My Beloved Ship – A Pirate Borg Supplement

My Beloved Ship – A Pirate Borg Supplement

Your ship is more than transport. It is your home, your weapon, your coffin, your legend. This Pirate Borg supplement transforms vessels into legends of the seas with upgrades, cursed relics, brutal critical hits, and chaotic naval encounters.

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Your ship is more than transport. It is your home, your weapon, your coffin, your legend.

This Pirate Borg supplement transforms vessels into legends of the seas with upgrades, cursed relics, brutal critical hits, and chaotic naval encounters.

The module contains:

  • 24 ship upgrades - from reinforced hulls to hidden smuggler compartments 
  • 20 mystical Ship Relics that bend storms, summon monsters, and warp reality
  • 10 special cannonballs to ruin someone’s day
  • 6 strange and loyal shipboard pets
  • d20 brutal critical hits for naval combat
  • 20 naval battle obstacles to make sea fights chaotic and cinematic
  • Legendary crew members that give your ship flair and skills
  • New ship variants including infernal, plague-ridden, vampiric, and holy vessel
  • And more! (if we reach some stretch goals ;-) )


FOLLOW the campaign to IMMEDIATELY get a PREVIEW VERSION of the module!

IMPORTANT NOTES:
  •  This version is BEFORE the editing pass, so the final version will be much more polished: better writing, improved grammar, added rules/clarifications, and tighter text. 
  •  This version is WITHOUT Stretch Goals and custom art, which will be unlocked/revealed during the campaign. And there is at least 8 pages of new content from great Pirate Borg / RPG creators ;-)
  • Its plain text for now. The final version will be way more nicer to read/look at. ;-)


BUT it will give you a good idea of what the module is about—and whether you want to spend your hard-earned silver shillings on it!

It also works as a kind of "community copy"—feel free to share it with anyone who would use it in-game but doesn’t have the spare coin to support the project.

It’s made by players, for players—so feel free to follow just to grab the free version. :)


Latest from the Creator
Krakenhund Studios
6 days ago
Sailing update

So, you are writing a module about ships, what do you know about sailing them?


To be honest...not much...
...so that's why I went and sailed on one! :)

And now I'm officially a cadet trained on tall ships!

La Grace, replica of 17th century brig sailed by czech corsair, Augustine Herman.


I sailed on a replica of a 17th-century pirate ship and lived and worked there for a week as a pirate would. From cleaning the deck to working the sails on the mast.

And based on this, I even tried to create a short house rule for what to do on a sailing ship during a voyage for Pirate Borg. It is not in the Preview, as I created it quite recently, but it will be included in the crowdfunded version.

It will give you short mechanical options on what to do, without bogging the voyage down. And it will also teach you a bit, how life was for sailors at that time. As its based on real life responsibilities on the ship. :)

Of course I dressed as pirate the whole time! :D


Ok, wanna hear some random facts about sailing on a 17th-century ship?

For example, work on the ship is divided in 4-hour watches. You have navigational watch, then boatsman, kitchen and free one.  Lets talk about one of the fun ones: navigational.
One of the responsibilities on that watch is keeping track of time.

Bell and Hourglass


Ok, there are two main components here in the photo:
- Hourglass on the mast
- Bronze ship bell

The hourglasses are exactly 30 minutes. To the second. 

And you need to turn them around every half hour as close to the last grains of sand as possible, because time was a critical navigational tool. If you were to turn the hourglass a second later, it would create a discrepancy of 512 metres on a voyage between Europe and the Americas. That voyage is around 8 weeks... so many opportunities to make a mistake...and end somewhere completely else then you expected!

And the bell! After you turn the hourglass, you ring the bell. Once for each 30 minutes from the start of your 4-hour watch. So you start with one ring and end with eight rings, and then a new 4-hour watch starts and you reset the ringing to one.

In this way, you can pretty soon tell the time without any clocks. If the crew didn't fuck up the ringing and suddenly you're wondering, "Did we travel into the past?" (which is actually a pretty great Pirate Borg question... look at some of the Mythical Mishaps. My crew are almost time-travelers now, based on their luck rolling an 11 on that cursed table :D)

Broadside cannons

Full sail ahead! Yeahm, you needed to climb all the way up and tie the sails with your own hands :)

OK, that's it for now.

See you soon with some other news in our next port!

