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Meet the BackerKit Creators!

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Bill Wandless

113 Followers
I'm a game designer and writer from Michigan.  I teach as part of the Center for Learning through Games and Simulations at Central Michigan University, and I have the good fortune to play with a gaming group that includes the prime movers behind Superhero Necromancer games.  I've published a number of short stories in the horror and dark fantasy genres, and I've contributed material to the Rainy City campaign setting, writing entries for both Beasts of the Outer Swells and The Restless Dead. My gaming background began with the Dungeons and Dragons Basic Set back in high school, not long after the continents drifted apart.  Since then I've played through campaigns with about 20 different rule sets and a variety of flavors. Lately we've been playing Traveller 2022, Forbidden Lands, and some homebrew 5e. When I'm not gaming I'm often...gaming.  The Soulsbourne genre is my jam, though I'll often play cozy farming or building games with my fiancee.  I haven't entirely given up on Destiny 2 yet, but the Final Shape campaign is going to have to wow the player base before I'll sign back in.  Otherwise it will be Lies of P, Baldur's Gate 3, and Shadow of the Erdtree for me.  When I'm not gaming I'm writing; I'm currently shopping around a novella and a novel.  I have a side hustle as an NGH-certified hypnotist, and I squeeze in old-school horror movies whenever I can. Chancers captures the intersection of a number of influences and represents the culmination of several design experiments, combining their best-loved features as well as the input and feedback of novice and experienced gamers alike.  
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Gamers Hunter Edizioni

106 Followers
Gamers Hunter Edizioni was founded three years ago with a clear objective: to transform a passion for role-playing games into experiences that leave a lasting impression. Established by Wolfy and Jordy, the publishing house quickly made its mark as a creative hub where ideas, talent, and imagination come together to bring new worlds to life. From the very beginning, Gamers Hunter Edizioni chose a distinct path: actively collaborating with authors and game designers, valuing every voice and every vision. Each project is the result of shared effort—a creative journey in which mechanics, narrative, and atmosphere blend seamlessly to offer players something truly authentic and original. It is not simply about publishing games, but about crafting experiences. Every title is designed to engage, surprise, and inspire the imagination, whether through epic adventures, intimate stories, or innovative systems that redefine the way we play. Commitment, passion, and a deep love for gaming in all its forms lie at the very heart of Gamers Hunter Edizioni. This dedication is reflected in every detail: from the care given to content and the quality of the products, to the direct relationship with the community, regarded as an integral part of the creative process. Today, Gamers Hunter Edizioni looks to the future with the same enthusiasm as in its early days, continuing to explore new possibilities and push beyond the boundaries of traditional gaming. Because every gaming table can become a portal, and every player the protagonist of unforgettable stories.
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Idfactory Films

106 Followers
Idfactory Films:  is a documentary production company based in Toronto, whose executive producer is Ian Daffern. Our focus is making beautiful films built on a foundation of powerful storytelling. We are currently in postproduction on Railfan, a documentary feature that follows a parent and artist creating a photo series of autistic young people who love subway trains in New York City. Production began in 2021 and completed filming in September, 2025. Coming to Festivals and Theatres in Fall 2026. Find out more about us here. This is our first foray into crowdfunding, and we look forward to connecting directly with all the parents, friends and family of autistic kids and railfans across North America.  About Ian Daffern:  Filmmaker Ian Daffern made a 2018 short about the “Virtual Academy,” a group of young railfans who operated an online version of Toronto's subway system from their bedrooms at night. He followed that in 2019 with a film about a model railroad club that was forced to move out of their home after 67 years. When he read about Travis’s project in the New York Times, he recognized a kindred spirit. Just as Travis was inspired to capture the pure joy that these kids felt in a portrait series, Ian was inspired by these kids' passion and their parents' devotion,  to make a film in the verité style of Frederick Wiseman that aims to create empathy for anyone with disabilities, both seen and unseen. Ian’s work examines the ways in which art can inspire connection and communication in society at large. He co-directed 2021’s Stitched Glass with Omar Majeed (Disco’s Revenge, Taqwacore) which follows a knitter who creates wool tapestries to promote interfaith harmony. Ian then directed 2023’s A Bullet Pulling Thread, which tells the story of a quilter using her art to seek justice after her mentally ill brother is killed by the Royal Canadian Mounted Police. Bullet won best documentary at the Chilliwack Independent Film Festival; screened at the VIFF and Hot Docs Cinema; and was presented by the Canadian Museum for Human Rights in Winnipeg. 

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