All available Add-ons
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Traveller Core Rulebook 2022 (Audiobook + PDF)
$251 purchasedThis add-on gives you the complete digital bundle (Audiobook + PDF versions) of the Traveller Core Rulebook (Update 2022), which includes separate music track mp3s. Traveller is a science fiction roleplaying game of bold explorers and brave adventurers. The Traveller Core Rulebook Update 2022 contains everything you need to create one of these adventures and begin exploring the galaxy. Spaceports, ancient civilisations, air/rafts, cold steel blades, laser carbines, far distant worlds, and exotic alien beasts – this is the futuristic universe of Traveller, the original and classic science fiction roleplaying game. Come visit the far future. The Traveller Core Rulebook Update 2022 has been fully revised for this edition and contains many tweaks and rules updates, as well as a brand new, highest quality interior format with lashings of top tier art to immerse you in the far future.EditIncludes 2 items
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×1Traveller Core Rulebook 2022 Audiobook
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×1Traveller Core Rulebook 2022 PDF
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Traveller Robot Handbook (Audiobook + PDF)
$252 purchasedThis add-on gives you the complete digital bundle (Audiobook + PDF versions) of the Traveller Robot Handbook, which includes separate music track mp3s, plus the PDF version. The Robot Handbook is designed to be both quick and easy to use, and configurable to customise all aspects of a robot’s functions, capabilities and skills; a standard robot can be built in just a few minutes. The Robot Handbook also includes rules for making nanorobots and microrobots, androids, clones, biological robots and brains for both vehicles and spacecraft. And what is a cybernetic limb but a robot part? The Robot Handbook covers everything from a cybernetic arm to a whole mechanical body with a live brain inside.EditIncludes 2 items
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×1Traveller Robot Handbook Audiobook
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×1Traveller Robot Handbook PDF
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Traveller Marooned on Marduk (Audiobook + PDF)
$74 purchasedThis add-on gives you the complete digital bundle (Audiobook + PDF versions) of the Traveller Adventure Marooned on Marduk, which includes separate music track mp3s. Set in the Sindal Subsector featured in the recently released Traveller Core Rulebook, Marooned on Marduk is the perfect introduction to the Trojan Reach and the new edition of Traveller. The Traveller’s shuttle to Marduk is damaged during an attack by raiders, forcing it to crash-land far from civilisation. With night falling and little prospect of immediate rescue the Travellers will be forced to seek shelter in nearby ruins, where they discover they are not alone. If the Travellers can just survive one night on Marduk, rescue will surely come. At worst they face a three-way fight for survival… or perhaps they can befriend the xenophobic survivors and team up against the raiders. What might the outcome of such an alliance be?EditIncludes 2 items
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×1Traveller Marooned on Marduk Audiobook
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×1Traveller Marooned on Marduk PDF
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Traveller Behind the Claw (Audiobook + PDF)
$250 purchasedThis add-on gives you the complete digital bundle (Audiobook + PDF versions), which includes separate music track mp3s. Behind the Claw presents two complete sectors of Imperial space; Deneb and the Spinward Marches. Deneb is bordered by the Vargr Extents and the Great Rift, and has traditionally seen fierce rivalry between its powerful dukes. A long history of compromises and temporary deals has created a fragmented political situation ripe for exploitation by those with the wit and the will… and there is always the threat of corsairs from over the border. The Spinward Marches is a border region, caught between the Aslan Hierate and Zhodani Consulate, with the tumultuous politics of Deneb at its back. It is the gateway to the Imperial frontiers and the crossroads of internal and external politics. Adventure opportunities abound between the frontier worlds of the Marches and the trade hubs of Deneb. Far from the Imperial Core, fortune awaits the bold and disaster lurks for the unwary Traveller.EditIncludes 2 items
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×1Traveller Behind the Claw Audiobook
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×1Traveller Behind the Claw PDF
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Traveller Glorious Empire (Audiobook + PDF)
$200 purchasedThis add-on gives you the complete digital bundle (Audiobook + PDF versions), which includes separate music track mp3s. The Glorious Empire is an Aslan splinter state in the Trojan Reach that engages in the forbidden practice of slavery. The Empire has spurned the Aslan custom of ritual warfare, insisting upon violent open war in all conflicts. Their borders have held strong for centuries… until now. Beset by enemies on all sides, the Empire is now collapsing rapidly and has lost one world after another. However, like a wounded and cornered predator, the Empire does not plan to go down without a fight. On worlds liberated by the Hierate, freed human slaves – the hisol’i – struggle to integrate into Aslan society. On the Empire’s remaining worlds, there are billions more waiting to be freed.EditIncludes 2 items