Also, if you have any questions about life on a pirate ship, feel free to ask in the comments! I will be super happy to have a discussion with you about that. :)

Last sunset before going back to mainland.


In Next update, we will look onto how we will go with Stretch Goals...I have planned something a bit different then most of the RPG crowdfunding campaigns use, and I think it will be a great fun for all of us! Stay tuned, we are getting close to departing the port! ;-)

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Krakenhund Studios
about 1 month ago
Soooo...Who´s on board?

Ok, so let's talk about who is behind this! 
Because it is a mix of all-stars and rising soon-to-be stars! :)


Most of the writing is done by myself. I'll also be doing the layout and some of the illustrations.
I already made three things for Pirate Borg. You can check them out either on Itch or DriveThruRPG.

Itch: https://krakenhund-studios.itch.io/
Look for: Silent Cove, Rough Seas and So, you have crossed the Devils Shroud... (last one is technically Sea of Thieves RPG addon, but fully compatible with Pirate Borg)


Then, the publisher is RV Games

They are well known in the OSR scene, especially for Mothership as they helped bring to life dozen of Mosh products, and have their fingers in a lot of already fulfilled crowdfunding projects.
Webpage link: https://shop.rvgames.company/



Next up is the editor, who will be John Baltisberger

He has already worked as an editor on several official and third-party products, mainly: Ravaged by Storms, These Bloody Sails and Winds of Hell. So you probably already read something from him ;-)
Webpage: https://kaijupoet.com/

ALSO! John is running his own crowdfunding right now, and it looks awesome, go check it out! LAST 24 HOURS!

Link:  Rise of the Kelp Lords




After that, we need to introduce the cover artist:
Vault Crawler / Łukasz Piwiński

He has already created quite a bit of art for various RPGs. You can recognize his art from several Morg Borg products or in Knock no.4 among others.
Weblink: https://www.artstation.com/lukaszpiwinski
Instagram: https://www.instagram.com/vaultcrawler/





...and what comes after that?
We are planning several Stretch Goals. Here's a list of writers and artists who will be participating:

SG writer: Der_AJZ / Golem Productions 

Ok, you know him, right? A powerhouse in Pirate Borg third-party products. Winner of the Cabin Fever Jam, creator of Ravaged by Storms and several other great products. Go check him out if you don't know him already (Have you been living under a shell on some remote beach if you dont? :D)
Webpage: https://ajz-golem-productions.itch.io/
Read his substack: https://golemproductions.substack.com/

SG illustrator: Sabrina Nina / Golem Productions

The second half of Golem Productions. She has a great visual style and artistic eye. Check out any of the modules mentioned under Der_AJZ, bathe in their glory, and enjoy Sabrina's art.

Oh, do you know they have a new, pdf only, module for Pirate Borg? Go, check it out, its superb as always!

https://ajz-golem-productions.itch.io/pieces-of-eight

SG writer/Illustrator: Smrq Productions 

A friend and fellow creator from my small corner of the Czech Republic, and the creator of the excellent-looking module Silver Doubloons of the Bloody baroness, with another one already brewing in the background. He is also the translator of the Pirate Borg rules into Czech, making him one of the main people who is helping to promote Pirate Borg in the Czech Republic!
Weblink: https://legacy.drivethrurpg.com/browse/pub/32069/smrq-productions


SG illustrator: Pískomil 

A rising artist, also from the Czech Republic, and a player in my long-running Pirate Borg home campaign (we are starting Year 3! Though we're getting pretty close to the Apocalypse, so we'll see when it ends... :) ).
She is creating the art for the Ship Pets.


VTT SG: r2doesinc:

Master of VTTs! Creator of a really useful website that collects tools, tables, and other Pirate Borg resources.
He has also already created several Foundry VTT modules for other Pirate Borg projects like some for Cabin Fever or Saltwater Sacrament adventure.
Go check the Jolly Rogenerator, its goddamn useful web for Pirate Borg games!
Webpage: https://jolly-rogenerator.app/en/projects


Writing SG: Remorkér 

A small indie studio from the Czech Republic, full of my friends and great creators. They are also preparing a campaign for a high-fantasy, highly social city setting packed with great locations, memorable NPCs, cats, and wonderfully weird magical ideas. Go check it out! It's definitely worth your time! And I would love them to succeed. :)


And maybe more are coming... :)



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