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Dragon Kings for Dungeon Crawl Classics

Dragon Kings for Dungeon Crawl Classics

From Timothy Brown, one of the original creators of Dark Sun®, comes Dragon Kings®—the spiritual successor to Dark Sun. Enter a dying world of savage fantasy, ancient powers, and brutal adventure, now brought to the DCC RPG by Rugby-Melee Games!

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🔥 48-HOUR EARLY BACKER BONUS! 🔥 Back within the first 48 hours and receive an EXCLUSIVE Wizard Spell and Sarhak Power when the campaign ends! These will be available only to our first 48-hour backers, so follow the campaign now and be ready when the gates to Khitus open!


DRAGON KINGS RETURNS TO THE OLD SCHOOL!

Dragon Kings is back, and this time, Khitus is coming to Dungeon Crawl Classics!

From Timothy Brown (Dark Sun, 2300AD) and John Watson (TORG: Eternity, Dungeon Dwelling Creatures), with support from legendary creators including Troy Denning, Dragon Kings for Dungeon Crawl Classics brings the savage world of Khitus to the DCC ruleset. 


Khitus is a world approaching its final days.

The Dragon Kings once ruled as benevolent, god-like caretakers, guiding civilization through the dangers of a brutal world. Then they left.

Now the people of Khitus are alone.

Civilizations struggle to survive beneath a merciless sun. Ancient powers stir. Sorcery corrupts everything it touches. Iron itself is doomed to decay. Beyond the walls of civilization, the land is just as eager to kill you as any monster.

The Dragon Kings are gone.
What happens next is up to you.





Dragon Kings for Dungeon Crawl Classics expands DCC

  • New Races | Classes
  • New Powers 
  • New Hazards 
  • New Mechanics built specifically for the dying world of Khitus



PEOPLES OF KHITUS





Insectoid warriors who guard the secret of Megha Stone, a mysterious metal with properties found nowhere else on Khitus.




Powerful reptilian humanoids only recently welcomed into the civilizations of Khitus, and still regarded with suspicion by many.`



Massive elephantine centaurs whose incredible strength allows them to crush enemies beneath sheer muscle and fury.



Small, agile, monkey-like humanoids at home among the treetops. Many share a special bond with the Sanid, enormous birds that soar above Khitus.


Deadly assassins who conceal razor-sharp shards within their own flesh, turning their bodies into hidden arsenals.


Wielders of extraordinary psychic abilities capable of bending minds and unleashing devastating mental powers.




  • Sorcery's Wrath: Magic on Khitus is dangerous. A wizard's spell can corrupt more than the caster. It can twist allies, innocent bystanders, and even the land itself.

  • The Iron Virus:  Iron is dying. A supernatural plague attacks weapons, armor, tools, and anything else forged from the metal, making survival, and reliable equipment, far from certain.

The desert heat is only the beginning.

Land storms. Dust wells. Mud geysers. And countless other environmental hazards turn every journey across Khitus into a battle for survival.`

And the world remembers what you do.

Desperation is a new mechanic that tracks the consequences of the characters' actions, and their failures to act. As desperation grows, the environment becomes harsher, enemies become more dangerous, and Khitus itself seems to turn against them. 



The Dragon Kings have abandoned their world.
Now it's your turn to survive it.


 Back it today. Help bring Khitus to your group!

There will be both physical and digital copies of the books available during the campaign.

 
 
Dark Sun is a registered trademark of Wizards of the Coast.

Dragon Kings is a registered trademark of Timothy Brown.

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