Party Cards - Prototype Versians (not final layout or art)
Discussing politics is hard, argue about ferrets instead!
We’ve seen families and friendships torn apart by heated political division, we want to bring them back together with hilarious and zany political debates. Propose initiatives you could never imagine to solve issues you could never see coming to relearn the skill of civil discourse.
Issues Cards - Protype Versions (not final layout or art)
Issues and Initiatives: Quick Start Guide
Setup:
Each player chooses a party, takes party cards.
Shuffle Initiative/Issue decks. Each player gets 3 Issue/Initiative cards.
Reveal the top Issue card.
Create the debate deck with one party card from each player.
Turn (Debate):
Flip 2 party cards from the debate deck (Sponsor/Opposition).
Debate: Sponsor plays Initiative (speech). Opposition plays their Initiative or Issue (speech), then the other (speech). Sponsor rebuts with Issue (speech).
Vote: All vote. Winner's party card to "Front Runner." Pass Tiebreaker's Gavel to the winner (even player number only). Replenish cards. The attached Issue becomes the new Issue.
Repeat until each player debates twice.
Speeches for Initiatives are 30sec-1min. Speeches for Issues are 30sec max.
Final Debate:
Shuffle "Front Runner," draw two. Final debate. The winner of the final debate is the Prime Minister and creates a new card.
Initiative Cards - Protype Versions (not final layout or art)
Big Sur Game Studio
Repairing division, one ridiculous debate at a time.