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Castle Whiterock Collab
Ended
April 7 – May 1, 2026
2026/4/7 10AM PDT → 2026/5/1 2PM PDT

Highlights

Goodman Games
CREATOR
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1 day ago

Project Update: Art, art, art & more art

Hello, Castle Whiterock backers!

First, apologies for the delay in updates. We had a "who's on first?" moment - "I thought you were doing the updates!" - "No, I thought you were doing them!" It's one the perils of a monolithic, highly compartmentalized, bureaucratic organization like Goodman Games. In true corporate fashion, we will now embark on a six-month restructuring mission and then update the org chart to address the root cause.

Just kidding. We just dropped the ball. There's a LOT being done on Castle Whiterock, and we'll make sure to share that regularly going forward.

For today's update, we will show you art. Art, art, art, and more art. It's been a steady stream of art and maps recently,

So, since a picture's better than a thousand words, let's dive right in!



























Whew! That's just a sample of what's been rolling in.

We'll come back next month with more. In the meantime, please tell us in the comments... what's YOUR favorite piece?

P.S. If you will be at Gamehole Con in Madison this weekend, please come by and say hi! Joseph, Mike, Brendan, Harley, Doug, Matt Hildebrand, and Chris Lindsay are all here. And we brought the Doom Gong!
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Michael Curtis (Goodman Games)
CREATOR
5 months ago

Project Update: Thank You

Shortly after midnight this morning, Mega Dungeon Month and the Castle Whiterock Backerkit campaign finally came to an end. After three days of Overtime Mode, the gates to the castle swung shut, but not before achieving the penultimate stretch goal of Mike’s Big Ass GM’s Screen. Congratulations and a sincere thank you to all our backers for making this crowdfunding campaign a stellar success. Not only did we fund Castle Whiterock, but also more than a dozen other Castle Whiterock-themed game releases achieved their goals. As I’ve said before, we couldn’t do it without your faith in us.

Things are going to be a little quiet for awhile around these parts as we recover from Dungeon Con 2 and focus on getting the Castle Whiterock sets and their associated stretch goals and add-ons finalized. But we will keep you updated regularly with their progress.

I can, however, reveal that Joseph Goodman is talking with the printer about the possibility of including clear packets for the BAGS, which so many of you requested. If that proves feasible, it will make the BAGS completely customizable, allowing you to use whatever tables and charts you might need for your game system of choice. We’ll update you with more once we have an answer.

Until then, let me extend the thanks of the entire Goodman Games gang for making Castle Whiterock our third most successful crowdfunding campaign even and for your ongoing trust and fanaticism when it comes to making great gaming products for your home tables. We often say our fans are the best simply because you prove it again and again. Castle Whiterock was no exception.
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Studio 9 Games
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6 months ago

Project Update: Unlocked! New Stretch Goals Added!

Like true warriors, you have overcome every achievement—leaving all obstacles crushed under your iron boots!

So, we added some new stretch goals. Here is the line up:

  • The "Devious Door Randomizer" added to each book.
  • The "Quick Start" dungeon added to each book.
  • Dunn's Torch: an app we will develop (free to each backer) to track torches, lanterns and magic light at the table. Featuring an animated Dunn the Dwarf, so you feel safe and secure as you delve!
  • The posters (early bird, reservation, and add-on editions) all oversized for added epic gameplay.
  • The "Build a Boss" section added to each book. Craft your epic dungeon boss with this killer tool!

You have unlocked new levels!


Check out more details below... (and don't forget, if Dunn the Dwarf survives all 4 rounds, the amount needed for ALL stretch goals is each decreased by 25%!)


