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THE FINAL HOUR
A Serial-Killer Investigation TTRPG Set in 70s Los Angeles
Los Angeles, the 70s. The freeways never sleep. The LA Herald prints another article about a missing girl, buried on page six. While somewhere between Hollywood and Boyle Heights, someone keeps killing.
Day 3 of the Investigation, Evening.
Day 3 of the Investigation, Evening.
Alice leans on a contact at the Herald to gain access to missing-person archives at the Parker Center. Father Joe interviews a terrified waitress up in Boyle Heights while Vic Sundown tails a suspect white van through Hollywood traffic. They don’t have much time. Will they make a breakthrough?
A Living Investigations
The killer changes behaviour, destroys evidence, and reacts to your actions.
70s Los Angeles
No DNA databases. No mobile phones. Agencies are not joined up. Just complicated paper trails, hard-to-find witnesses, contacts, favours, and instinct.
No DNA databases. No mobile phones. Agencies are not joined up. Just complicated paper trails, hard-to-find witnesses, contacts, favours, and instinct.
Time & Pressure
Following leads costs valuable time. And every mistake gives the killer room to breathe.
Following leads costs valuable time. And every mistake gives the killer room to breathe.
Consequences That Last
Violence, exhaustion, corruption, and bad decisions follow the investigators home.
What’s at Stake
By tomorrow morning, another woman could be dead.
Featuring consultation from:
Tim Wiseman
Katherine Ramsland
Chris McAuley
Adam Lynes
Nadia Fezzani
Craig Kelly
Violence, exhaustion, corruption, and bad decisions follow the investigators home.
What’s at Stake
By tomorrow morning, another woman could be dead.
Featuring consultation from:
Tim Wiseman
Katherine Ramsland
Chris McAuley
Adam Lynes
Nadia Fezzani
Craig Kelly
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