Castle Whiterock Collab
Ended
April 7May 1, 2026
2026/4/7 10AM PDT → 2026/5/1 2PM PDT

Highlights

Michael Curtis (Goodman Games)
CREATOR
about 1 month ago

Project Update: July Progress Report

Hello, Whiterockians!

Another month has passed, meaning we're that much closer to getting the final details wrapped up and off to the printer. Editing is on-going and the artists are feverishly working on the various maps, handouts, and interior illustrations destined to grace this massive dungeon. As always, the Castle Whiterock artists are producing some amazing work for your eyeballs (or eyeball if you're our resident Cyclops). Let's take a look at a sample of what's come in since our last update, shall we?

















Pretty cool, huh? I personally can't wait to get my hands on the final  version.

Two last updates before I light a torch and head back down into the depths of Castle Whiterock for another month. First, we're currently crowdfunding The Book of Funnels on Backerkit. The Book of Funnels contains 12 brand-new 0-level funnels for your next DCC, MCC, or XCC campaign, along with the return of the scratch-off 0-level character sheet! Backerkit supporters will received an exclusive version of the Book of Funnels containing an addition eight classic funnel adventures from Goodman Games' archives, many of which are long out of print. If you're a fan of any of our "Crawl Classics" RPGs, The Book of Funnels is one you don't want to miss! Head over to the campaign page and pledge now.

Lastly, this weekend is Gen Con and all the Goodman Games' crew is either feverishly at work or about to be. You can find us in the Exhibit Hall at Booth #109, Booth #2519, and Lucas Oil Stadium. Stop on by any or all of those three locations, buy some great games, and we're always up for signing whatever Goodman Games' products you want. Don't be shy, come say "hi!"

That's it for July. See you next month (or sooner) for another update.
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Michael Curtis (Goodman Games)
CREATOR
4 months ago

Project Update: Thank You

Shortly after midnight this morning, Mega Dungeon Month and the Castle Whiterock Backerkit campaign finally came to an end. After three days of Overtime Mode, the gates to the castle swung shut, but not before achieving the penultimate stretch goal of Mike’s Big Ass GM’s Screen. Congratulations and a sincere thank you to all our backers for making this crowdfunding campaign a stellar success. Not only did we fund Castle Whiterock, but also more than a dozen other Castle Whiterock-themed game releases achieved their goals. As I’ve said before, we couldn’t do it without your faith in us.

Things are going to be a little quiet for awhile around these parts as we recover from Dungeon Con 2 and focus on getting the Castle Whiterock sets and their associated stretch goals and add-ons finalized. But we will keep you updated regularly with their progress.

I can, however, reveal that Joseph Goodman is talking with the printer about the possibility of including clear packets for the BAGS, which so many of you requested. If that proves feasible, it will make the BAGS completely customizable, allowing you to use whatever tables and charts you might need for your game system of choice. We’ll update you with more once we have an answer.

Until then, let me extend the thanks of the entire Goodman Games gang for making Castle Whiterock our third most successful crowdfunding campaign even and for your ongoing trust and fanaticism when it comes to making great gaming products for your home tables. We often say our fans are the best simply because you prove it again and again. Castle Whiterock was no exception.
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Studio 9 Games
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5 months ago

Project Update: Unlocked! New Stretch Goals Added!

Like true warriors, you have overcome every achievement—leaving all obstacles crushed under your iron boots!

So, we added some new stretch goals. Here is the line up:

  • The "Devious Door Randomizer" added to each book.
  • The "Quick Start" dungeon added to each book.
  • Dunn's Torch: an app we will develop (free to each backer) to track torches, lanterns and magic light at the table. Featuring an animated Dunn the Dwarf, so you feel safe and secure as you delve!
  • The posters (early bird, reservation, and add-on editions) all oversized for added epic gameplay.
  • The "Build a Boss" section added to each book. Craft your epic dungeon boss with this killer tool!

You have unlocked new levels!


Check out more details below... (and don't forget, if Dunn the Dwarf survives all 4 rounds, the amount needed for ALL stretch goals is each decreased by 25%!)


Includes Backer-Exclusive Content
At this level, we will create a "Devious Door Randomizer" for the book. No two portals will look alike with this table of trapped, tricked out, and tremendous archways, gates, portals, hatches, secret doors, or portcullises!
Goal: $15,001 reached! — We did it! This project reached this goal!
100%
Once we hit this goal, we will add the IOs, android, web app for all backers called "Dunn's Torch." This app is a variable timer for RPG game lighting (torch, lantern, magic lights)--a great device to keep the action going!
Goal: $21,090 / $22,500
93%
We need $1,410 more to reach this goal.
Once we reach this amount, we will add a QUICK START dungeon table (to the book) to give you a trove of prompts to start a dungeon on the fly.
Goal: $18,750 reached! — We did it! This project reached this goal!
100%
At this level, we will create a "Build a Boss" section for the book. Quickly generate dozens of nasty bosses with randomized motivations, origins, powers, and appearances.
Goal: $21,090 / $26,250
80%
We need $5,160 more to reach this goal.
At this level, we will make ALL POSTER MAPS (early bird, reservation, and Add-0ns) oversized for your gaming pleasure!
Goal: $21,090 / $24,375
86%
We need $3,285 more to reach this goal.
Once we hit this goal, we will add 3 new pieces of art to the book and 3 added encounter maps!
Goal: 18 / 20
90%
We need 2 more to reach this goal.
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Repeat Backer Badge
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I noticed that a few people were questioning what all is part of the campaign. There is a Whiterock tab that shows all of them. Posting the link here for ease of reference: https://www.backerkit.com/c/collections/castle-whiterock/projects#nav

