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PROJECT UPDATE
Crossed Paths
CREATOR
about 17 hours ago

Project Update: Digital Editions are now available!

Hello everyone!

It is finally time to say that we are officially starting fufillment on the Digital Editions of Brambletrek. You will get an email that says your digital downloads are ready so be sure to click through to get access to your digital version! As a thank you to everyone we have also included the digital journals!

Fulfilment has begun


The playtest has been ultra positive so that is the only reason we have been able to sign off on releasing things so a huge thank you to all our playtesters and all of the backers!

If you find any issues/mistakes or errors please do reach out to us via our email [email protected] or join the Discord here: https://discord.gg/mcckW83P79

We are so very excited to see the Gnawborn you create and cannot wait to announce future projects!

If you haven't managed to pre-order then you still have time, head on over to: https://brambletrek.backerkit.com/survey_stores

Physical production will begin as soon as the digital version reaches Version 1.0 and hopefully by that point we never need to create a 'Second Edition' or reprint!

Thank you all again!

-- Crossed Paths Team
user avatar image for Crossed Paths
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We're less than two hours from the campaign coming to a close--and at our current rate, we'll prooooobbbbably make it. Probably?

Let's all give it one more big push, and make sure we hit this stretch goal before the clock runs out!
user avatar image for Charles Ryan
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What a great end to this campaign! Thanks, all!
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PROJECT UPDATE
Fatum Cards
CREATOR
1 day ago

Project Update: Project Update: Chapter 23 - Calling All Adventurers: Event Card Brainstorm Begins! / Announcement of the Winners of the Pools!

Greetings, fellow adventurers!


As promised, we're kicking off the selection process for our two new Event cards! Over the next 5 days, we want to hear your wildest ideas for these game-changing cards.

Remember, events can range from individual occurrences to double-sided cards that explore both sides of a situation. We welcome all ideas, as long as they abide by our community guidelines. So whether you're feeling heroic, mischievous, or downright devious, let your creativity run wild!

You don't need to propose both cards—just one idea will do. After 5 days, we'll sift through the submissions to find the most challenging, intriguing, and community-supported concepts. Then, we'll put them in a pool, and the top two will be brought to life in GM Oracle.

What surprises do you have in store for us? Will you shock, awe, or bewilder us? Let's find out! It's time to put your creativity to the test!

An example of an Event Card



It's time to announce the brave winners of our three thrilling votes! 

We've spent days reading through each of your stories, and after much deliberation, we've chosen the champions of each category. These lucky adventurers will have the honor of taking home a hand-drawn card by Esther Sanz:

  • Winner of the Fighter Pool: KaiaNash - Grog, you've earned a seat among the demigods and a place in our hearts!
  • Winner of the Magic Users Pool: Anonymous Finch #1747623 - Let's all raise our glasses to those dedicated DMs who have earned their place in heaven with our misadventures!
  • Winner of the Support Pool: Kingsthegn - Please... a drow laughing his ass off watching his companions fight against a bunch of dead kobolds, a picture to remember!

Congratulations to the winners, and thank you to everyone for participating and sharing your incredible stories.
Esther Sanz will be reaching out to you in the coming days to discuss the cards you'll be receiving! Don't hesitate to assist her in creating some beautiful cards!


Stay tuned for more updates and happy brainstorming!


user avatar image for Fatum Cards
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Great job foks! :D

2400 Backers!!
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PROJECT UPDATE
Charles Ryan
CREATOR
3 days ago

Project Update: What a Great End to this Awesome Campaign! INCLUDES IMPORTANT INFO

Hello, backers—

We have some VERY IMPORTANT info for you below. But first:

What a fast-paced last day we’ve had! It came down to the wire, but we made it: we unlocked our final stretch goal, upgrading just about everything this campaign is funding. We:

  • Increased the page count of Neon Rain
  • And for High Noon at Midnight
  • Made the poster map in Gunslinger Knights double-sided
  • Added a couple more maps to the handful already in the Hacker’s Matrix
  • Added more images to the Otherworldly Sites Pack.
  • Upgraded the Midnight Deck
  • Improved the already-upgraded GM Campaign Journal

It’s been an exciting few weeks for the Cypher System and for us, what with the launch of the Character Creator, the announcement of Old Gods of Appalachia: Deeper Still and CypherCon 1.0, and the release of new products and pending release of the excellent Cypher System Bestiary. And this fantastic campaign is the icing on the cake! We welcome the many new Cypher System gamers who have joined us through this campaign, and extend our thanks to you and to the thousands of existing fans who helped make Neon Rain, Gunslinger Knights, and High Noon at Midnight a reality—and to build them out to our ambitious vision for the gaming experiences these titles will bring to your game table.

IMPORTANT: PLEASE READ the next couple of sections. We have some other info to share after that, but what follows here is critical.

