Replies to Restoration Games: Project Update: Our Fate Is Written in the Stars
>1y

Invocations were upgraded versions of spells, and invocations could be cast on other players' turns, so the Astromancer could get a treasure on every turn, instead of just their turn. Also, the Astromancer could spend an item to keep a spell prepared. So you could cast a spell to move a hero and a foe to a space (champion virtue), get a free treasure, spend an item to keep the spell ready, and do it again the next turn. The more items you had, the more times you could do this. Also, the spells were much different from these ones. It was broken, and it also made each turn about 1 minute longer on average.