Sasquatch Games
CREATOR
18 days ago

Project Update: Sent to Print - Shipping Coming Soon and Breaking Down the Cost of Business

Hello everyone,

All backers' materials have now been sent to the DTRPG printer and will ship as soon as they come off the press! This means as little as 1 week for most American and UK region backers and 2-3 weeks for the rest of the world.

Thank you again for the support and patience. This time around was harder, not because of the amount of work that went into GLIDE 2, but because of the cost to get this to everyone in the end. Shipping and printing have skyrocketed for me in Canada, even when using print-on-demand services. I'll need to rethink how I can get games to people or increase prices going forward. I thought $25 (CAD) for an indie game is a lot, but it is honestly way too little.

Here is a brief breakdown of the cost to get GLIDE 2 into people's hands (all prices in Canadian/CAD):

The project raised $6,300, which came to about $5,500 after fees and dues.
Funds raised for shipping and add-ons sit at just over $3,500 Canadian.
Total raised: $9,000

Artwork cost me about $3,000. This was an expected cost but still a lot for a small project (and do spend a lot on artwork in my games).
Total expenses for printing and shipping hit over $5,000 Canadian. A lot of this is due to weak currency conversion and a recent price increase on DTRPG.
Print-proofs, shipping, and other miscellaneous expenses sit at $300.
Total expenses: $8,300

What this means is that once I pay taxes, I will have made a loss on the project and must skip paying myself for the time I spent working on it (hundreds of hours). This may come across as complaining, but this practice is just not sustainable and really turns me away from doing more crowdfunding as I fear backers won't be interested in $35+ (CAD) games, plus shipping.

I have a lot more thinking and research to do on this, but future Sasquatch Games publications may go direct to print-on-demand or offer a voucher for backers to pay their own shipping costs (as it is probably cheaper for them than for me).


Anyways, I hope that everyone enjoys GLIDE 2 as much as I enjoyed making it. The project was something really special, and I hope it brings more players into the solo-TTRPG space. 

Enjoy,

- Cody (Sasquatch Games)
user avatar image for Sasquatch Games
11
Share

Share

Twitter

Bluesky

Facebook

Copy Link

Edit
Comments 11
Loading

Confirm