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Studio 9 Games
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5 months ago
If YOU, the backers, can correctly guide DUNN THE DWARF through 4 rounds of our mini-dungeon, Dunn unlocks secret treasures for EVERY backer. Vote each week in the polls to guide him on. (He survived 4 rounds!)
Goal: 4 reached! — We did it! This project reached this goal!
100%
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Studio 9 Games
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5 months ago

Project Update: New achievements! Because we locked these up!

Thank for helping us make this book even more amazing!

With your support we achieved EVERY stretch goal . . . by day 2! And this means backers now get these:

  • The poster will now be extended to a larger size with extra art built into it. 
  • Premium printing including archival paper and premium cover lamination.
  • The poster will now be double sided
  • An extended section of the book with original maps and recollections by Harley Stroh
  • The PDF adventure of the Shard Vault is now upgraded to a PRINT edition for everyone who is backing physical rewards and has the Shard Vault.
  • Added art pieces in the book which means you get more full page art like this:


Orcs on stairs!


Bobugbubilz shrine on level 6a
Includes Follower-Exclusive Content
Once we hit this goal, we will add 3 new pieces of art to the book and 1 added piece of art to the adventure!
Goal: $12,500 reached! — We did it! This project reached this goal!
100%
Once we hit this goal, we will add 2 new pieces of art to the book and 1 added piece of art to the adventure!
Goal: $15,000 reached! — We did it! This project reached this goal!
100%
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Studio 9 Games
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about 7 hours ago

Project Update: Digital Assets Ready

PDF Assets Incoming!

We are wrapping up all the PDF assets. You should get your DTRPG codes today, as well as download instructions from BACKERKIT for the bonus items.

Breakdown:
  • The main books will be accessed via DTRPG codes.
  • The PDF Lost Level and PDF poster will be digital downloads in BACKERKIT.


The Gem Miner's Daughter

If you get a chance support The Gem Miner's Daughter for DCC RPG (in the Shudder Mountain setting).

Written by Michael Branch, art by C. Aaron Kreader.

Something is amiss in the ol' moonstone mine
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Witch Pleas Publishing
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about 6 hours ago

Project Update: 🍴Delicious in Whiterock Digital Layout Almost Done 🍴

Quick update!

We are focusing much of our desk time on Delicious in Whiterock, and will have a digital release later this week!

Here's a screenshot from our InDesign file:



We can hardly wait! It's been a fun process to put this together, and we hope to have all these delicious recipes and deadly monster-hunting tips in your Inboxes soon.

Then it's on to Descent of the Ancient Fane layout and updates!

Thank you all for your support! It has been the highlight of our year and we treasure each and every one of you.
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Explore Dungeons
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4 days ago

Project Update: Printing / Shipping Update

Hi everyone!

Sorry for the delay. We had some logistical issues, which have been resolved, so I wanted to share some news.

  • The 5e books have arrived at the warehouse. Yay!
  • ~60% of the DCC books arrived damaged  or outright missing. Boo!
    • They reprinted / reshipped those books, which arrived intact. Yay!
  • I have all the Triglin minis and Cauldron minis. Yay! 
    • I also have all the boxes. Yay! 
    • They are being packed and labeled currently. Yay! 
    • Once that is done, they will go to the warehouse.
  • The 5e and DCC dice have arrived. Yay!
    • I need to do some packing and label inserting.
    • Then they go to the warehouse.
  • Poster Maps are at the printer.

As soon as everything is at the warehouse, fulfillment begins.

Thanks,

Chris
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Nerdronomicon [Andy Edmonds]
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3 days ago

Project Update: Last Few Hours for The Sorcerer's Conundrum

Hey folks!

The September update for Mutant Spawn of the Toadmother will hit you in the next couple of weeks. This update is the FINAL SPAM of The Sorcerer's Conundrum.

The campaign ends at 2 PM CDT today.

The pitch: Part three in the Saga of Sorcerer Verrükter and the Rükstau Rejects: The Sorcerer's Conundrum is live on BackerKit for seven more hours! It's a level-2 adventure compatible with Dungeon Crawl Classics RPG that puts the players into a labyrinth filled with everyone's favorite TTRPG pillar: puzzles!

Back the campaign while you can!

The Sorcerer's Conundrum fits into any grimdark pulp fantasy setting, but it is also part three of a six-part series that takes characters from level zero to level five.

If you like hard choices with gruesome consequences, original puzzles, puzzles probably ripped off from children's puzzle books of the 70s and 80s, and general mayhem, I think you'll have fun with The Sorcerer's Conundrum.

Thank you! I truly appreciate your indulgence and support.
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