Time flies, and I realize it has been a while since I last shared my progress with you! So let’s take a look back at what’s happened over the past four months.
Project Timeline: Half of the module has been completed and laid out, and I have added illustrations of locations, maps and characters.
The section on the sewers, which was added thanks to the stretch goal, is currently being finalised. Spanning four pages, it features five key NPCs and offers players a wealth of new options.
Cross-Collab AZOR OPERATION: The module is almost finished. Hadrien and I are proud of our work, and we hope to provide you with a memorable one-shot experience.
Abbot smoking a pipe
I am a bit behind schedule on starting the playtests, but I plan to launch the first one within the next two weeks.
Expect to hear from me soon regarding the mega pledge manager.