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[Pumpkin Spice] Let's see what happens in chapter 5!
Hello Witches!
Our dear team is working hard to on the editing and layout phase, and so we can already share some more pages (in Italian, for now) from one new chapter.
In your digital downloads you will be able to see the first ten pages of chapter five.
You might wonder why you are not receiving them from chapter one first. Well, our game designer Ian is still putting the finishing touches on the Witch and Café creation rules, and so, as it often happens with a project, we are working on the other, finished parts sooner.
Your suggestions are proving incredibly useful as well: we want to take a moment to thank all of the Witches that left comments about the first ten Engish pages. We've shared all of them with the team and many will be implemented. It truly is a Coven's work!
(To download the new pages, go to Your Pledges & Surveys, then Your Surveys, then Pumpkin Spice - A Magical Cozy RPG, and then - last one! - Get Your Digital Downloads)
Thank you as always, Witches, and enjoy the spooky season!
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[Pumpkin Spice] First English pages, you say? Well, here they are! <3
And let us tell you, Witches, it's A LOT OF PAGES!
We wanted all Witches to start browsing through the book, imagining their first day at their Cafè... So we worked hard with Ian and our graphic design team to deliver you these first twenty pages of content, basically almost a whole chapter.
We hope you will enjoy it <3
(To download it, go to Your Pledges & Surveys, then Your Surveys, then Pumpkin Spice - A Magical Cozy RPG, and then - last one! - Get Your Digital Downloads)
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[Pumpkin Spice] Dice preview, and the link to our progress check-in livestream
Dear Witches,
two very special videos for you today:
One comes from the factory that is working on our special dice, and let us tell you that there are some seriously shiny sprinkles here!
The second one is the replay of our livechat with Ian Hathaway, main author of the corebook, with whom we did a little check in about how the writing process is going. He also gives some previews about some of the game mechanics he has been working on with the team! You can watch it on our YouTube channel.
The writing process is proceeding smoothly, and right now we are on schedule. Our graphic designer, Carolina, has been working to put it into layout and create the awesome design you have seen in the first ten pages. Ian is particularly proud of the solo mode, and we were thinking about streaming a solo game so that you can see how it works.
We'll see all of you soon with new pages of the game and new live chats to keep you updated on how the game and all the other accessories progress!
two very special videos for you today:
One comes from the factory that is working on our special dice, and let us tell you that there are some seriously shiny sprinkles here!
The second one is the replay of our livechat with Ian Hathaway, main author of the corebook, with whom we did a little check in about how the writing process is going. He also gives some previews about some of the game mechanics he has been working on with the team! You can watch it on our YouTube channel.
The writing process is proceeding smoothly, and right now we are on schedule. Our graphic designer, Carolina, has been working to put it into layout and create the awesome design you have seen in the first ten pages. Ian is particularly proud of the solo mode, and we were thinking about streaming a solo game so that you can see how it works.
We'll see all of you soon with new pages of the game and new live chats to keep you updated on how the game and all the other accessories progress!
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[Pumpkin Spice] Some new tunes to listen to, and our next livestream 🎶
Witches, do you hear this new, soothing music, almost calling you by the tide?
It's coming from your downloadables: we have decided to share one new music track with all of you who supported our game! Because we keep being amazed by your participation here and on our Discord server, and we want to share a bit of the love <3
It is a premastered version, but we can safely say that our producers did the trick again and gave us the perfect song to listen to while longing for a season passed...
We will soon organize a new livechat with them to talk about their process and how they manage to out-cozy themselves every time.
Speaking about livestreams: clear your calendars for next Tuesday (29th September), at 3 PM (EDT) / noon (PDT) / 9 PM (CEST): we will be back with game designer Ian Hathaway to chat about the game and its development!
That's all for now, but we'll be back soon with new awesome pages of the corebook. Keep checking your inbox for our updates :)
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Are these... the first ten pages of the Pumpkin Spice corebook? 😍
Yes, they are!
In the downloadable section of you pledge manager you should find the first ten pages of Pumpkin Spice!
We are so happy, Witches, to be able to start sharing the result of the hard work of our editorial team.
A couple of notes about the PDF:
- it is, indeed, in Italian, which is the first language the game is written in (we are an Italian company, after all). But we are translating as we go and hopefully will be able to start sharing the English translation soon as well
- it is a Beta version, meaning that there might be some tweaks and changes as we review and re-read.
We hope you will enjoy nonetheless, even if you don't speak the language, just by looking at the layout :D
If you have any problem downloading it, please reach out to our customer service, they will try and help you as quickly as possible ([email protected]).
