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Revisions & The Hobgoblin Ancestry
Hi everyone,
We noticed some errors in the original release of Keep on the Road to War, particularly in the statblocks at the end of the book. I want to thank Adam and Gem in particular for hunting down and squashing all the areas that needed changes. Please use the new pdf in your games. We apologize for any disruption this may have caused.
To make it up to you and to celebrate one year of Draw Steel, we hope you enjoy our submission for Jams of the Timescape 3: Hobgoblin ancestry available for free here on Itch.
In case you missed our last update, we're also currently testing The Magus! This is a brand new class, featuring over 90 heroic abilities based on a wide range of monsters and bosses you may face on your adventures. Also included is a collection of new complications, retainers, rivals and other character creation options such as perks, titles and treasures.
We're also working on a short adventure which works as the perfect introduction to the magical high weirdness of the magus complete with a new Solo monster warped by fluctuations in the Prime Manifold! You can be notified when it launches by clicking this link.
We noticed some errors in the original release of Keep on the Road to War, particularly in the statblocks at the end of the book. I want to thank Adam and Gem in particular for hunting down and squashing all the areas that needed changes. Please use the new pdf in your games. We apologize for any disruption this may have caused.
To make it up to you and to celebrate one year of Draw Steel, we hope you enjoy our submission for Jams of the Timescape 3: Hobgoblin ancestry available for free here on Itch.
In case you missed our last update, we're also currently testing The Magus! This is a brand new class, featuring over 90 heroic abilities based on a wide range of monsters and bosses you may face on your adventures. Also included is a collection of new complications, retainers, rivals and other character creation options such as perks, titles and treasures.
We're also working on a short adventure which works as the perfect introduction to the magical high weirdness of the magus complete with a new Solo monster warped by fluctuations in the Prime Manifold! You can be notified when it launches by clicking this link.
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The Magus Class & Adventure
Now that all backers have their rewards, I want to give a big thank you for everyone who supported a new design team. This truly was a labor of love and we've been thrilled at the response every step of the way. We hope you have a blast with your players walking the Eventide Road.
But that's not all! While finishing post-production for Keep on the Road to War, the team's been hard at work on a new exciting project.
But that's not all! While finishing post-production for Keep on the Road to War, the team's been hard at work on a new exciting project.
The Magus is our take on the Draw Steel Wizard. This is a brand new class, featuring over 90 heroic abilities based on a wide range of monsters and bosses you may face on your adventures. Also included is a collection of new complications, retainers, rivals and other character creation options such as perks, titles and treasures. We are into testing now and I can't put into words just how fun the abilities concocted by lead designer Adam Hunt are!
Study the Timescape, face powerful monsters, and use the secrets you unravel to develop new abilities. Inspired by the works of British author Joseph Delaney (including The Spook's Apprentice), the Blue Mage from the Final Fantasy series, DC's Hellblazer, Marvel's Taskmaster, Kevin Levin from Ben 10, Mega Man, Ravenloft's Ezmerelda d'Avenir, and of course the wizards of Orden!
We're also working on a short adventure which works as the perfect introduction to the magical high weirdness of the magus complete with a new Solo monster warped by fluctuations in the Prime Manifold! Get notified when it launches by following this link. If you'd like to join the community Discord to stay up to date, you can do so here.
We've got even more exciting developments coming down the pipeline, but that's all for now, heroes!
Study the Timescape, face powerful monsters, and use the secrets you unravel to develop new abilities. Inspired by the works of British author Joseph Delaney (including The Spook's Apprentice), the Blue Mage from the Final Fantasy series, DC's Hellblazer, Marvel's Taskmaster, Kevin Levin from Ben 10, Mega Man, Ravenloft's Ezmerelda d'Avenir, and of course the wizards of Orden!
We're also working on a short adventure which works as the perfect introduction to the magical high weirdness of the magus complete with a new Solo monster warped by fluctuations in the Prime Manifold! Get notified when it launches by following this link. If you'd like to join the community Discord to stay up to date, you can do so here.
