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We hope you’ve managed to stay cool this summer. Today we have an exciting snippet to share with you from Shanna Germain about Iadace, You Beast!
Your “helpful” companion can’t wait to meet you!
Will you trek with Torbin, a furry red grasshopper-like construct with two large prehensile antennae who hides behind you when it’s nervous and chatters very loudly about what it’s nervous about?
Or maybe you'd rather put your fate into the "hands" of Fiachra, a gold and red metallic automaton with six dangling tubes, one of which it tries to keep attached to you at all times. Fair warning: Fiachra also tends to get bored easily and start poking things just to see what happens.
What could possibly go wrong?
–Shanna Germain, September 2026
Play Numenera on StartPlaying Games!
The adventure is rooted in exploration, mystery and danger, with a good dose of social interactions. You'll be playing as characters looking to salvage relics of the past to put to good use: the Numenera. The Numenera are the remains of ancient civilisations that roamed the world in ages past, and come in all shapes and sizes (from hand-held devices to whole buildings or even entire landscapes!). Knowledge of how they function or what their original purpose was are long forgotten, but they can still come in handy to those who can put to good use.
Salvaging Numenera is bound to eventually lead to adventure. At times dangerous, always unpredictable, often weird... And that's exactly what's to like about it!”
Thanks for your support!
– Team MCG
We are fulfilling the print and PDF editions of the Cypher Character Rulebook—huzzah! If one or both of these products are among your rewards, head on over to the MCG Shop to redeem your copy now (unless, that is, you are waiting until absolutely all rewards are ready for fulfillment).
Oh, and have you heard about this?
We have more insight into the Ninth World from our designers for you, but first a quick note on picking up your loot at Gen Con.
Pick up at Gen Con
Ninth World Options for Player Characters
In the new Cypher, every character gets to pick a bonus genre-appropriate ability at tier 3 and tier 6, regardless of their type and focus. For Numenera characters, you’ll also get a bonus ability at tier 1 (in addition to the abilities you already get from your type and focus). You decide if this bonus ability is from a mutation, a permanently implanted numenera device, intense training, or whatever explanation suits your character.
This means that Numenera PCs will be a little more powerful or versatile than typical fantasy or sci-fi characters: three type abilities, two focus abilities, and a bonus ability.
For those players who like surprises, you can even get a second bonus ability at tier 1, but you randomly roll to see what you get, and you also get a random drawback—something akin to the harmful mutations from Numenera Discovery.
– Sean Reynolds and Shanna Germain, July 2026
Who’s excited to upgrade their current character or create new ones?
Thanks for your support!
– Team MCG
Glaive:
Nano:
Jack:
Arkus, Delve, and Wright:
Thanks again for your support!
We have an exciting, info-packed update for you!
The design team is turning their eye to the Ninth World…
We've had some fantastic team discussions about what we want Numenera to look and play like. They're incredibly fun conversations because Numenera was, of course, our very first game! So we've had more than a decade to play it ourselves, grow our game design skills, and listen to player input.
As of this week, Sean and Shanna are finishing up their current big projects—Invisible Sun's Electric Sun and Predation for Cypher respectively—and are turning their attention toward the upcoming Numenera goodies. Sean is jumping into the work of Numenera design, starting with new types. (You can see an early preview of them if you play the updated Shadewalker adventure at conventions this summer!) And Shanna is toying around with the solo game and is going to run the first team playtest for next month. Check back in future updates to hear how it goes!
We’d like to answer a great question we saw in the Comments section: Will this edition also encompass rules for settlements à la Destiny/prior editions of Numenera?
It's really early in the design process, so we haven’t had an in-depth conversation about the community rules in the new book, but it is likely that anything relating to that will interface with the Resource Points rules in the new version of Cypher.
We'll have lots more news and art to share going forward, as we dig deeper into the design process. Stay tuned! If you have a burning question to ask, feel free to drop it in the comments—and be sure to check future updates to see if it’s been answered!
