on track if not a little ahead, but with summer activity, trips, and visits upcoming we will be off the grid for a little while.
Fun little teaser of the LOST LEVELArea 1-9
This is a work in progress...(final print and PDF yet to be completed and sent)
With the completion of the test surveys, everyone should be getting a survey today. You will be able to modify this until we sent items to the printer later this summer.
Shipping note: Shipping fees will be collected closer to the ship date to make sure we have the most up to date rates. Look for this to happen late summer/ fall.
If you missed the campaign, you have a last chance to get some of the basics from the campaign in the campaign store. However, these will not have all the perks and extras available during the campaign. But it will have some basics if you want to get your copy. These will not be available in distribution after the shipping.
Hope to see you at KUBLACON, we will be there and running some games.
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