We've got another Community Goal for you, a great playtest report to share, and another look behind the scenes at the art of Merryshire.
Community Goal #3: The Lost & Found Board
Every village has a Lost & Found board.
Most of the notices are perfectly ordinary.
Some... are not.
For our next Community Goal, we'd like your help filling Merryshire's noticeboard with wonderfully peculiar missing items.
Perhaps someone has misplaced a cursed spoon. Or an emotional turnip. Maybe you've found a haunted sock, a ceremonial butter knife, or something even stranger.
Leave your missing item in the comments below, or post it on social media using #Merryshire and tag Pelgrane Press. We'll gather our favourite entries from both the campaign page and our social channels.
Our favourite submissions will become a community-created random table of Lost & Found notices in the final book, ready to inspire rumours, adventures, and more than a little confusion.
So... What's missing in Merryshire?
Kevin Kulp's Playtest Report
Curious what it's actually like to play Merryshire Detective Club?
Designer Kevin Kulp recently sat down to play the game and shared his thoughts on the experience, the mysteries, and what makes Merryshire feel so different from other investigative RPGs.
If you haven't read it yet, it's well worth a look.
To finish today's update, we're sharing another time-lapse from artist Janio Garcia, showing one of Merryshire's illustrations coming together from the very first sketch to the finished piece.
A huge thank you to Janio for once again bringing the villages, mysteries, and wonderful little details of Merryshire to life.
We hope you enjoy the video, and we'll be back soon with more community activities and another look inside the Riding.