The Numenera Libraries have been fulfilled!
Redeeming Rewards
It’ll be a minute before we start shipping the new rewards we’re currently designing and producing—including Numenera, Beasts of the Amber Archive, The Catechism of Lore, Iadace, You Beast!, and all the other great things you’ve unlocked—but we’ll post regular updates to keep you in the loop.
Please pay attention when you get communications from us. Our emails and updates include critical information about your rewards. We pinky promise not to spam you with unnecessary messaging.
Every time a reward is ready for you, we’ll contact you by email to begin the fulfillment process. Generally, we’ll direct you to the MCG Shop, where you’ll log in, “buy” the product (for free, because you’ve already paid for it through this campaign), and check out.
This is an important part of the process because it ensures we have accurate delivery information for every item we send out. (With thousands of backers getting rewards, it's amazing how many people will change their address over the fulfillment period.) You'll pay for shipping at that time.
Need an in-depth tutorial? Check out this handy step-by-step guide!
Please pay attention to communications from us—don't let our updates or emails go to your spam folder, or otherwise ignore them, because if you do you could miss out on some of your rewards.
Going Forward
In the following months, you should expect to hear from us every few weeks with an update detailing where we are on the design, production, and fulfillment process for each product, as well as anything Numenera-related our team is up to!
Thanks for your support!
—Team MCG
After nearly two days in Overtime Mode, this campaign has reached an amazing conclusion. What a fantastic result for Numenera and the storied Ninth World setting—the setting that launched MCG and is so very dear to our hearts. Thank you so much for your enthusiastic support!
We didn’t quite make it to 3900 backers, but in celebration of this amazing Overtime Mode result, we consider the stretch goal unlocked. We will make What the Bones Know, and it will be available as an add-on and added to the rewards of all backers at the ALL-IN pledge levels.
Please Read On!
While this campaign has been running, Shanna has been laying the groundwork for all of these new products, while also finishing up her design work on the new edition of the awesome Predation setting. Bruce and Sean have been hard at work on titles such as Cypher Character Options and Electric Sun (for Invisible Sun), with Dominique editing this year’s Gen Con convention adventures while supporting this campaign.
Bear and Javier designed stickers, imaged new products, and handled graphic design for this campaign, while looking ahead toward future projects and working on layout for Come Hell or High Water and the Cypher Character Rulebook. With Teri, they’ve also been shepherding titles like The Darkest Woods and Make Your Statement through their production phases.
Jen, Olivia, and Kate have answered your questions (and are always available to provide support to you, our wonderful community). We also attended the GAMA Expo trade show during this campaign.
Tammie has been steering the ship and keeping the logistics moving through all the challenges of our era. And Charles planned and ran this campaign (and is writing this update!).
And as for Monte: he’s been working on another project, which we’ll tell you about in just a minute!
We are a small team, but we work hard to keep all of our products coming while also running this campaign. All of us thank you very much for backing Numenera. The Ninth World is so important to us, and we never lose sight of the fact that it was Numenera backers who, back in the original 2021 campaign, put enough faith in us to bring both this world and Monte Cook Games, the company, to life.
Now, here’s what to expect as we move forward from here. Please read it—and remember, there’s a big announcement at the bottom of this update!
The Immediate Future
The Next Few Weeks
In the meantime, we will get the pledge manager fully set up. The pledge manager gives us the information we need to fulfill your pledge and lets you manage your add-ons and make any pledge upgrades you want. We’ll notify you when we open the pledge manager, which should be in about three weeks. Please look out for, and respond to, that notification!
The Next Few Months
At the same time, please pay attention when you do get communications from us. Our emails and updates include critical information about your rewards.
When Your Rewards Ship
This is an important part of the process because it ensures we have accurate delivery information for every item we send out. (With thousands of backers getting rewards, it's amazing how many people will change their address over the fulfillment period.) You'll pay for shipping at that time.
