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Get Ready for Manera's Guide to Taming the Wild

by Fat Unicorn Games

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In creating this project, I had two main goals: 

1. Expand on the classic sidekick mechanic to include virtually any beast or monster in DnD lore.

2. Create a system of rules that would allow for a small group of 2-4 people (including the DM) to play a game without having to modify the story / stats of the intended published encounter.

This guide allows for a Player to create a Companion that they control, but is on par is function and power of a normal party character, bringing balance and choice to the session.

A key focus of this guide is bringing more options while also retaining balance. Instead of making a character stronger by having a pet, or needing to nerf a character to accommodate, or making the DM adjust for the companion...  the companion is a full fledged character in the campaign, on par with any other member of the party.  A Companion can be used to fill in a gap, for a missing party member, or for a party that only has 4 or fewer player characters,

This is done with a number of custom rule systems only found in this guide:

Companion Synergy
Growing a Companion
LUA Abilities

Companion Synergy:



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