If you haven't already heard elsewhere, my new job is working with Ludika Games. We're creating new virtual tabletop software for playing boardgames (similar in some respects to Battlegrounds Gaming Engine, but WAAAY better).
We're running a Kickstarter campaign to help get the platform launched.
It is currently 82% funded, has earned Kickstarter's "Projects We Love" status, and the project even won a $10K grant from the Next Wave Fund!
We're also working with game publisher partners to bring officially-sanctioned games to the platform.
Many of the games that were previously on BGE are also being ported to Ludika.
If anyone would like to check it out, here's the link. Even $1 pledges help.
One final reminder: If you still haven't claimed your Rewards from the BGE v2.0 campaign, please do so. Previous Updates for this campaign contain all the information you should need.
There are still WAY too many people who have never claimed their rewards from this campaign, even though the rewards have been available for many months.
If you are among those people, please review the last couple of Updates, which should contain all the info you need to claim your BGE v2.0 license code, get access to any game conversions you may have pledged for, or the PieceKit, etc.
PM me if you need assistance.
As for those few of you who have redeemed your rewards, are you happy with them? Having any problems? Got any feedback? Let me know.
In the video below, I show how to install and properly configure the BGE v2.0 software, and also how to claim your license. I hope it's helpful to some of you.
If the video isn't showing up (due to an apparent bug with embedding videos in BackerKit Updates), click here to view it.
The free game conversion that was unlocked when this campaign reached 60 backers is now finished.
The game in question is called "Forlorn: Hope", by Victory Point Games.
Here are some screenshots of how it turned out.
Overview
The counter pool for this particular scenario
A total of 17 game files are included, since some game's scenarios come in regular, "trainee", and/or "veteran" versions, and there are also some solo scenarios. So no matter which scenario and variant you wish to play, practically no setup will be required. Two of the game files allow for creating your own custom scenarios/missions.
I've also completed the Game Component Piecekit artpack. I will be sending the download link to backers who pledged for that reward. Once these backers have claimed their BGE v2.0 license, I'll be able to send them the registration code to enable/unlock this artpack.
Getting your license To claim your BGE v2.0 license, you'll need to email me your computer's Challenge Code. Please see "Licensing BGE" on pp. 135-136 of the BGE User Manual, which is included in the software download.
You should receive your software's activation code/s soon after I have received your Challenge Code (typically the same day or next day).
I highly recommend getting your license squared away first, before delving into the Forlorn: Hope game, or the Game Component Piecekit artpack.
I've now fixed a ton of issues with the initial releases of both the Windows version and the WINE version of BGE v2.0. Use the links in the prior Update to download the app again. Then let me know if you find any problems, or if it's all working as expected.
And thanks for your patience while I got the beta releases sorted out.