Please pay attention to communications from us—don't let our updates or emails go to your spam folder, or otherwise ignore them, because if you do you could miss out on some of your rewards.
Thanks for your support!
—Team MCG
And Now a Peek at What’s Next…
Return to the Temple of Elemental Evil. A Paladin in Hell. Ptolus. Dungeon-a-Day. The Darkest House. Monte is one of the most storied and successful dungeon designers in the history of RPGs—and you know he never creates anything without a cool twist!
Journey with us as Monte takes us back into the dungeon with Jewel in the Sky. Check it out!
Community Leaders
Become an active participant Learn more
Previously backed this creator's crowdfunding project
Engaged with this project 20+ times 🌟
Project Update: Design Update from Shanna Germain!
We hope you’ve managed to stay cool this summer. Today we have an exciting snippet to share with you from Shanna Germain about Iadace, You Beast!
Your “helpful” companion can’t wait to meet you!
Will you trek with Torbin, a furry red grasshopper-like construct with two large prehensile antennae who hides behind you when it’s nervous and chatters very loudly about what it’s nervous about?
Or maybe you'd rather put your fate into the "hands" of Fiachra, a gold and red metallic automaton with six dangling tubes, one of which it tries to keep attached to you at all times. Fair warning: Fiachra also tends to get bored easily and start poking things just to see what happens.
What could possibly go wrong?
–Shanna Germain, September 2026
Play Numenera on StartPlaying Games!
The adventure is rooted in exploration, mystery and danger, with a good dose of social interactions. You'll be playing as characters looking to salvage relics of the past to put to good use: the Numenera. The Numenera are the remains of ancient civilisations that roamed the world in ages past, and come in all shapes and sizes (from hand-held devices to whole buildings or even entire landscapes!). Knowledge of how they function or what their original purpose was are long forgotten, but they can still come in handy to those who can put to good use.
Salvaging Numenera is bound to eventually lead to adventure. At times dangerous, always unpredictable, often weird... And that's exactly what's to like about it!”
Thanks for your support!
– Team MCG
Will the updated version effect this product or is that separate from this? Thanks for any insight
Engaged with this project 20+ times 🌟
Previously backed this creator's crowdfunding project
Hello friends I ḿ reaching out here because I got a bit of an odd situation Back in July 16th got an email: "New Digital Content for Numenera: The Amber Archive on BackerKit" Among the listed items were the old Numenera PDFs AND the Boardgame (which I had added to my pledge) but when clicking on the link to redeem the game it takes me to my MCG account in the Coupons/Rewards section but the Boardgame coupon isn't there. I tried contacting support twice already (waited about two weeks in between each to give them some time) but never got an answer, not even a confirmation email. Has anyone encountered a similar situation? Have to say, in the past (few years back, Claim the Sky campaign) I also had to contact support for something else and it was great, and in general any interaction I've ever had with MCG has been as great as their products, so the current situation kinda puzzles me. I know the discord might be better to try and reach them but I don't use discord, so if anyone wants to help getting this message across to the team I'd be grateful. PS. I plan to make a large holiday shipment with a bunch of rewards I have waiting and whatever else comes by years end, so there is no rush. I'd just like to get this sorted without later time-pressure.
Previously backed this creator's crowdfunding project
Engaged with this project 3+ times 🌟
Any ETA as to the PDF copies for Numenera now that the Cypher system PDFs have been distributed for all books?
Project Update: Fulfillment Mini-update: Cypher Character Rulebook in PDF and Print
We are fulfilling the print and PDF editions of the Cypher Character Rulebook—huzzah! If one or both of these products are among your rewards, head on over to the MCG Shop to redeem your copy now (unless, that is, you are waiting until absolutely all rewards are ready for fulfillment).
Oh, and have you heard about this?
Community Leaders
Become an active participant Learn more