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A quick update on production, surveys, and logistics!
Print Hiccups
Surveys and Locked Orders
THANK YOU to everyone who has done their survey. Your radness knows no end. We're in the process of calculating shipping rates now that files are (fingers crossed) done, and that's the last piece of the pledge manager puzzle for locked orders.
If you haven't done your survey—please do! If need help finding it, or didn't receive one, please hit up [email protected] and we will get you squared away.
That's it from us for now!
PDFs Available Now
- Version 1.0 of Slime, Warp & Solder just dropped!
- Backers can download it via the link at the bottom of this update. Files will also be sent out using BackerKits distribution feature in the coming week.
- If you're not a backer, you can still buy the PDFs here, or get them automatically when you pre-order the boxset.
Printing Underway
Other News
- Check out Band-Aids & Bullet Holes, the new Wick-style action game by Sam Dunnewold. I wrote for it!
- Slugblaster goes pro-league in the trailer for Season 4 of Quantum Kickflip!
- And if you're going to GenCon, you're going to want to join the monumental Slugblaster Megagame.
Thanks, Sweeties.
- Mikey <3
Ray here with a quick update on how Slime, Warp, Solder is going. So, long story short we're pushing back our lock date to the end of April. Here's why:
Art - We still have to get some finished pieces from Jace and the rest of the team. This was sort of a workflow thing where we prioritized the writing first but got a little deep into that and now that that's mostly locked going back to art the pieces instead of working on both simultaneously. Nonetheless, we're making good progress on this and should be done by the end of the month.
Box Case - This is trickier than we thought it was going to be. Zines are very thin, and it's hard to make a structurally sound slip case with such thing things inside of it. So, we've had to go back to the drawing board. We're pivoting to a box design that can be opened up with the zines placed inside. It won't exactly be a slipcase but it'll still be really awesome. We've had a couple of rounds of back and forth with the manufacturer to make sure we get this nice and tight with the die lines. We're in draft two of this right now so stay tuned.
Also, I've begun to do a once a month update type thing over on our socials called "Around the Horn." This is where I give a general state of Mythworks with all of the things we have going on and where they are. Here's a link to the Youtube version but we're also on Insta, Bluesky, Tik Tok : @mythworkshq
Sweetest backers!
SOLDER
SLIME & WARP
WHAT'S LEFT
OTHER NEWS
- Slugblaster Skate Decks!! The new Scram Cat skate shop has FOUR boards to choose from, AND special Slugblaster grip tape. Available immediately.
- Quantum Kickflip is playing Fiasco set in the world of Slugblaster.
- MARCH RADNESS. Me and my co-designer Cass Rea are running a fun tournament to help us pick our next project. Choose your fighter, vote for victory, trash talk in the discord, and follow the twists & turns.
Stay rad,
Mikey 🍬
Wonderful backers!
WARP
SLIME
SOLDER
OTHER NEWS
- I have a Patreon (with lots of free content), including a podcast where I talk about game design and stuff I'm working on. This month I'm answering questions from the mailbag.
- Slugblaster Skate Decks!! The new Scram Cat skate shop has FOUR boards to choose from, AND special Slugblaster grip tape. Available immediately.
- The discord has put together another rad charity bundle of Slugblaster stuff. New monsters, new gear, all sorts of delicious goodies. All money goes to help teen mental health. Check it out!
Stay cool,
Mikey 🍬
Wonderful backers!
Thanks so much for your patience and your excitement. I'm excited too, because today I have something for ya!
Below, backers will be able to download the pdf for SLIME. This is a 0.99 version. You'll see a small handful of places awaiting their final art, but otherwise it's DONE.
I don't know when WARP or SOLDER will join it, but I do know that having SLIME locked down gives us a powerful template that should speed things up. I can also tell you where we're at.
PROJECT STATUS
SLIME - 99%
WARP - 85%
SOLDER - 75%
Enjoy your weekend! Oh and if you're at PAXUnplugged, make sure to stop by the Mythworks booth to say hi to the team there!
Keep it real,
Mikey 🍬
Community Leaders
Become an active participant Learn more
Project Update: A Quick Update
A quick update on production, surveys, and logistics!
Print Hiccups
Surveys and Locked Orders
THANK YOU to everyone who has done their survey. Your radness knows no end. We're in the process of calculating shipping rates now that files are (fingers crossed) done, and that's the last piece of the pledge manager puzzle for locked orders.
If you haven't done your survey—please do! If need help finding it, or didn't receive one, please hit up [email protected] and we will get you squared away.
That's it from us for now!
Project Update: Officially Released! Download now!
PDFs Available Now
- Version 1.0 of Slime, Warp & Solder just dropped!
- Backers can download it via the link at the bottom of this update. Files will also be sent out using BackerKits distribution feature in the coming week.
- If you're not a backer, you can still buy the PDFs here, or get them automatically when you pre-order the boxset.
Printing Underway
Other News
- Check out Band-Aids & Bullet Holes, the new Wick-style action game by Sam Dunnewold. I wrote for it!
- Slugblaster goes pro-league in the trailer for Season 4 of Quantum Kickflip!
- And if you're going to GenCon, you're going to want to join the monumental Slugblaster Megagame.
Thanks, Sweeties.
- Mikey <3
Engaged with this project 3+ times 🌟
Hello Folks, So the last update and 'short' say end of April was the new "pre-press" target deadline. Does that correspond to the "Finish Production" target of July 2025 in the original story timeline? And if so, does the remaining timeline length translate? So the 5-6 months from August to January laid out below would translate to October- November 2026 for fulfillment? I totally understand the balancing act of "under-promise, over-deliver" updates need to hit to inform your customers while not shooting yourselves in the foot, but at this point I think its reasonable to ask for a rough estimate on a new fulfillment date. Or even an update breaking down the rest of the components? Like are we just waiting on Slime, Warp, Solder, and their packaging? Are the GOTY edition core sets in hand? Are the tapes, koozies, and POGs done or manufactured? I had originally backed the game before you folks got hit by the "manufacturer shipped cases instead of individual books" fiasco. (I hope Mythworks got that settled in its favor, btw. That couldn't have been easy for you...). I just mention that to show that myself, and I'm sure plenty of others, are really excited about what you all are doing. And if you could just give us something a little more concrete, it would help me, and hopefully others, to balance our expectations and enthusiasm. Thanks
Project Update: Update Update: End of April Lock
Ray here with a quick update on how Slime, Warp, Solder is going. So, long story short we're pushing back our lock date to the end of April. Here's why:
Art - We still have to get some finished pieces from Jace and the rest of the team. This was sort of a workflow thing where we prioritized the writing first but got a little deep into that and now that that's mostly locked going back to art the pieces instead of working on both simultaneously. Nonetheless, we're making good progress on this and should be done by the end of the month.
Box Case - This is trickier than we thought it was going to be. Zines are very thin, and it's hard to make a structurally sound slip case with such thing things inside of it. So, we've had to go back to the drawing board. We're pivoting to a box design that can be opened up with the zines placed inside. It won't exactly be a slipcase but it'll still be really awesome. We've had a couple of rounds of back and forth with the manufacturer to make sure we get this nice and tight with the die lines. We're in draft two of this right now so stay tuned.
Also, I've begun to do a once a month update type thing over on our socials called "Around the Horn." This is where I give a general state of Mythworks with all of the things we have going on and where they are. Here's a link to the Youtube version but we're also on Insta, Bluesky, Tik Tok : @mythworkshq
Community Leaders
Become an active participant Learn more