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Just finished reading through the rules sections of the book, and this is looking really good. I did have a question though regarding how Crises are handled--is it expected that the players know the difficulty of the different Goals at the beginning of the Crisis? Or is a particular difficulty not revealed until they actually attempt that specific Goal? I'm assuming, because of the sort of game it is, that the information is all in the open from the start, but figured I'd ask!

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