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With these new products we're really focusing in on supporting player led story telling, in character conversations and inter character relationships.
Throughout the campaign we'll be here to answer any questions you may have and we always love to hear your thoughts and feedback!
we'll be sending out updates throughout as we hit key milestones, we won't send more than one per day so we don't fill up your inboxes!
I am very excited as for the first time ever we are offering instant rewards, so as soon as you back you'll receive them! Let me know what you think and if this is something you'd like to see us do more of!
Once this campaign closes we will send out a pledge manager to collect your address information and charge for shipping, taxes etc. Please take a minute to check out the shipping and taxes section which lays it all out.
We are expecting to deliver rewards to backers in February next year, and we'll share updates from all the stages of development and manufacture so you can see every stage from writing to delivery!
Thank you again for supporting our new adventure!
Community Leaders
Become an active participant Learn more
With these new products we're really focusing in on supporting player led story telling, in character conversations and inter character relationships.
Throughout the campaign we'll be here to answer any questions you may have and we always love to hear your thoughts and feedback!
we'll be sending out updates throughout as we hit key milestones, we won't send more than one per day so we don't fill up your inboxes!
I am very excited as for the first time ever we are offering instant rewards, so as soon as you back you'll receive them! Let me know what you think and if this is something you'd like to see us do more of!
Once this campaign closes we will send out a pledge manager to collect your address information and charge for shipping, taxes etc. Please take a minute to check out the shipping and taxes section which lays it all out.
We are expecting to deliver rewards to backers in February next year, and we'll share updates from all the stages of development and manufacture so you can see every stage from writing to delivery!
Thank you again for supporting our new adventure!
Previously backed this creator's crowdfunding project
Engaged with this project 3+ times 🌟
I'd figure I would share how I used the Fateship Romance/Rivalry incase anyone wanted something inspiration on how to use them. We have only used them in Alien RPG but plan to try them in a Kingmaker Pathfinder campaign. Alien has a buddy rival system. We use these for the players to make connections with themselves and NPCs that could make differences in life or death situations. Sometimes between each other. Rarely has it gone to Romance, but we usually take it to best friends as it doesn’t always mean the incident has to be romantic. For example, a rival may lock you in a room with a xeno to save themselves or in an extreme case save you just to laud it over you. A buddy may be willing to look the other way, or even help a little when you go against the corpos. A best friend or romantic partner may be willing to take a bullet for you. It's a pretty simple add to any campaign. We do it mostly during in-game downtime usually during what you would call a normal day for the character.
Previously backed this creator's crowdfunding project
Hi, would it be possible to get a version where the Rivalry and Romance indicators at the top 1/3 are switched? Couldn't tell you why, but for me it makes more sense if the romance indicators went to the right and the rivalry went to the left. As if a neutral relationship has a value of 0—the poorer the relationship is the more you go into the negative values (left of neutral) — the better the relationship the higher the value (right of neutral) it goes. No worries if it's not possible, it's not the end of the world. Thank you and have a great day.
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