What's Next? The Important Stuff

Over the next few weeks, we’ll be getting the pledge manager fully set up. 

  • The pledge manager is vital to getting your rewards. We CANNOT FULFILL your rewards if you don’t respond to the pledge manager!
  • In the pledge manager, we’re going to ask for your email address. YOU MUST provide an address you can use later at the MCG Shop. DO NOT use an email proxy (like Apple Hide My Email), or an address you won’t have access to (like a school-issued address)—or you won’t be able to claim your rewards!
  • Be sure to add [email protected] to your email safe list, so you get our communications. Responding to these emails is vital for you to claim your rewards.

Here’s what else happens going forward:

The Immediate Future 

Running a crowdfunding campaign is hard work. We’re looking forward to the weekend, and next week when we’re all getting together for our company summit! You may not hear from us for a little while, but don’t worry. The design team is already at work on these titles. We’ll post updates when we have something exciting to share. 

We’ve delivered on over two dozen large crowdfunding campaigns over the past 10+ years, and we’ll be working diligently on your rewards in the weeks and months to come.

The Next Few Weeks

BackerKit began collecting pledges the moment the campaign closed. But it takes them a full two weeks to release those funds, along with the data on our backers.

In the meantime, we will get the pledge manager fully set up. The pledge manager gives us information we need to fulfill your pledge and lets you manage your add-ons and make any pledge upgrades you want. We’ll notify you when we open the pledge manager, which should be in about three weeks.

The Next Few Months

Once you’ve completed the pledge manager survey, we won’t need anything else from you until it’s time to start fulfilling rewards. We’ll be busy crafting your products and rewards in the months to come. We’ll post regular updates, but if you don’t hear anything for a few weeks, don’t fret.

At the same time, please pay attention when you do get communications from us. Our emails and updates include critical information about your rewards.

When Your Rewards Ship

Every time a reward is ready for you, we’ll contact you by email to begin the fulfillment process. Generally, we’ll direct you to the MCG Shop, where you’ll log in, “buy” the product (for free, because you’ve already paid for it through this campaign), and check out.

This is an important part of the process because it ensures we have accurate delivery information for every item we send out. (With thousands of backers getting rewards, it's amazing how many people will change their address over the fulfillment period.) You'll pay for shipping at that time.

Make sure to pay attention to communications from us—don't let our updates or emails go to your spam folder, or otherwise ignore them, because if you do you could miss out on some of your rewards.

OK, Enough Business—Now Some Fun Stuff

First, some thanks:

While this campaign was underway, Monte and the design team (Sean, Bruce, Shanna, and Dominique) have been working on our current projects, such as The Wellspring (for Invisible Sun), as well as Neon Rain, High Noon at Midnight, and Gunslinger Knights.

Bear
, supported by Javier (and the many great illustrators they work with), coordinated the artwork and handled the graphic design of this campaign, while they were also busy getting titles like It’s Only Magic off to press.

Teri
and Tammie wrangled words and logistics of this campaign, and Jen, Olivia, and Kate provided answers and support to you, our wonderful community, here and everywhere gamers congregate online. The man behind the curtain of this campaign is Charles, who has planned and run this campaign.

All of us at MCG want to express our thanks to you, our backers. We really appreciate your support for the Cypher System and Monte Cook Games. That support continues to grow our amazing community!

And In Case You Missed It


Join us for our next campaign, delving deeper into the alternate Appalachia of the Old Gods of Appalachia Roleplaying Game. Sign up to be notified when the campaign launches this summer!

Thanks again for your support!
—The Monte Cook Games team
user avatar image for Olivia Ryan
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PROJECT UPDATE
Dungeon Damsel
CREATOR
1 day ago

Project Update: The Dry Spell is OVER! & Locking Orders Imminent!

Good news!

We are awaiting our second round of proofs, which should arrive within the next week. If all is well, we'll be locking down your addresses, charging for shipping, and starting the manufacturing run! Yes we've said this before, but we mean it! We are super serial.

So that means, if you have an address change, please be sure to update it here on Backerkit.

Also, Dungeon Damsel is back on YouTube after a few month hiatus. Yay! The dry spell is over! Bunni talks about the pros and cons ( haha ) of attending GaryCon, in addition to her normal silliness, including a long awaited CAT BREAK, bursting into multiples songs, and other fun mentionables!



Also one more reminder for the Dungeon Damsel communi-titty!

Less than 4 days left for Bunni's Mimics Among Us Campaign. If you haven't grabbed a hand-drawn mimic pin, you've got a few days left to do so! Click the banner below to participate & learn more.

Thank you all, and I look forward to our next update!
Bunni & The DD Team
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PROJECT UPDATE
ZEG Media
CREATOR
1 day ago

Project Update: v3.1 Update!


UPDATE: Link Fixed!

Here it is!

v3.1

This is OFFICIALLY the last update before we release the actual published version.

