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Mothership: WAGES OF SIN

user avatar image for Tuesday Knight Games
34,705 Followers
1 project fulfilled since 2021

A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.

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Tuesday Knight Games
5 days ago
Final PDFs and Address Update Information
Hello and happy Tuesday, everyone! This is a big week for the Wages of Sin campaign. So, letโ€™s jump in!

First, we are happy to let you know that the final PDFs of Wages of Sin are now available for download. So, if your pledge included the PDFs and youโ€™re eager to take a look at the final version, you can find them on Backerkit now.

Second, weโ€™ve had quite a few folks reach out about address updates. Our fulfillment company should be emailing the final address checks this Friday, June 19th. So keep an eye out for that email if you need to make any changes.

Last, we are stoked to let you know that the books should be arriving at the warehouse this week! That means fulfillment should be starting this month. Some folks have asked about international orders. Being that we will be sending books to the international hubs, folks living outside of the United States may not receive their books as quickly. However, we will be getting the ball rolling on all fulfillment as soon as possible. 

Before we go, letโ€™s take one more look at these beautiful booksโ€ฆ


We sincerely appreciate your support of this campaign. The TKG team is very excited for everyone to receive their orders. We hope you love Wages of Sin as much as we do!

I will be popping in to give more updates as we get started on fulfillment. If you have any questions or problems, please reach out to my old pal Tyler at [email protected]. Thanks for reading! 


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Tuesday Knight Games
19 days ago
Project Update: Shipping Charges and Timeline
Hello, Everyone!

We are in June! Here's a quick update on shipping-


Update to the update! I had folks ask for a text summary. Sorry, everyone! Long story short, the books should arrive early this month and we should start fulfillment later this month. Due to global events, some folks may see an increase in shipping when it is charged next week. Not every country is affected. Most increases fall between $5-20, but the highest would see an increase by $29.

Last, another look at Wage of Sin, Wages of Sin Deluxe, and Megadamage.




As always, send us an email at [email protected] if you have any questions. Thanks for supporting TKG!
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Tuesday Knight Games
about 1 month ago
Getting Closer!
Happy Tuesday, everyone! We at TKG are excited to give you an update on Wages of Sin. First, hereโ€™s another look at the advanced copies of Wages of Sin, Wages of Sin Deluxe, and Megadamage.


We also have a sneak peak at the physical copy of Megadamage. If youโ€™re like me, youโ€™ve already devoured the PDF version released in February. But also, if youโ€™re like me, youโ€™re ready to hold all 200 pages of the physical Megadamage in your hands. And believe me, it will take both to hold this massive piece of art. 


These beautiful books are on the boat and should make it to our warehouse in early June. This means we are on track to start fulfillment next month!

As always, thank you for your support of all things TKG. If you have any questions or problems, please reach out to my old pal Tyler at [email protected]. Thanks for reading!

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Tuesday Knight Games
2 months ago
Update: New Samples and Shipping Timeline
Happy Tuesday, everyone! Weโ€™ve got a lot of exciting news to share with you about Wages of Sin, so letโ€™s dive right in!

First, Adam received the finalized samples of the books. Check it out!


Adam sent us a couple of videos to link so we can give you a quick look through Wages of Sin. We can't embed YouTube shorts into updates, but you can click the links below to see the videos. 

The standard hardcover is so easy to navigate and the bounty numbers look great as you turn the pages. The deluxe version is stunning, with beautiful gilded edges that disappear as you flip through.

Like many of you in the comments, I am particularly stoked to get my hands on the hardcopy of Megadamage. I have loved scrolling through the stories and interviews in the PDF, but thereโ€™s something about holding a physical copy of a book that makes me appreciate the artistry and work of the creators even more.


Weโ€™ve also received samples of the cards and stickers from Whatz!


We hope you are as excited to crack the packs as we are!

Last, but definitely not least, I wanted to let you know that the books are still on schedule, currently making their way to the freight forwarders. Daniel says we are expecting everything to arrive at our warehouse in early June, which means you should receive your books in late June. 

