Project Update: BREAKING NEWS: May Update - The Bad, the Good and the Better news + UKGE expo !
Hello everyone !
Quite a lot happened in these past 5 weeks. So many emotions, a lot of great indie TTRPG acquisitions, and a ton of good encounters.
TLDR : Production hiccup sorted, we are on track to print. UKGE was amazing. New project is looking very promising.
Layout:
Quite a lot happened in these past 5 weeks. So many emotions, a lot of great indie TTRPG acquisitions, and a ton of good encounters.
TLDR : Production hiccup sorted, we are on track to print. UKGE was amazing. New project is looking very promising.
Layout:
- The Bad news: We hit a problem in production and were forced to redo the initial layout due to a production issue with the original files.
- The Good news: The whole MM25 creators community was very supportive and prompt to offer help, advice and recommendations. In the spirit of transparency ; this is my first project and I want to keep you informed every step of the way; I was very nervous and a bit at a loss with this hiccup happening so close to the finish line. Daniel (from TKG) was of very good counsel and helped me see things through and find a solution. Big shoutout to the creators of Prospero Protocols, Sunlit Path, The Company's New Groove, Certain Fathoms, Drink from the Hippocrene and The Conduit (I may be forgetting someone, sorry if I am!) who all offered help and words of comfort when I needed it most. You might still be able to pre-order their MM25 submissions on the MM25 pre-order store while it's still up.
- The Better news: I took this opportunity to look at the whole book with fresh eyes (not only the layout) and dare I say, BREAKING NEWS is now better than ever. Mathieu Baguet (Red Nation) did an amazing job in such a timely fashion. Not only did he take over the project very quickly, he respected the original vision, identified some improvement points, and brought his own perspective to the piece; elevating the overall feel and quality of the zine. In the end, this whole experience was probably a blessing in disguise, as you can tell from the screenshots of Mathieu's version below :
UKGE:
- Haven and I met in Birmingham for the 20th anniversary of the UK Games Expo. Not only was it our first time meeting face to face, it was also our first UKGE; and what a treat it was! Over 50,000 visitors, 800+ exhibitors, and an aircon malfunction on the hottest day (and a cancelled flight back) made it quite the experience.
- What made it truly unforgettable was the opportunity to meet so many like-minded individuals; indie and more established developers, talented illustrators, writers, and the people working behind the scenes that make it all possible.
- I was very happy to get some of my favorite games and books signed by the minds behind them. I couldn't afford everything I wanted, but I highly recommend anyone thinking of going to the Expo next year to do so. I hope to be back if life allows it!
Haven is now live on Itch.io as Cat Skull Press ! Check out his Triptech submission, ECHOES OF MNEMOSYNE and Sounds from the Squeeze.
New project:
- I received the initial outlines and some drafts from the guest writers while making progress on my own end. This is shaping up to be an amazing adventure or rather, adventures!
- Since writing my first module, I always aimed at doing a grand collaboration project, and I am so glad for the collaborators who raised their hands and accepted to work on this together.
- I am currently working with an editor to review my initial manuscript. Once that's done, I will finally be releasing more information. I hope you'll find it as exciting as we do.
Until then, I wish you the best and thank you again for your support.
Hadrien
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