Seasons of Magic: a tabletop game of kind witches

Seasons of Magic: a tabletop game of kind witches

Seasons of Magic puts players in the shoes of young witches on a journey to heal the land and people's hearts. Guided by their familiar spirits, these witches will discover just how much they're willing to sacrifice for the sake of a better world.

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user avatar image for Sam Robson
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1 project fulfilled since 2026

Launching

February 2027

๐Ÿงน๐Ÿง™๐Ÿผโ€โ™€๏ธ๐ŸˆGrab Your Familiars & Pack Those Potions...

โ€ฆbecause Seasons of Magic is on its way! Gather your pals (3 should do the trick), build your coven and set out on your own bittersweet journey of grief, healing and hope. You'll meet wicked witches with broken hearts, witchfinders full of bitterness, and nature spirits struggling to deal with a changing world. What will you sacrifice to save them all? 

Three familiars, by Vagelio Kaliva.

 

๐Ÿ”ฎ ๐Ÿˆโ€โฌ› ๐ŸŒ™ How Does it Work?

Each witch has 20 skills with a value between 10 and 65. Players confront challenges by rolling a pair of ten-sided dice to generate a number between 1 and 100. If the number rolled is equal to or lower than their character's skill value, that witch overcomes the challenge before them. If the number rolled is higher they face an additional challenge or complication on their path to success. 

And where would a witch be without their spells? Potions, incantations, enchantments & rituals bring supernatural solutions for those in need. Call down the rain for a desperate farmer or swap places with a child stuck in a tree! 


โœจโ›ฐ๏ธ๐Ÿฆ…What can I Expect?

  • 200 pages of award-winning game design and high quality artwork
  • Classless rules to create your own witch and familiar however you like 
  • Simple core rules with optional bonus rules to adjust the difficulty and complexity to your satisfaction

Joint Winner of Chaosium's 2024 BRP Design Challenge!



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