Thank you all for your support of all things TKG. If you have any questions or problems, please reach out to my old pal Tyler at [email protected]. Thanks for reading!


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Tuesday Knight Games
3 months ago
Project Update: Timeline Update and New Samples
Happy Tuesday, my friends! Weโ€™ve had a busy month, so I thought Iโ€™d get you updated on whatโ€™s going down at TKG.

First, itโ€™s been great to have you all share in our excitement for Megadamage! We love reading everyoneโ€™s comments about their favorite short stories and the eagerness to soon flip through the physical copies. If you didnโ€™t have the chance to back Megadamage, we plan to have it available to purchase from the TKG store at a later date. Stay tuned!

Our printer also sent us new samples of the Wages of Sin Deluxe Version. Check it out!

The cloth-covered hardback gives a lo-fi aesthetic that will look rad on the shelf in between campaigns. In the case of Wages of Sin, maybe all that glitters is gold after all.

It looks like the Wages of Sin books are still right on schedule for April. Daniel says they are ready to be picked up from the manufacturer and should freight to the warehouse next month! If you have any questions or problems, please reach out to my old pal Tyler at [email protected]. Thanks for reading! 


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Tuesday Knight Games
4 months ago
Introducing Megadamage 01 (and Hayley)
Hello, folks!

My name is Hayley and I am the new Sales & Marketing Manager at TKG! I am stoked to be here. Even though I've only been in my role for a few days, I have been a big fan of TKG for more than a decade. I think our games rock (and no, Sean is not paying me to say that). As someone whose household backed Wages of Sin and has also been eagerly awaiting the Megadamage release, I am excited to give you all an update!

Looks dope, right?


First of all, I am happy to say that the Megadamage PDF is now available for download! I got a sneak peek of the final file early last week and pored over all 200 pages of the book. Megadamage brings you a captivating interview with Philip Eisner, writer of Event Horizon, horrifying short stories and comics, an article overviewing Teamsters and Trade Unionism, tips for weaving cultural dynamics into RPG storytelling by TKG's very own Luke Gearing, and much more. Check it out today!


MEGA-AWESOME.


Right now, it looks like we are on track to meet our goal of having the Wages of Sin books ready to freight to the warehouse in April! Dai has also been working to fix hyperlinks in the PDF. I plan to be popping in here at least every month to give an update and share what I am excited to see happening at TKG. 

If you have any questions or problems, please reach out to my old pal Tyler at [email protected]. Thanks for reading and I'll be in touch soon! 
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WAGES OF SIN is your guide to crime on the Rim. It contains 100 bounties, each a story the players steer: they decide who lives and who dies. For criminal campaigns, it features 10 bounty hunters to seek them out. If they get captured, it has a court system and a prison colony: they can look to serve out their time or plan a daring breakout. Play doesnโ€™t stop when you get caught.



Whatโ€™s Inside?
This is our first hardcover book for Mothership and it's a big one.
  • ๐Ÿ“š Over 200 pages of content for running bounty hunting campaign in Mothership.
  • ๐Ÿง‘โ€๐Ÿ”ง 100 Bounties, each with consequences based on player actions. Each formatted as a one-shot adventure. Use them as targets, or as NPCs, enemies, or clients.
  • ๐Ÿ‘ฉโ€๐Ÿš€ 200+ NPCs, running the gamut from emotionless suits to honest workers caught in a pinch.
  • ๐Ÿช 50+ Worlds to explore and expand upon.
  • ๐Ÿ‘ฎ 10 Bounty Hunters to pursue your players - or compete with them.
  • ๐Ÿงฐ A toolkit for making your own bounties.
  • ๐Ÿ‘ฉโ€โš–๏ธ A streamlined system for running legal battles.

Written by Luke Gearing (Gradient Descent, Wolves Upon the Coast, Fever Swamp) with layout by Sean McCoy and art by Tyler Garlando.

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