We've got even more exciting developments coming down the pipeline, but that's all for now, heroes!
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Keep on the Road to War Out Now!
I am absolutely thrilled to announce that all backers should now have received their emails with all 104 pages of Keep on the Road to War attached! We hope you enjoy. Those who pledged at the Against All Tyrants level will hear from me some time in the next few days to schedule a session. For those who weren't able to pledge at the time but would like to pick up a copy of the adventure, I am looking into the best options for digital distribution now and expect it to be available before the end of the week. Thank you very much for your support!
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Demos and Delays
Greetings heroes!
We are hard at work putting the finishing touches on Keep on the Road to War. Since funding, we've been inspired to expand the scope with more titles, more art, more followers! This additional content has pushed our release date back a couple of weeks to mid-July. For those who can't wait to get on the road to war, we'll have a demo for all backers in a few days which will run up to the midpoint of the adventure. If you have any questions, @ me here, on Bluesky, or on Discord.
Thank you for your support and understanding!
Leo
We are hard at work putting the finishing touches on Keep on the Road to War. Since funding, we've been inspired to expand the scope with more titles, more art, more followers! This additional content has pushed our release date back a couple of weeks to mid-July. For those who can't wait to get on the road to war, we'll have a demo for all backers in a few days which will run up to the midpoint of the adventure. If you have any questions, @ me here, on Bluesky, or on Discord.
Thank you for your support and understanding!
Leo
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Funded in 2 Days!
Greeting, heroes!
We've funded in under 48 hours! Plans are being made to dole out some much-deserved high-fives and discuss how to best make use of any further funds we collect. We're looking at the logistics of pouring any further resources into more art, professional cartography, a jump-start on part 2, Codex support, and further goodies!
But for now, I want to convey a heartfelt thanks from our entire team. We're thrilled to see such an outpouring of support and so excited to share our debut product with you. For those of you who have backed at Travelling Hero tier and above, you'll receive an invitation to the team's Discord server as soon as the crowdfunder closes. Until then, find me in the MCDM Discord or on Bluesky.
Leo
We've funded in under 48 hours! Plans are being made to dole out some much-deserved high-fives and discuss how to best make use of any further funds we collect. We're looking at the logistics of pouring any further resources into more art, professional cartography, a jump-start on part 2, Codex support, and further goodies!
But for now, I want to convey a heartfelt thanks from our entire team. We're thrilled to see such an outpouring of support and so excited to share our debut product with you. For those of you who have backed at Travelling Hero tier and above, you'll receive an invitation to the team's Discord server as soon as the crowdfunder closes. Until then, find me in the MCDM Discord or on Bluesky.
Leo
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PROJECT UPDATE
Project Update: Revisions & The Hobgoblin Ancestry
Hi everyone,
We noticed some errors in the original release of Keep on the Road to War, particularly in the statblocks at the end of the book. I want to thank Adam and Gem in particular for hunting down and squashing all the areas that needed changes. Please use the new pdf in your games. We apologize for any disruption this may have caused.
To make it up to you and to celebrate one year of Draw Steel, we hope you enjoy our submission for Jams of the Timescape 3: Hobgoblin ancestry available for free here on Itch.
In case you missed our last update, we're also currently testing The Magus! This is a brand new class, featuring over 90 heroic abilities based on a wide range of monsters and bosses you may face on your adventures. Also included is a collection of new complications, retainers, rivals and other character creation options such as perks, titles and treasures.
We're also working on a short adventure which works as the perfect introduction to the magical high weirdness of the magus complete with a new Solo monster warped by fluctuations in the Prime Manifold! You can be notified when it launches by clicking this link.
We noticed some errors in the original release of Keep on the Road to War, particularly in the statblocks at the end of the book. I want to thank Adam and Gem in particular for hunting down and squashing all the areas that needed changes. Please use the new pdf in your games. We apologize for any disruption this may have caused.
To make it up to you and to celebrate one year of Draw Steel, we hope you enjoy our submission for Jams of the Timescape 3: Hobgoblin ancestry available for free here on Itch.
