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Final digital deliveries on the way! (for now)
Hello everyone,
We just blasted our two digital books from the campaign to all backers: How to Play (And Enjoy) Solo RPGs and the Solo 10 Guide!
As the title suggests, How to Play (And Enjoy) Solo RPGs is an experimental book where we try to explain the logic behind most Solo RPGs and how you need to adjust your mindset and gameplay instincts to get the most out of it. Please keep in mind that it wasn't written as the only way to take Solo RPGs, but as a gentle starting point, especially for those who feel very dependent on a GM figure to help with storytelling and creating a compelling story.
Solo 10 Guide is very exciting because it pops the hood and shows the engine that runs the Dark Legacy games. It covers the basics and, if people like it enough, we plan to expand to include information on more intricate subsystems and other features that never made it into any of our games (yet?). With it, we also plan to foster the creation of more community content and, with that, some sort of repository where people can upload and collect it.
For those folks who still reported issues with the delivery of the other digital titles, we are also blasting extra copies. Please remember that we haven't started the distribution of The Legacy of Cthulhu - Advanced Rules And Tables or the stretch goals yet.
Thank you again for your support, and don't hesitate to contact us in case of questions or issues!
We just blasted our two digital books from the campaign to all backers: How to Play (And Enjoy) Solo RPGs and the Solo 10 Guide!
As the title suggests, How to Play (And Enjoy) Solo RPGs is an experimental book where we try to explain the logic behind most Solo RPGs and how you need to adjust your mindset and gameplay instincts to get the most out of it. Please keep in mind that it wasn't written as the only way to take Solo RPGs, but as a gentle starting point, especially for those who feel very dependent on a GM figure to help with storytelling and creating a compelling story.
Solo 10 Guide is very exciting because it pops the hood and shows the engine that runs the Dark Legacy games. It covers the basics and, if people like it enough, we plan to expand to include information on more intricate subsystems and other features that never made it into any of our games (yet?). With it, we also plan to foster the creation of more community content and, with that, some sort of repository where people can upload and collect it.
For those folks who still reported issues with the delivery of the other digital titles, we are also blasting extra copies. Please remember that we haven't started the distribution of The Legacy of Cthulhu - Advanced Rules And Tables or the stretch goals yet.
Thank you again for your support, and don't hesitate to contact us in case of questions or issues!
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Delivery updates & Lycanthrope Errata
Hello everyone,
All backers who completed the survey and their payment should have received their digital copies of the following titles:
All backers who completed the survey and their payment should have received their digital copies of the following titles:
- The Lycanthrope - Blood Curse
- The Witch - Pact of Shadows
- The Vampire - Alone in the Darkness
- The Legacy of Cthulhu
- Before the End (Add-On)
- Nomads Unbound (Add-On)
- Infaernum (Add-On)
With this step finished, we're moving on to distribute the digital bonus books, How to Play Solo RPGs and The Solo 10 System, later this week. After that, the only remaining digital delivery before the stretch goals will be The Legacy of Cthulhu – Advanced Rules & Tables, scheduled for August.
If you haven't received any of the titles listed above, please let us know and we'll resend your order. There are still a few backers who haven't completed their survey or are experiencing payment issues; those will need to be resolved before we can deliver their files. Also, please remember that physical orders will require shipping to be paid later, once we're ready to send the books.
In the meantime, we're publishing a small errata thanks to a report from one of our backers (thanks, Bill!). It affects the Game Example on page 73.
In the example, Xavier transforms into his Monstrous Shape during the day and keeps that form throughout the fight. As a tamed Lycanthrope, he must spend 1 Willpower point each round to maintain that form outside a full moon. The example incorrectly has him spend that point only once.
The rules themselves are not changing. This update simply brings the example into line with the rules already described on page 37. We'll update the digital file shortly, and the final printed book will include the correction.
As always, if you spot anything else, please let us know. Your feedback helps us make these games even better. Thank you again for all your support!
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Digital titles are out!
Hello everyone,
It took us longer than normal to finalize this process but those were growing pains of relearning how to do crowdfunding campaigns after a while and in a new platform. The good news is that you should receive emails from DriveThruRPG with links to retrieve all digital books, which the only exception being Advance Cthulhu, which still is under development and should arrive in August.
Please keep in mind that you might not receive all items at once; so take your time and check carefully every message since it will be one email per drop. If until next week you don't receive any email or something is missing, please reach us out at [email protected] and we will send you an alternate link for redemption.
Also remember that these books aren't locked yet; we might still tweak them in many ways, so if you find any issues or want to share any gameplay feedback, please message us (same email) with your notes while there's still time to adjust things.
The bonuses from this campaign, How to Play Solo and the Solo10 system ebooks, might be distributed via our own website, so let us know if have problems getting them.
