Welcome to the prestigious Arcane Academy of Sorcery! In Meowchemists, you and your friends take on the roles of novice feline apprentices trying to pass your very first class: Alchemy 101. Your task is simple: brew potions as fast as you can. But beware—inexperienced magic always leads to chaotic and hilarious side effects!
In this fast-paced, real-time memory game, there are no turns. Everyone races simultaneously to flip their grid of face-down ingredient tiles, trying to match the requirements of the Spell Cards in the center of the table. Combine your memory, quick reflexes, and a little bit of magic to complete spells, survive the wacky physical challenges, and graduate with the highest honors!
- ⏱️ Real-Time Brewing: No waiting for your turn! Everyone plays at the exact same time, frantically flipping their ingredient tiles to find the right components before their rivals do.
- 🧠 Memory meets Speed: You can only flip one tile at a time. You'll need sharp memory to remember where your hidden ingredients are as you rush to complete the spells.
- 🤪 Hilarious Side Effects: Magic has its consequences! Certain spells trigger wacky physical or verbal constraints for the round, like playing with one hand behind your back, laughing hysterically, or balancing a card on your head!
- 🃏 Wildcards & Quick Matches: Shout the spell name and grab the card to score points! Use your wildcards wisely to snatch that crucial spell right out from under an opponent's nose.
- Set Your Station. Every player shuffles their 15 ingredient tiles and places them face-down in their player board. Reveal the respective Spell Cards in the center of the table.
- Frantic Flipping. Ready, set, go! Everyone plays simultaneously, using both hands to flip one tile at a time to find the exact ingredients required by the center Spells.
- Cast the Spell! When you find the right ingredients, shout the spell's name and grab the card! Leave the used ingredient tiles face-up in your grid for future rounds.
- Survive the Side Effects. Watch out for magical mishaps! You might have to play the next round with a hand in the air or speaking gibberish. Reach 17 points first to trigger the finale and win!
Taking you there now...
Please don't reload the page