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×1Traveller Glorious Empire Audiobook
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×1Traveller Glorious Empire PDF
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Traveller Islands in the Rift (Audiobook + PDF)
$71 purchasedThis add-on gives you the complete digital bundle (Audiobook + PDF versions), which includes separate music track mp3s. In Great Rift Adventure 1: Islands in the Rift, the Travellers are sent to Amondiage in the Old Islands subsector to pick up a starship. Their mission is to take it to Zuflucht for transfer into Imperial space ‘behind the claw’ in Deneb or the Trojan Reach. However, the task is not simple; the ship is not sitting on a berthing pad at Amondiage - it is in fact on an entirely different world and not in a flyable condition.EditIncludes 2 items
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×1Traveller Islands in the Rift Audiobook
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×1Traveller Islands in the Rift PDF
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Traveller Starship Operators Manual (Audiobook + PDF)
$251 purchasedThis add-on gives you the complete digital bundle (Audiobook + PDF versions), which includes separate music track mp3s. Traveling is about the journey, not the destination, and few things shape a voyage across Charted Space as much as a starship. However, a starship is more than a mere means of transportation; it is also a home and a companion. To captain a starship is to be the master of one’s destiny – for riches, glory, or an untimely end… There are many books that examine about how to build and fly custom starships, but few on what it is like to work and live on one. That is where the Starship Operator’s Manual comes in.EditIncludes 2 items
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×1Traveller Starship Operators Manual Audiobook
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×1Traveller Starship Operators Manual PDF
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Traveller The Marches Adventures 1-5 (Audiobook + PDF)
$251 purchasedThis add-on gives you the complete digital bundle (Audiobook + PDF versions), which includes separate music track mp3s. The Spinward Marches, out on the Imperial frontier, is a borderland sector where even the humble can find great fortune and exciting voyages. The Marches Adventures 1-5 provides a set of adventures that can be inserted into any ongoing campaign set in this region of the Charted Space universe, while showcasing the Spinward Marches and some of the worlds within.EditIncludes 2 items
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×1Traveller The Marches Adventures 1-5 Audiobook
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×1Traveller The Marches Adventures 1-5 PDF
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Traveller Third Imperium (Audiobook + PDF)
$251 purchasedThis add-on gives you the complete digital bundle (Audiobook + PDF versions), which includes separate music track mp3s. The Third Imperium is the greatest interstellar empire in the history of Charted Space. Its Emperors have reigned for a thousand years, building a utopian society based upon the pillars of duty, honour, free trade and a powerful navy that protects its worlds and enforces its laws. Despite all of its grand achievements, the Imperium has a dark side. It has committed genocide on its own worlds. Its leaders have assassinated and murdered each other in battle to obtain the throne. A civil war nearly tore it apart, ending the dream of its visionary first Emperor. Yet with all the Imperium has been through, it has somehow endured. The Third Imperium is at a crossroads, and choices made now will determine whether it survives or crumbles. Into this realm enters a bold group of Travellers, seeking fame, fortune and adventure in hallowed the Core sector, the ancient centre of human civilisation, where dreams are made and broken. This book contains everything Travellers and Referees need to travel and adventure in the heart of the Third Imperium, including: A huge poster map of the Core sector. Detailed descriptions of the people, society, military forces and power brokers of the Third Imperium. The complete history of the Third Imperium as it has never been told before. The Core sector, the heart of the Imperium, including playable human and alien races and world descriptions for all 16 subsectors. New starships, vehicles, weapons, armour and gear for use in Core sector campaigns or anywhere else in the Third Imperium. The galaxy is rich with opportunity, nowhere more so than at the heart of the Third Imperium. Travellers need only be bold enough to claim their share of the fortune.EditIncludes 2 items
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×1Traveller Third Imperium Audiobook
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×1Traveller Third Imperium PDF
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