Thank you so much for your support so far! We still have a lot more content to share with you in the upcoming weeks and months!
It took us longer than normal to finalize this process but those were growing pains of relearning how to do crowdfunding campaigns after a while and in a new platform. The good news is that you should receive emails from DriveThruRPG with links to retrieve all digital books, which the only exception being Advance Cthulhu, which still is under development and should arrive in August.
Please keep in mind that you might not receive all items at once; so take your time and check carefully every message since it will be one email per drop. If until next week you don't receive any email or something is missing, please reach us out at [email protected] and we will send you an alternate link for redemption.
Also remember that these books aren't locked yet; we might still tweak them in many ways, so if you find any issues or want to share any gameplay feedback, please message us (same email) with your notes while there's still time to adjust things.
The bonuses from this campaign, How to Play Solo and the Solo10 system ebooks, might be distributed via our own website, so let us know if have problems getting them.
Thank you so much for your support so far! We still have a lot more content to share with you in the upcoming weeks and months!
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The Late Pledge is Open and Digital Deliveries are Ready!
Hello everyone,
We normally don't delay our digital deliveries, but we had to spend way more time than we initially expected dealing with technical parts. Since this is our first campaign on Backerkit, it took us a while to figure out some details and get everything reviewed by Backerkit's team. We also had to work on the legal side of our Name an NPC bonus, and other boring stuff that has nothing to do with the actual games.
The good news is that these are basically sorted out. People who missed the campaign can now pre-order whatever they want, and they will be included in the waves of digital deliveries. As we said, the first four books are ready to be distributed as preview copies—they are pretty close to the final versions, but we will give you some time to read and provide feedback. After all, this is a community project, and the community must be included. In parallel, we have already completed the first draft of Lord of the Flies, a guided adventure that was added as a stretch goal.
Expect to start receiving emails about the next steps and deliveries in the next few days. You can also check our Patreon for more updates and more content.
We normally don't delay our digital deliveries, but we had to spend way more time than we initially expected dealing with technical parts. Since this is our first campaign on Backerkit, it took us a while to figure out some details and get everything reviewed by Backerkit's team. We also had to work on the legal side of our Name an NPC bonus, and other boring stuff that has nothing to do with the actual games.
The good news is that these are basically sorted out. People who missed the campaign can now pre-order whatever they want, and they will be included in the waves of digital deliveries. As we said, the first four books are ready to be distributed as preview copies—they are pretty close to the final versions, but we will give you some time to read and provide feedback. After all, this is a community project, and the community must be included. In parallel, we have already completed the first draft of Lord of the Flies, a guided adventure that was added as a stretch goal.
Expect to start receiving emails about the next steps and deliveries in the next few days. You can also check our Patreon for more updates and more content.
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Digital delivery update!
Hello everyone,
As we normally do, we spent the last few weeks in silence, working on the digital files for early distribution. As noted in the original campaign, both The Lycanthrope - Blood Curse and The Witch - Pact of Shadows are done, but we are still holding the distribution so we can also include the other two digital books promised during our campaign, How to Play Solo and The Dark Legacy System. These last two are still undergoing a few tweaks and final review. Once these are ready, we will proceed with the first phase of the distribution. Our estimate is that we should start blasting them via DriveThruRPG in a couple of weeks -- and don't worry, we will get back here to announce when the process starts!
Btw, for those asking, we hope to sync the Late Pledge phase with the first phase of digital distribution, but we still have a few details to iron out before then. In the meantime, you can also follow updates to our games on our new Patreon.
As we normally do, we spent the last few weeks in silence, working on the digital files for early distribution. As noted in the original campaign, both The Lycanthrope - Blood Curse and The Witch - Pact of Shadows are done, but we are still holding the distribution so we can also include the other two digital books promised during our campaign, How to Play Solo and The Dark Legacy System. These last two are still undergoing a few tweaks and final review. Once these are ready, we will proceed with the first phase of the distribution. Our estimate is that we should start blasting them via DriveThruRPG in a couple of weeks -- and don't worry, we will get back here to announce when the process starts!
Btw, for those asking, we hope to sync the Late Pledge phase with the first phase of digital distribution, but we still have a few details to iron out before then. In the meantime, you can also follow updates to our games on our new Patreon.
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0
We did it again! Thank you! (And the Patreon is live!)
Hey everyone,
Quick one today because we've got news, but before anything else — thank you. Seriously. You backed this campaign, you showed up, you spread the word. None of what we're doing right now happens without that. We know it, and we never forget. It means a lot to all of us!