In case you missed our last update, we're also currently testing The Magus! This is a brand new class, featuring over 90 heroic abilities based on a wide range of monsters and bosses you may face on your adventures. Also included is a collection of new complications, retainers, rivals and other character creation options such as perks, titles and treasures.
We're also working on a short adventure which works as the perfect introduction to the magical high weirdness of the magus complete with a new Solo monster warped by fluctuations in the Prime Manifold! You can be notified when it launches by clicking this link.
PROJECT UPDATE
Project Update: The Magus Class & Adventure
Now that all backers have their rewards, I want to give a big thank you for everyone who supported a new design team. This truly was a labor of love and we've been thrilled at the response every step of the way. We hope you have a blast with your players walking the Eventide Road.
But that's not all! While finishing post-production for Keep on the Road to War, the team's been hard at work on a new exciting project.
But that's not all! While finishing post-production for Keep on the Road to War, the team's been hard at work on a new exciting project.
The Magus is our take on the Draw Steel Wizard. This is a brand new class, featuring over 90 heroic abilities based on a wide range of monsters and bosses you may face on your adventures. Also included is a collection of new complications, retainers, rivals and other character creation options such as perks, titles and treasures. We are into testing now and I can't put into words just how fun the abilities concocted by lead designer Adam Hunt are!
Study the Timescape, face powerful monsters, and use the secrets you unravel to develop new abilities. Inspired by the works of British author Joseph Delaney (including The Spook's Apprentice), the Blue Mage from the Final Fantasy series, DC's Hellblazer, Marvel's Taskmaster, Kevin Levin from Ben 10, Mega Man, Ravenloft's Ezmerelda d'Avenir, and of course the wizards of Orden!
We're also working on a short adventure which works as the perfect introduction to the magical high weirdness of the magus complete with a new Solo monster warped by fluctuations in the Prime Manifold! Get notified when it launches by following this link. If you'd like to join the community Discord to stay up to date, you can do so here.
We've got even more exciting developments coming down the pipeline, but that's all for now, heroes!
Study the Timescape, face powerful monsters, and use the secrets you unravel to develop new abilities. Inspired by the works of British author Joseph Delaney (including The Spook's Apprentice), the Blue Mage from the Final Fantasy series, DC's Hellblazer, Marvel's Taskmaster, Kevin Levin from Ben 10, Mega Man, Ravenloft's Ezmerelda d'Avenir, and of course the wizards of Orden!
We're also working on a short adventure which works as the perfect introduction to the magical high weirdness of the magus complete with a new Solo monster warped by fluctuations in the Prime Manifold! Get notified when it launches by following this link. If you'd like to join the community Discord to stay up to date, you can do so here.
We've got even more exciting developments coming down the pipeline, but that's all for now, heroes!
CREATOR
I am absolutely thrilled to announce that all backers should now have received their emails with all 104 pages of Keep on the Road to War attached! We hope you enjoy. Those who pledged at the Against All Tyrants level will hear from me some time in the next few days to schedule a session. For those who weren't able to pledge at the time but would like to pick up a copy of the adventure, I am looking into the best options for digital distribution now and expect it to be available before the end of the week. Thank you very much for your support!
CREATOR
Greetings heroes!
We are hard at work putting the finishing touches on Keep on the Road to War. Since funding, we've been inspired to expand the scope with more titles, more art, more followers! This additional content has pushed our release date back a couple of weeks to mid-July. For those who can't wait to get on the road to war, we'll have a demo for all backers in a few days which will run up to the midpoint of the adventure. If you have any questions, @ me here, on Bluesky, or on Discord.
Thank you for your support and understanding!
Leo
We are hard at work putting the finishing touches on Keep on the Road to War. Since funding, we've been inspired to expand the scope with more titles, more art, more followers! This additional content has pushed our release date back a couple of weeks to mid-July. For those who can't wait to get on the road to war, we'll have a demo for all backers in a few days which will run up to the midpoint of the adventure. If you have any questions, @ me here, on Bluesky, or on Discord.
Thank you for your support and understanding!
Leo
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