Project Update: Almost There
Thanks deeply for your patience. I know a few of you are frustrated with the slow rate of updates, and that's entirely my fault. There's a funny way these things go — you plan and draft an update in August, but then someone gets sick and you postpone, and then you realize there's another thing you had to do, and then there's a few conventions and small crises and business woes, and next thing you know it's been two months. The lack of updates does not mean a lack of progress, it just reflects the challenge of coordinating a rapidly-growing business amid difficult times.
Anyway, I was hoping this would be the update where I get to give you the PDF. It's not! Unfortunately! But the PDF is 99% done. I'm currently waiting on Backerkit's authorizing the back-end of the project and a couple small tweaks to release it, which means you should have it in your inbox by the end of the week (unless another hiccup gets in the way...) At that same time, the Backerkit survey will get sent out, and you'll have the chance to fill out your address for the physical book. Once you complete the survey, you'll have access to the PDF.
I've included some images of the PDF — I hope they attach properly! The game is really gorgeous — Grub has really leveled up after working on Yazeba's B&B (as if that was even possible) and I can't wait for you to check it out. Despite the hiccups and challenges, I'm proud of how this has turned out and I can't wait for you to get your hands on it.
Right now the only thing missing from the PDF currently is a dedication page, because that information needs to be collected by the Backerkit survey. The print book and future iterations of the PDF will have the dedications page for you fantastic patient backers.
Seeya very soon, and thanks again,
Jay
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And that, furthermore, no additional information has been provided?
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jay Dragon — Today (1st September 2023) at 04:17 new update coming very soon, dont worry! and itll be a doozy
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Now listed for pe-order on their website. They do seem very optimistic about their time schedules. Most people do at least update their funders before offering it for sale. In fact most do not offer it for sale before completing their obligations under crowdfunding. The few I have seen which do otherwise tell their funders before offering it and, in most cases, ask if people object.
Project Update: Inscrutable Cities Update: Patience
I know a lot of people were getting worried about this project because there hasn't been an update since funding. I apologize for that! Everyone involved in the project has been wildly busy getting stuff together over the past 6 months. We were open about this since the project's launch — that ultimately this book would be made around the needs of our larger projects. If you know myself or Julian personally, or know about what Possum Creek has been up to, I'm sure our busyness comes as no surprise. I'm grateful to everyone who politely reached out and asked about the status of the project, and I apologize to everyone who was left hanging in the comments of the project. Backerkit doesn't notify us when there's comments, and as it's a new platform I wasn't in the habit of checking there. That's my fault, and I hope this update can provide a peace of mind.
Here's the deal — the text of the game is 100% done. Our in-house editor Dominique Dickey has gone through and fixed up the text to make it perfect for our needs. The art is completely done. I've included another piece below because it's drop-dead gorgeous. The next important step is layout, which has been on hold while our layout designer Ruby Lavin has been working on Yazeba's Bed & Breakfast. We're sending all that to the printer as I write this update, which means once she's had some well-earned vacation time she's going to lay out Inscrutable Cities and we'll send it to the printer, at which point you'll also receive the PDF version.
Thank you all for your understanding and patience. I look forward to the next update, where I'll provide the PDF. This will probably occur in late June or early July, based on timelines.
Take care,
Jay
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Anyone know if this creator has social media we could follow for updates? Or is this project quiet everywhere?
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Hi Friends - I haven't received any emails or updates since December 22nd when I got my pledge confirmation. I am curious if others have received additional information about their pledge. I didn't notice any updates from Possum Creek. Just wanting to make sure I am not missing out. Thanks
Project Update: We Did It!
A couple quick notes on the project for folks:
- The preorder page, add-on management, and shipping page will get set up soon. I'm holding off until the New Year so that we can ensure the most accurate and competitive shipping rates possible. I know that's been frustrating for some folks, and I'm sorry about that. I'll have more information on numbers as soon as I can.
- The game text is done, as is the art. The next step will be editing, followed by layout. This will happen over the next five months or so, as we have to prioritize our older project and make sure that nothing gets rushed. I'll keep you updated along this process, but please don't expect monthly updates — I cannot promise I'll have something new to say every month.
- If you experience any issues with your pledge, or anything else with the website, please contact Backerkit Support. They'll be best-equipped to help you out.
Happy Holidays,
Jay
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Hello, I am writing to ask if it was possible to gift a pledge to another person (or on their behalf), particularly for the Dedication tier? Thanks!
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Can you please provide a high-level view of the content from the perspective of suitability for children? Violence/sexuality/drugs/dark magic, etc? Anything a parent should be aware of? Thanks!
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Project Update: First Few Days — almost 400% !
We're incredibly grateful for all the support. It's incredibly risky to launch a project on a new platform, especially so close to the holiday season, but the response from all of you has been amazing and we're super excited to make this game a reality. Julian said:
I am flattered, honored, and awed by how many people are eager for Inscrutable Cities. Thank you so much to everyone who has supported the project, even just by sharing the link.
Because of our goals to keep this project slimmed-down and avoid bloat, we're not going to be doing any stretch goals (although we have one idea for a cool feature we'll be weighing the costs of...) and our focus from here on out is to make a cool game that you'll all enjoy, in a timely and expedient way. I'm currently away from my office for Thanksgiving-shaped reasons, but keep an eye on this space for early drafts, mockups, art sketches, and more.
Take care, and I'll be back next week with more!
Jay
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I dreamed of an incomprehensible city, realities stacked on top of each other. I lived a thousand lives in a thousand worlds and witnessed the end of each one. But it wasn't sad, because I was always in love. The last moment I had before I woke was sharing breakfast with a dearly loved friend, with fresh eggs, and avocado toast, and bittersweet french pressed coffee in chipped old mugs, as the last of the lights of reality went out. When I woke up, I walked to the store in the dawn, and I came back home and made coffee and avocado toast, and I checked online and found that this campaign was live. I don't know if that's what this book is about. It doesn't need to be. But there's always a possibility, right? After all, I haven't explored this city yet. I can't wait to hold this in my hands. Thank you for creating. It matters so, so much. <3