If you've been following along, you know we've been talking about launching a Patreon. It's live. You can go check it out right now. We wrote a whole thing on the page explaining what it is and where we're taking Minds Vision, so we won't repeat all of it here, but the short version: monthly content drops for Dark Legacy and Nomads Unbound, polls so you tell us what to make, STLs for the printer people, and a small inner circle for the ones who want to get their hands dirty with us.
Remember the High Tide stretch goal? The pirate adventure with the tentacled thing from the deep? We didn't hit that one. But the adventure is scoped, and honestly, it's too fun to kill. So it's coming. It'll show up as a Patreon drop when it's done. Subscribers get it with their membership; everyone else can grab it from the Shop after.
Last thing. We set up a promo code for our backers (93FF2) that gets you 50% off your first month on any tier. Our way of saying thanks for being here before any of this was real and for your patience with us this first month as we learn how to do this with you. The code will be valid until 4/13.
We've got a lot of pages to fill.
— Minds Vision
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PROJECT UPDATE
Project Update: First Set of Stretch Goals/Achievements Revealed!
Hello everyone,
Thank you so much for your support so far and for answering our polls so quickly! We are now ready to reveal the first set of Stretch Goals/Achievements for the campaign:
1. Guided Adventure: Lord of the Flies
A short guided adventure about a vampire overtaken by his Shadow Demon, on the brink of causing an environmental catastrophe. His erratic behavior attracts the attention of cunning hunters and other creatures of the night.
2. The Dark Legacy Artifacts: The Flesh Covenant
We will also debut The Dark Legacy Artifacts, a new line of modules built around unique objects scattered across the Dark Legacy universe, each offering great power at a terrible cost. In The Flesh Covenant, players encounter an Eldritch device that bonds directly to the host’s body. A strong match grants powerful abilities at a manageable price. A poor one sends the transformation spiraling out of control. Think Guyver or Kamen Rider turning into Venom or Carnage, then collapsing into The Fly or The Incredible Melting Man!
3. New Module: (Re)Animated
In (Re)Animated, players tap into forbidden power to twist the boundary between life and death. Animate objects, build unnatural constructs, and reawaken corpses into zombies, flesh-made horrors, and Frankenstein-like monstrosities. Whether they create them or fight them, the results are always sinister, unpredictable, and deeply unnatural.
Thank you so much for your support so far and for answering our polls so quickly! We are now ready to reveal the first set of Stretch Goals/Achievements for the campaign:
1. Guided Adventure: Lord of the Flies
A short guided adventure about a vampire overtaken by his Shadow Demon, on the brink of causing an environmental catastrophe. His erratic behavior attracts the attention of cunning hunters and other creatures of the night.
2. The Dark Legacy Artifacts: The Flesh Covenant
We will also debut The Dark Legacy Artifacts, a new line of modules built around unique objects scattered across the Dark Legacy universe, each offering great power at a terrible cost. In The Flesh Covenant, players encounter an Eldritch device that bonds directly to the host’s body. A strong match grants powerful abilities at a manageable price. A poor one sends the transformation spiraling out of control. Think Guyver or Kamen Rider turning into Venom or Carnage, then collapsing into The Fly or The Incredible Melting Man!
3. New Module: (Re)Animated
In (Re)Animated, players tap into forbidden power to twist the boundary between life and death. Animate objects, build unnatural constructs, and reawaken corpses into zombies, flesh-made horrors, and Frankenstein-like monstrosities. Whether they create them or fight them, the results are always sinister, unpredictable, and deeply unnatural.
The power over life and death is here. Animate objects and reawaken corpses, with sinister and surprising results.
Goal: $17,000 reached! — We did it! This project reached this goal!
100%
PROJECT UPDATE
Project Update: Final digital deliveries on the way! (for now)
Hello everyone,
We just blasted our two digital books from the campaign to all backers: How to Play (And Enjoy) Solo RPGs and the Solo 10 Guide!
As the title suggests, How to Play (And Enjoy) Solo RPGs is an experimental book where we try to explain the logic behind most Solo RPGs and how you need to adjust your mindset and gameplay instincts to get the most out of it. Please keep in mind that it wasn't written as the only way to take Solo RPGs, but as a gentle starting point, especially for those who feel very dependent on a GM figure to help with storytelling and creating a compelling story.
Solo 10 Guide is very exciting because it pops the hood and shows the engine that runs the Dark Legacy games. It covers the basics and, if people like it enough, we plan to expand to include information on more intricate subsystems and other features that never made it into any of our games (yet?). With it, we also plan to foster the creation of more community content and, with that, some sort of repository where people can upload and collect it.
For those folks who still reported issues with the delivery of the other digital titles, we are also blasting extra copies. Please remember that we haven't started the distribution of The Legacy of Cthulhu - Advanced Rules And Tables or the stretch goals yet.