Coming back to the work ahead: as you can see, we are keeping up and are steadily in the predicted timeline. We aim to start releasing, now that we are up and running, something new every week (or every other week at most). We hope this way you will be able to see these books, cards, songs, T-shirts, and everything else taking form and becoming the complete game. A lot of juicy content is about to come!
Thank you as always for your amazing support <3
The Acheron team
P.S. we are scheduling the live chat with Ian, our lead designer: we had some hiccups but should be able to set on a date to share with you soon.
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Our next two livestreams!
Dear Witches,
if you, like us, are in the midst of a very, very hot summer season, we wish you are keeping fresh and hydrated with some magical brews!
We heard you loud and clear in the comments of our previous update: you want to chat with our authors about their work on Pumpkin Spice. So, we hope you will be happy knowing that we already have two livestream planned!
The first one will be tomorrow (at 9 PM Rome time, which is 3 PM Standard Eastern Time/Noon on the West coast), with Giorgia D'Aversa, resident Witch and author for the Magical Adventures book. Giorgia will update us on how's the work going, what kind of stories did she write, and what she's enjoying more.
And, of course, we will also answer to your questions!
You will find us live on our YouTube channel, and we will schedule this as a livestream here on Backerkit as well.
Then, the first week of August we are also setting up a livestream with Ian Hathaway, who's working on the corebook and the game mechanics, to let you know how the game development is going.
Thank you as always for your support: knowing that you missed our livechats really made us feel all the love surrounding this project <3
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PROJECT UPDATE
Project Update: [Pumpkin Spice RPG] First new illustration by SimzArt + we get closer to uncover the secret Final Spell
Witches,
Today we had the pleasure of watching SimzArt working, live, on this wonderful illustration that he is doing for Pumpkin Spice! We hope you enjoy it <3 This version is not final - but it's pretty close!
We also unlocked a couple new stretch goals - we know, we said in our latest update they were the last ones; but you asked for more, and we obliged, because our authors always have a good new idea in their sleeve - and we are getting closer and closer to discovering the Final Spell... we've seen some speculation in the comments, and we can't wait to share!
It's incredible to think we are entering the Last 48 (Rush) Hours. If you are reading this and are still in doubt if backing or not... Take a look at all the stretch goals unlocked, ask us questions here and on Discord, pour yourself a good cup of coffee or tea, and feel the cozy vibes: we know you'll want to join the Coven.
Lastly, we have a new Community goal for which we ask your help. Let's spread the world of Pumpkin Spice and gift a sweet cozy tune to all the backers of the project!
We wanted to thank you for your amazing support: that's why if you reach this achievement, we will gift every backer one of the tracks we are going to prepare for the vinyl!
Goal: 300 reached! — We did it! This project reached this goal!
100%
CREATOR
Because it's going to reveal the first of the new illustrations that he will draw for Pumpkin Spice!
It's going to be at 4PM (Rome) / 7 AM (PST) / 10 AM (EST) (you can find it in your timezone on the main page of the campaign, besides the video, on the right)
It's going to be at 4PM (Rome) / 7 AM (PST) / 10 AM (EST) (you can find it in your timezone on the main page of the campaign, besides the video, on the right)
CREATOR
Witches,
we heard your request, and after a bit of reflection, we decided to take the plunge and activate the pay-over-time option!
We hope you will appreciate it <3
we heard your request, and after a bit of reflection, we decided to take the plunge and activate the pay-over-time option!
We hope you will appreciate it <3
CREATOR
Witches,
as you may or may not know, we are an Italian company, which means that sometimes time zones might prevent us to answer promptly to your questions (because, even though we definitely overindulge with our magical espresso, we still need a little bit of sleep).
Fret not! We will get back to you and answer any doubts as soon as we wake up.
As for suggestions, leave them here or on the community wall and we'll definitely check them out. We've already collected a couple that we might implement, provided that it makes sense for the campaign and for the game.
Hopefully, there will be also new stretch goals to unlock :)
Thank you for your amazing support, see you in a couple hours!
as you may or may not know, we are an Italian company, which means that sometimes time zones might prevent us to answer promptly to your questions (because, even though we definitely overindulge with our magical espresso, we still need a little bit of sleep).
Fret not! We will get back to you and answer any doubts as soon as we wake up.
As for suggestions, leave them here or on the community wall and we'll definitely check them out. We've already collected a couple that we might implement, provided that it makes sense for the campaign and for the game.
Hopefully, there will be also new stretch goals to unlock :)
Thank you for your amazing support, see you in a couple hours!
Community Leaders
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