Includes Backer-Exclusive Content
At this level, we will create a "Devious Door Randomizer" for the book. No two portals will look alike with this table of trapped, tricked out, and tremendous archways, gates, portals, hatches, secret doors, or portcullises!
Goal: $15,001 reached! — We did it! This project reached this goal!
100%
Once we hit this goal, we will add the IOs, android, web app for all backers called "Dunn's Torch." This app is a variable timer for RPG game lighting (torch, lantern, magic lights)--a great device to keep the action going!
Goal: $21,090 / $22,500
93%
We need $1,410 more to reach this goal.
Once we reach this amount, we will add a QUICK START dungeon table (to the book) to give you a trove of prompts to start a dungeon on the fly.
Goal: $18,750 reached! — We did it! This project reached this goal!
100%
At this level, we will create a "Build a Boss" section for the book. Quickly generate dozens of nasty bosses with randomized motivations, origins, powers, and appearances.
Goal: $21,090 / $26,250
80%
We need $5,160 more to reach this goal.
At this level, we will make ALL POSTER MAPS (early bird, reservation, and Add-0ns) oversized for your gaming pleasure!
Goal: $21,090 / $24,375
86%
We need $3,285 more to reach this goal.
Once we hit this goal, we will add 3 new pieces of art to the book and 3 added encounter maps!
Goal: 18 / 20
90%
We need 2 more to reach this goal.
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I noticed that a few people were questioning what all is part of the campaign. There is a Whiterock tab that shows all of them. Posting the link here for ease of reference: https://www.backerkit.com/c/collections/castle-whiterock/projects#nav

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Studio 9 Games
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6 months ago
If YOU, the backers, can correctly guide DUNN THE DWARF through 4 rounds of our mini-dungeon, Dunn unlocks secret treasures for EVERY backer. Vote each week in the polls to guide him on. (He survived 4 rounds!)
Goal: 4 reached! — We did it! This project reached this goal!
100%
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Studio 9 Games
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6 months ago

Project Update: New achievements! Because we locked these up!

Thank for helping us make this book even more amazing!

With your support we achieved EVERY stretch goal . . . by day 2! And this means backers now get these:

  • The poster will now be extended to a larger size with extra art built into it. 
  • Premium printing including archival paper and premium cover lamination.
  • The poster will now be double sided
  • An extended section of the book with original maps and recollections by Harley Stroh
  • The PDF adventure of the Shard Vault is now upgraded to a PRINT edition for everyone who is backing physical rewards and has the Shard Vault.
  • Added art pieces in the book which means you get more full page art like this:


Orcs on stairs!


Bobugbubilz shrine on level 6a
Includes Follower-Exclusive Content
Once we hit this goal, we will add 3 new pieces of art to the book and 1 added piece of art to the adventure!
Goal: $12,500 reached! — We did it! This project reached this goal!
100%
Once we hit this goal, we will add 2 new pieces of art to the book and 1 added piece of art to the adventure!
Goal: $15,000 reached! — We did it! This project reached this goal!
100%
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Witch Pleas Publishing
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2 days ago

Project Update: 👹MORE ART - Only A Few Pieces To Go! 👹

More art has arrived!

These pieces from Jota Cravo illustrate some of the unique encounters and monsters you'll encounter in Descent of the Ancient Fane.

We're close to completing our compliment of hand-drawn art for this immense, art-on-every-page megadungeon.

As we updated about three weeks ago, initial layout has begun so that we can accelerate the delivery of this awesome tome to you.

We'll keep updating as art comes in and, once it's all arrived, can set a final timeline for the delivery of the digital version and for the date when printing shall begin.

Thank you all for your incredible support!

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I just want to add my voice to others requesting an update. July was the last progress report, and I am sure some progress must have happened in the last 3 months.

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Hey, The last update here is from three months ago. Any news on how the project is progressing? Still going to be on time or are there delays?

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Long Con Press
CREATOR
4 days ago

Project Update: Brave New World is coming!


Thank you for supporting Long Con Press, and I hope you enjoyed your first taste of being a monster! Our next project, Brave New World, is the first standalone official adventure for Dungeon Dwelling Creatures, and also compatible with Dungeon Crawl Classics.

Play as monsters driven to the edge of extinction and thrust into a brave new world. Explore a strange new land, reclaim a forgotten temple, and decide whether your monstrous heroes will become its saviors, conquerors, or something far worse.

Follow the project on BackerKit to get notified when we launch:

Help us grow our war party! If you know anyone ready to join the horde, please share the link!
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