thank you for your eagerness-- over 80% of you has already completed the backer survey to collect your addresses, shipping fees and language preference (plus any extra goodies you might want). Those of you who haven't done it yet, go check your email!
Besides showing off some of Maria's artwork for the card backs (including a little easter egg-- see if you can spot a familiar face!), we are happy to say that the final talks with our printer are over and done with. The last corrections to the files have been made, and The Roots of Soledad is finally going into print.
This was an intricate journey, where we did our best to look after every little detail as this project (and your support) wholly deserves.
After a short and belated summer break, our next step in September will be to work on the digital edition and extra goodies.
we are happy to announce that the pieces of this project have all fallen into place.
Matthijs' text has reached its final form with help from the whole team, Chiara is done typesetting and proofreading Oscar's Italian translation, and Maria has made art for the card backs and illustrated the booklet.
All the creative work is done, we are now in touch with our printers at Fabryka Kart to finalize details of the physical product and make it the best possible version of Soledad. We will keep you posted when we go into print and begin work on the final digital edition. We're happy to say we're keeping to the schedule.
This also leaves us some room to look to the future and to our next campaign, with a game that will soon rise from the murky waters of a secret pool.
Rusalka, Nick Wedig's cult gem, will once again have you shuffling cards to tell a dark tale, this time inspired by Slavic folklore. Take on the role of the titular Rusalka, the legendary spirits of drowned women. Weave dark spells, face the desperate mortals who dare beg for your help, and let their wishes dredge up the forgotten fragments of your own mortal life.
the sun here in Italy is unforgiving these days, but the scent of kapok blooms is relegated to our imaginations only as we work on The Roots of Soledad.
For the English edition, we have completed the revision of all text, for both the cards and the guidebook. It was a team effort that helped us focus on the details and keep as many inaccuracies out of the text as possible.
For the Italian edition, Oscar is done translating all the cards and is about to start working on the rules.
Meanwhile, Maria is working on the graphics to make the book richer, with additional art for the Location cards and card backs for every kind of deck.
Matthijs is setting up some demo games and spreading the word, because we want this campaign to be just the beginning. If you have any tips on places that would love to hear about Soledad, we’re all ears!
All in all, we can say we’re working perfectly according to our original schedule, and on track to go into print by the end of July.
This lets us start preparing the ground for new magic of a darker, more cryptic nature. If you hear the babbling waters, fear not: it is only the secret pool, beckoning to you. Soon you will learn more.
Here we are, back to Soledad after another convention. We got to celebrate the success you made possible at Chambercon, the chamber larp convention we’ve been running for years.
The rush was intense, and it left us exhausted, but we want to thank everyone who chipped in for this campaign. The Roots of Soledad is a labor of love and it has been heartwarming to watch it reach so far.
What happens now?
We’ll be devoting the month of June to revising the text and cards of Soledad. Our aim is to get the final details ready to print in July. We will keep you updated along the way.
Meanwhile, please check that your pledge has gone through. You have a week left to solve any payment issues and book your first-class ticket to Soledad.
P.S. If you like the art of Soledad and are currently in Italy, you might want to take a trip to Turin: Soma is starring in an exhibition titled Afluentes sul Po, inspired by our rivers and running til June 12. After watching her illustrate the magic of her own country, seeing her pay homage to our landscapes has been mind-blowing.
Only 2 hours left on Backerkit for The Roots of Soledad!
It’s been a great adventure, ever since we met Matthijs. It starts when you turn a corner because something catches your eye, and then you find yourself completely swept up in it. In the duende, that unsettling yet wonderful thrill that Garcia Lorca knew how to let himself be captivated by.
Thank you to everyone who supported us, to those who let their curiosity get the better of them, and to those who don’t yet know that the kapok flower awaits them, hidden among the Roots of Soledad.
It's true that reality can be stranger than fiction.
Thanks to your support and generosity, we will be able to develop a virtual tabletop that can handle the customizable cards of The Roots of Soledad in addition to the print-and-play and playingcards.io options for digital only. This is the first time we work on something this elaborate, but campaigns like these are meant exactly to challenge yourself to make something good-- while counting on great company.
There are less than 24 hours left before the end of the campaign. It has been a great adventure, and we want to enjoy it to the last second alongside you all.
Over the last few months, we have done our best to reach the end of the road Matthijs started charting years ago, testing Soledad over and over. We found proof of its solid foundations, and worked on the points where it could be strengthened even more.
