20+ projects backed in 2026
From burgeoning creative collective You Are Beheld comes YAB Bag #1, a zine full of games and ideas for freaks, by freaks. Projects inside the zine will explore intimacy, transformation, distance, and more through unique mechanics and gorgeous art.
Fulfilled
A Lost & Found game of a giant robot, its many pilots, and the passage of time, and a Wretched & Alone game of a mecha mechanic.
In On Call, you play as a werewolf who can’t shift during the full moon cycle (night before, during and after the full moon). Instead you and your colleagues are on call - dealing with any issues that arise that are tied to any of your pack members.
Turn your dreams into (tiny) reality with this easy-to-follow guide to building tabletop terrain. No complicated tools or expensive materials required. Experience the chaotic fun of making things!
Gossamer Frontier is a witchy, sci-fantasy solo-TTRPG with a narrative focus. In a time of strife, become the Captain your people need. Build a crew, earn their trust, and find companionship along the way.
Blightfall is a low-prep, dark fantasy where mutated villagers risk further corruption for the power to defend their home. Focuses on quick progression, intriguing classes, and collaborative worldbuilding.
The Deepest Dark is a tragic, GM-less horror TTRPG about being trapped underground.
Screaming Metal: Vector Soul is a mecha ttrpg about toxic lesbians piloting living machines for exorbitant amounts of money so they can live lavish lifestyles before being torn to shreds by the poisonous arms of hyperspace. Solo or competitive~
An old-school style dungeon Zine for OSE (B/X, AD&D), D&D 5e and DCC TTRPGs, inspired by ancient Rome, The Mouth of Mentius is like Caverns of Thracia crossed with Barsoom: a 73-room tabletop roleplaying mini-campaign of classic myth and weird fantasy
Index Card RPG adventure blends classic sci-fi exploration with creeping horror. It challenges players to rely on teamwork, quick decisions, and a healthy dose of paranoia as they push deeper into the derelict station.
Five one-shot nightmares in a slimy little box.
Twisting Unseen is a 36pg adventure module where crewmembers Build the Superstructure using long-defunct Gate tech. A Sleeper Crew Adventure inspired by BLAME!, Half-Life, and Pandorum for Mothership the Sci-Fi Horror RPG.
A Forlorn Hope is a WWI trench assault wargame. Commanding a regiment, players use a "press-your-luck" mechanic to cross No Man's Land efficiently. Playable solitaire or co-op, it features SIX historical scenarios for an intense experience.
Something terrible moves and wakes deep under the business district of Cy, in the enclave of an eldritch cult at the heart of the city's most powerful finance firm and megachurch.
Threads We Share is a game about the emotional arc of a relationship, traced across three defining moments in time. You and your partner in play take on the roles of two people whose lives intersect with weight and meaning.
Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.
I Forgot to Live is a restrained, introspective work that examines a modern condition: a life that continues to function, progress, and succeed while inwardly remaining absent from itself.
Tales of Blood and Roses was a critically acclaimed horror zine, published in 2011 and 2012. ToBaR will return for a fourth issue in 2026, featuring Kevin David Anderson, an interview with John Gregory Betancourt, and other horrific surprises.
Here are 3 small, angry, fast games, which stick to their own rules. "SEX/VIOLENCE/POOP 3" explores the limits of your bad taste. "HEX & THE PUNKS" rebels against patriarchal systems. "We were punks" goes back to an era where everything seemed possible.
Gather ‘round the campfire to tell the tale of a folk hero long past in this storytelling TTRPG inspired by framing narratives like Name of the Wind. Explore themes of power and history as the story is warped by the conflicting ideals of those telling it
Corporate horror, remote worker style. You and your "co-workers" must survive an all encompassing eldritch darkness that has overtaken your home-office, with only your work group chat to communicate.
Start off your next urban fantasy campaign with a bang! Work together using a deck of cards and any city map to build a magical setting. Leverage local history, landmarks, and transit to create interesting characters and communities!
Live through the end of the world again and again with this set of three standalone roleplaying games for 2-5 players.
Rise, Wizards by Robin Ekberg is a dice-stacking, map-making, worldbuilding game of wizard hubris. All's Fair by Dillin Apelyan is an 18+ duet game about wanting to f*ck each other so bad you save the world about it.