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The comic is looking good and is walking towards the finish line as the layout nears its end, no changes there.
The game is in motion. The core rules text is done, Daniel Sell's adventure trilogy is done, and 90% of Gavriel Quiroga's setting conversion is ready. We're having a lovely time picking the choicest bits of art for the book in the meantime though, so no time wasted.
Thanks for your patience, and we're getting excited to see this thing in the flesh (or at least PDF-digital-flesh) soon!
-Melsonia
Sorry for the quiet once again. Comic finished a bit ago and was waiting in the layout queue, which it is now #1 in. Once that's done, layout on the game book will begin. We're talking print slots with our dear sweet printers now so we don't have to wait in a job queue down the line.
Delays are passing, books are for life! At least they are when we make them*.
-Dan
*While moving some mountains of books the other day we found a box that had taken a forklift prong to the face. Books mashed! But none of the spines came off. Those are some hench bindings.
Sorry for the silence since December. Nothing exciting, we've just been busy working away on things. I am making good progress on the translation editing and am very happy with how it's shaping up. We're on the final third still, as the middle issues of Liquid Steel are very philosophy heavy so have been going over, and over, them to ensure it is both a truthful translation and maintains as much of the poetry of the original as we possibly can. Our internal deadline for this section was the end of February (unlikely now!) but that should give you some context on how close we feel it is. Once I'm happy with the text it will go to layout and things should move pretty quickly from there.
Thanks for your continued patience!
-Dan
More soon!
-Dan
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Project Update: August!
The comic is looking good and is walking towards the finish line as the layout nears its end, no changes there.
The game is in motion. The core rules text is done, Daniel Sell's adventure trilogy is done, and 90% of Gavriel Quiroga's setting conversion is ready. We're having a lovely time picking the choicest bits of art for the book in the meantime though, so no time wasted.
Thanks for your patience, and we're getting excited to see this thing in the flesh (or at least PDF-digital-flesh) soon!
-Melsonia
Engaged with this project 20+ times 🌟
Once more, and from a place of love, may I ask if we can expect to receive an update this month (August) in the year of our Lord 2026? As I have mentioned previously, cursory proof of life goes a long way, though something a bit more substantial than a forklift incident is always welcome--Photographs, commentaries, anything that might demonstrate a diligent path forward in service to the original creators of Liquid Steel and the backers whose enthusiasm has brought it once more to the fore. Deliver us from the suspense!
Previously backed this creator's crowdfunding project
Engaged with this project 10+ times 🌟
Hello, There still hasn't been much news about the project. I know it's the holiday season—I hope you're all enjoying a warm summer! (It's certainly hot here in France. 😄) It would be great to have a small update in September, with a clearer idea of the remaining steps and, if possible, an estimated delivery window. Enjoy the rest of your summer, and thanks in advance for keeping us informed! Nicolas
Project Update: June?
The Liquid Steel comic is in the hands of our dear sweet layout artist and is looking pretty swanky and, most importantly, almost finished. The TTRPG text is now receiving our full attention.
More soon!
Dan
Previously backed this creator's crowdfunding project
Engaged with this project 10+ times 🌟
Hello, The project seems to have accumulated quite a bit of delay, and several comments are asking what is currently happening. Could we have a small production update? Even a brief one would be appreciated. A few details about the current status, remaining steps, and perhaps an updated estimate of the timeline would help reassure backers. Thanks in advance for keeping us informed, and best of luck with the project. Nicolas
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