Any typos, confusions, etc... bring them to our attention for sure, but don't expect the document to be updated again moving forward.

Why?

We have a ton of work to do to get the game out.

Also, we have crossed the 300 backer mark! We will wait for Friday to make sure we stay above that level, and if we do, then we will draw a winner for the next giveaway. Stay tunned!

So there you go, you now have v3.1, let's hear the feedback if you please, and as always...
user avatar image for ZEG Media
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PROJECT UPDATE
Charles Ryan
CREATOR
4 days ago

Project Update: Gunslinger Knights Upgraded—and Another Big Announcement!

Hello, backers—

Once again you have blown us away, and knocked out another stretch goal. The upgrade to Gunslinger Knights is now unlocked, so the book is getting bigger and the setting even richer—plus we’re adding a poster map!

We unlocked that goal in just over a day, so as we head into the fast-paced final day, there’s definitely time for at least one more. We think you’ll really like the next one. But first we have another announcement.

Another one? After the Old Gods of Appalachia announcement yesterday? And the Character Builder on Monday? Plus the Hacker’s Matrix unlocked, and the Cypher System Bestiary coming out next week? Has there ever been a better time to be a Cypher System Fan???

We think not, but the best is still yet to come…

Announcing CypherCon!

We’re really excited to announce, in conjunction with our good friends at Cypher Unlimited, CypherCon 1.0: Into the Cypherverse!

This online gaming convention will run Friday, September 6th through Sunday, September 8th, and feature dozens and dozens of games. (It will also kick off with a special AMA with the MCG team on Thursday, September 5th.) It will be run through the Cypher Unlimited Discord—a vibrant and welcoming community of Cypher System fans.

This is a great chance to play in games run by some of the best Cypher System GMs in the world, and to sample the enormous breadth of the Cypher System. Look for a roster of diverse and imaginative games to be posted in the next couple of months. (If you’re a GM and want to take part, inquire on the CU Discord.)

If you’re not a member already (and every Cypher System player should be!), join the Cypher Unlimited Discord to keep up with CypherCon news.

Now: Let’s Upgrade EVERYTHING!

We’ve unlocked some really great stretch goals throughout this campaign, allowing us to expand and grow the three central books to create the rich, immersive experience we want them to bring to your game table. But as we close in on the final day, we want to go out with a bang. Let’s do it all!

Our next stretch goal will upgrade just about everything. Yes, everything! We’d like to:

  • Increase the page count of Neon Rain
  • Do the same for High Noon at Midnight
  • Make the poster map in Gunslinger Knights double-sided
  • Add a couple more maps to the handful already in the Hacker’s Matrix
  • Add more images to the Otherworldly Sites Pack
  • Give the Midnight Deck a slightly more premium feel, with foil stamping for the box
  • Improve the already-upgraded GM Campaign Journal, with more more genre labels, so it’s a great fit for virtually any game you run

Wow, that’s a lot. But you’ve blown us away with this campaign, and we really want to take this chance to make the most of these products.

We’ll unlock this goal at 2,400 backers. Can we do it? It took a little over 24 hours to add the last 200 backers, so it’s definitely within reach. But remember:

IT’LL TAKE YOUR HELP. Even with all our best efforts, MCG can't reach the tens of thousands of gamers out there who might be interested in Knights of Dust and Neon. When you, the backers, mobilize, your combined reach dwarfs ours. Share this campaign, and help those gamers find it. (There are some tips and images you can use in the last update.) Let’s unlock these upgrades!

Thanks so much for your support!
—Team MCG

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PROJECT UPDATE
Mark Seifter
CREATOR
about 17 hours ago

Project Update: Slimeheart Sneak Peek

Slimeheart minotaur!


Hey everyone!

We're getting close on the PF2 pdf, and last time, it looks like slimeheart was the most requested preview, so let's take a quick look at slimeheart today!

Slimehearts are creatures who have become part slime through some means or another. In the versatile heritage, I describe four origins for slimehearts: slimed, experiments, hosts, and divisions. There's a lot more information in the full write-up, but TLDR slimed are creatures who survive a dangerous encounter with an ooze forever changed; experiments are creatures who gained oozelike powers through their own experiment or that of another (whether they were a voluntary test subject or not); hosts are creatures who bonded with an ooze symbiote, potentially allowing them to survive a lethal situation; and divisions are creatures who divided from a slime while not being entirely slime, possibly due to pieces of other creatures in the slime at the time.

Mechanically, much like draconic scion before it, slimeheart can take a ton of the slime ancestry feats (the base heritage does a lot of work making slimeheart compatible), while possessing a few ancestry feats of its own: a slime form feat and a motionsense feat. 

Take a peek at the full intro section in the backers-only exclusive content below, and let me know in the comments which versatile heritage or archetype you'd like to see next!

~Mark Seifter, Roll for Combat Director of Game Design
Includes Backer-Exclusive Content
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