Tempora: a time-travel TTRPG

Tempora: a time-travel TTRPG

Tempora is a tabletop RPG of time travel where you rewrite the past, reshape the future, and risk everything to make history unfold your way.

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Followers of this project

1,275

Launching

September 2026

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Tempora is a retro-scientific tabletop RPG about time travel, paradoxes, and alternate history, written and illustrated by Victoria Kaminski.

What is this game about?

Tempora is a roleplaying game about time travel, consequences, and choices.

Players take the roles of people who travel through time – by choice, by accident, or under orders. Their motivations vary: fixing the future, treasure hunting in the past, escaping something in their own time, or simply sightseeing in the Jurassic. Time is both a frontier and a maze, and those who step into it must navigate their own way through.

The world of Tempora is based on science fiction, but not bound to any single genre. You might find here shadowy organizations, underground networks, and lone operatives who cross the time for profit, purpose, or redemption. Sometimes for a reason. Sometimes out of courage. Sometimes because no one else can.



Whether you're fixing the future, exploring lost eras, rewriting your own past, or pulling off a perfectly-timed heist, Tempora gives you the tools to reshape history.

But time pushes back. Every change creates echoes.
 You can’t visit the past without bringing some of it with you.

Tempora was inspired by a wide array of iconic time-travel stories. Among them are the Back to the Future movies, the series Quantum Leap, and Doctor Who. The game also draws from the works of classic science fiction authors, such as Clifford D. Simak, Ray Bradbury, and many others.

Latest from the Creator
Alconost Games
3 months ago
Update: Launch moved to September
Hi everyone,
I want to share an important update about the launch of the game.
After reviewing the current state of the campaign, we've decided to move the launch to September. The main reason is simple: I want to make sure the project reaches more people before it goes live.
Right now, launching with the current number of followers would likely result in higher shipping costs than most backers are used to, especially in certain regions. That's not the kind of experience we want. By taking a bit more time to grow the audience, we will be able to secure better fulfillment conditions and keep shipping fair and reasonable. In other words: more backers → better logistics → a better deal for everyone.

The good news is that this does not affect the overall project timeline. Work on Tempora continues as planned. In fact, this extra time lets me make the launch significantly better:
  • more previews so you can see exactly what you’re getting
  • a quickstart version of the game
  • clearer presentation of mechanics, art, and materials

Thank you for sticking with me. Your support is what makes this project possible.

— Victoria
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Alconost Games
5 months ago
Launch date & cover reveal
Hi everyone!
I'm happy to officially share that the Tempora campaign now has a confirmed launch date.

👉 Tempora launches on April 28, 2026

Work on the project is moving forward at full speed, and over the coming weeks I'll be sharing more previews, insights, and behind-the-scenes looks at the game as it takes its final shape before launch.
To mark this step, I'm also revealing something I've been holding back until the date was locked:

The official Tempora cover

Artwork and design are not final.

Thank you for following the project and being part of its early stage. Expect more updates soon, including looks inside the book, game mechanics, and details about what will be available on launch day.

— Victoria

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