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by Read/Write Memory

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It’s 1999, only a few months before the new millennium. A new year, a fresh start. And what’s even more exciting is your management company managed to snag you a spot on one of the stages in Times Square in New York City during the Ball Drop. The tabloids have written you off as a one-hit wonder. They’re all expecting you to play the same song from 1995, but it’s time for you to show them they’re wrong about you. You’re going to ring in the new year with something big…and unforgettable.
 
Sample is a story of an obsessive (and relatively well-known) electronic dance musician named Leonard (performing under the stage name Neville), who finds a tape with a cursed song from a shady seller.



It is a solo tabletop journaling game where the player (you) will be cutting out musical melodies and gluing them on a music staff to create a song. The melodies you choose will determine the outcome of the story.

Book cover for Sample


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