Thank you again for your support, and don't hesitate to contact us in case of questions or issues!
We just blasted our two digital books from the campaign to all backers: How to Play (And Enjoy) Solo RPGs and the Solo 10 Guide!
As the title suggests, How to Play (And Enjoy) Solo RPGs is an experimental book where we try to explain the logic behind most Solo RPGs and how you need to adjust your mindset and gameplay instincts to get the most out of it. Please keep in mind that it wasn't written as the only way to take Solo RPGs, but as a gentle starting point, especially for those who feel very dependent on a GM figure to help with storytelling and creating a compelling story.
Solo 10 Guide is very exciting because it pops the hood and shows the engine that runs the Dark Legacy games. It covers the basics and, if people like it enough, we plan to expand to include information on more intricate subsystems and other features that never made it into any of our games (yet?). With it, we also plan to foster the creation of more community content and, with that, some sort of repository where people can upload and collect it.
For those folks who still reported issues with the delivery of the other digital titles, we are also blasting extra copies. Please remember that we haven't started the distribution of The Legacy of Cthulhu - Advanced Rules And Tables or the stretch goals yet.
Thank you again for your support, and don't hesitate to contact us in case of questions or issues!
PROJECT UPDATE
Project Update: Delivery updates & Lycanthrope Errata
Hello everyone,
All backers who completed the survey and their payment should have received their digital copies of the following titles:
All backers who completed the survey and their payment should have received their digital copies of the following titles:
- The Lycanthrope - Blood Curse
- The Witch - Pact of Shadows
- The Vampire - Alone in the Darkness
- The Legacy of Cthulhu
- Before the End (Add-On)
- Nomads Unbound (Add-On)
- Infaernum (Add-On)
With this step finished, we're moving on to distribute the digital bonus books, How to Play Solo RPGs and The Solo 10 System, later this week. After that, the only remaining digital delivery before the stretch goals will be The Legacy of Cthulhu – Advanced Rules & Tables, scheduled for August.
If you haven't received any of the titles listed above, please let us know and we'll resend your order. There are still a few backers who haven't completed their survey or are experiencing payment issues; those will need to be resolved before we can deliver their files. Also, please remember that physical orders will require shipping to be paid later, once we're ready to send the books.
In the meantime, we're publishing a small errata thanks to a report from one of our backers (thanks, Bill!). It affects the Game Example on page 73.
In the example, Xavier transforms into his Monstrous Shape during the day and keeps that form throughout the fight. As a tamed Lycanthrope, he must spend 1 Willpower point each round to maintain that form outside a full moon. The example incorrectly has him spend that point only once.
The rules themselves are not changing. This update simply brings the example into line with the rules already described on page 37. We'll update the digital file shortly, and the final printed book will include the correction.
As always, if you spot anything else, please let us know. Your feedback helps us make these games even better. Thank you again for all your support!
PROJECT UPDATE
Project Update: Digital titles are out!
Hello everyone,
It took us longer than normal to finalize this process but those were growing pains of relearning how to do crowdfunding campaigns after a while and in a new platform. The good news is that you should receive emails from DriveThruRPG with links to retrieve all digital books, which the only exception being Advance Cthulhu, which still is under development and should arrive in August.
Please keep in mind that you might not receive all items at once; so take your time and check carefully every message since it will be one email per drop. If until next week you don't receive any email or something is missing, please reach us out at [email protected] and we will send you an alternate link for redemption.
Also remember that these books aren't locked yet; we might still tweak them in many ways, so if you find any issues or want to share any gameplay feedback, please message us (same email) with your notes while there's still time to adjust things.
The bonuses from this campaign, How to Play Solo and the Solo10 system ebooks, might be distributed via our own website, so let us know if have problems getting them.
Thank you so much for your support so far! We still have a lot more content to share with you in the upcoming weeks and months!
It took us longer than normal to finalize this process but those were growing pains of relearning how to do crowdfunding campaigns after a while and in a new platform. The good news is that you should receive emails from DriveThruRPG with links to retrieve all digital books, which the only exception being Advance Cthulhu, which still is under development and should arrive in August.
Please keep in mind that you might not receive all items at once; so take your time and check carefully every message since it will be one email per drop. If until next week you don't receive any email or something is missing, please reach us out at [email protected] and we will send you an alternate link for redemption.
Also remember that these books aren't locked yet; we might still tweak them in many ways, so if you find any issues or want to share any gameplay feedback, please message us (same email) with your notes while there's still time to adjust things.
The bonuses from this campaign, How to Play Solo and the Solo10 system ebooks, might be distributed via our own website, so let us know if have problems getting them.
Thank you so much for your support so far! We still have a lot more content to share with you in the upcoming weeks and months!
Community Leaders
Become an active participant Learn more