You've always shown us you believe in the things we do, so we ask you once again to share the project with all the roleplayer friends you think might be interested in visiting Soledad. Let's gather round the black kapok tree in a day's time, and then for months to come.
thank you for your eagerness-- over 80% of you has already completed the backer survey to collect your addresses, shipping fees and language preference (plus any extra goodies you might want). Those of you who haven't done it yet, go check your email!
Besides showing off some of Maria's artwork for the card backs (including a little easter egg-- see if you can spot a familiar face!), we are happy to say that the final talks with our printer are over and done with. The last corrections to the files have been made, and The Roots of Soledad is finally going into print.
This was an intricate journey, where we did our best to look after every little detail as this project (and your support) wholly deserves.
After a short and belated summer break, our next step in September will be to work on the digital edition and extra goodies.
we are happy to announce that the pieces of this project have all fallen into place.
Matthijs' text has reached its final form with help from the whole team, Chiara is done typesetting and proofreading Oscar's Italian translation, and Maria has made art for the card backs and illustrated the booklet.
All the creative work is done, we are now in touch with our printers at Fabryka Kart to finalize details of the physical product and make it the best possible version of Soledad. We will keep you posted when we go into print and begin work on the final digital edition. We're happy to say we're keeping to the schedule.
This also leaves us some room to look to the future and to our next campaign, with a game that will soon rise from the murky waters of a secret pool.
Rusalka, Nick Wedig's cult gem, will once again have you shuffling cards to tell a dark tale, this time inspired by Slavic folklore. Take on the role of the titular Rusalka, the legendary spirits of drowned women. Weave dark spells, face the desperate mortals who dare beg for your help, and let their wishes dredge up the forgotten fragments of your own mortal life.
the sun here in Italy is unforgiving these days, but the scent of kapok blooms is relegated to our imaginations only as we work on The Roots of Soledad.
For the English edition, we have completed the revision of all text, for both the cards and the guidebook. It was a team effort that helped us focus on the details and keep as many inaccuracies out of the text as possible.
For the Italian edition, Oscar is done translating all the cards and is about to start working on the rules.
Meanwhile, Maria is working on the graphics to make the book richer, with additional art for the Location cards and card backs for every kind of deck.
Matthijs is setting up some demo games and spreading the word, because we want this campaign to be just the beginning. If you have any tips on places that would love to hear about Soledad, we’re all ears!
All in all, we can say we’re working perfectly according to our original schedule, and on track to go into print by the end of July.
This lets us start preparing the ground for new magic of a darker, more cryptic nature. If you hear the babbling waters, fear not: it is only the secret pool, beckoning to you. Soon you will learn more.
Here we are, back to Soledad after another convention. We got to celebrate the success you made possible at Chambercon, the chamber larp convention we’ve been running for years.
The rush was intense, and it left us exhausted, but we want to thank everyone who chipped in for this campaign. The Roots of Soledad is a labor of love and it has been heartwarming to watch it reach so far.
What happens now?
We’ll be devoting the month of June to revising the text and cards of Soledad. Our aim is to get the final details ready to print in July. We will keep you updated along the way.
Meanwhile, please check that your pledge has gone through. You have a week left to solve any payment issues and book your first-class ticket to Soledad.
P.S. If you like the art of Soledad and are currently in Italy, you might want to take a trip to Turin: Soma is starring in an exhibition titled Afluentes sul Po, inspired by our rivers and running til June 12. After watching her illustrate the magic of her own country, seeing her pay homage to our landscapes has been mind-blowing.
It's true that reality can be stranger than fiction.
Thanks to your support and generosity, we will be able to develop a virtual tabletop that can handle the customizable cards of The Roots of Soledad in addition to the print-and-play and playingcards.io options for digital only. This is the first time we work on something this elaborate, but campaigns like these are meant exactly to challenge yourself to make something good-- while counting on great company.
There are less than 24 hours left before the end of the campaign. It has been a great adventure, and we want to enjoy it to the last second alongside you all.
Over the last few months, we have done our best to reach the end of the road Matthijs started charting years ago, testing Soledad over and over. We found proof of its solid foundations, and worked on the points where it could be strengthened even more.
You've always shown us you believe in the things we do, so we ask you once again to share the project with all the roleplayer friends you think might be interested in visiting Soledad. Let's gather round the black kapok tree in a day's time, and then for months to come.