Ponyfinder Primal Thunder

Ancient Everglow awakens. Dragons, primal ponies, yaks, gnolls, and more become playable forces in Pathfinder(2e) and Dungeons and Dragons 5e. Back now and be among the first to run these mythic survivors.

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Silver Games LLC
5 days ago
It Approaches, the Water Trembles
Did you see that? The water shaking in the glass?

They're almost here! 9 days away.

How about a peek at the saurians, a new pony tribe:


The Saurians


There Are No Forced Brands


Ponies of this tribe do not, by default, have any brand on their back ends. Their destiny is theirs to forge. Some may choose to draw or have someone else draw something on them, but that is their choice, and not one mandated by divine grasp. The Author does not have a hold over this tribe in the way it so tightly grips other ponies.


This gives them freedom of another sort. To mark themselves is an act of rebellion against what has become the norm in pony society. They may decide what their purpose is, and change their mind after making it. They expect few to challenge them on this entirely personal decision, and most find it strange how strongly other tribes take theirs, foisted upon them as they are.


Appearance


Dinosaurs come in a staggeringly wide variety, and so do saurian ponies. As a spirit tribe, their physical tribe determines the gross facets of their build and features. A pegasus saurian would be a reptillian pony with wings that may be leathery or quite brilliantly feathered. They would have teeth, no matter the physical tribe, capable of tearing into meat or vegetation with equal pleasure.


Their tails tend to be thicker, with feathers adorning them instead of hair, but the feathers are not dissimilar to that which one might find on a griffon's tail. Compared to non-saurians, they tend to have more extremes of weights going towards very heavy or very slender, especially if they are meant to be air or waterborne.


Life of Saurians:


Though saurian ponies regard their wards as beloved family, they understand that they can't have a new generation there. When it comes time for saurian ponies to consider such, this action tends to be initiated by the male, with males having brighter and more colorful marks to show off their fitness and properly impress females. Being sapient, the female can actually reject him (and maybe even for not being pretty enough or any number of reasons).


The two produce an egg that is tended by the female. The male remains close by, but has little involvement in raising the child, only the production of it. Despite this, the male never wanders far until the child is grown. If the female suffers injury, illness, or calamity, the male will protect them. This lasts long into adolescence for both the male and his child.


When the child is fully grown, the male may choose to try again, or leave to find a new mate. The saurian pony child will go on their own path, and will rarely stay with either parent. Their education is considered a communal act, with any saurian pony available to be asked about how they perform their various trades. They learn as they ask, but often this is a very different experience than what they are naturally inclined to.


Freshly emerged from their first nest, the saurian pony seeks a place to belong. Fortunately, their community may be an easy way out. Females, in particular, are welcome to find a place to work closeby and simply begin applying their hooves directly to things needed within view. Males are more pressed to go find another community. This spread of vitality keeps their lines strong, but at the end of the day, they can choose to stay where they were raised.


Other communities of ponies, if one is near enough, don't think too hard on an incoming or a saurian that decides to stay or go. Only the most well-learned of their kind even know the struggle a young male might face, but they're often not questioned on it either. The community simply takes them in, or lets them leave without much hassle. One doesn't just turn away a pony that knows how to work, and so long as they're not trouble, the extra hooves are welcome.


In any event, unless a saurian pony remains transient, they will usually form thick ties with their community, wherever it happens to form. Showing their skills to the best of their ability, to make the community they are a part of better comes naturally, but so does irritation if others seem to fail at this one vital task. This leads the tribe into some difficulties with more independent communities that believe in self-reliance over communal collaboration.

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Post comments, questions, and other such below, we have our eyes open. The 10th! Be ready!

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Silver Games LLC
about 1 month ago
Start Date (changed)
The logo of Primal Thunder, with a dinosaur and dragon on the left and a yak and pony on the right.
I just got an email, yay! We get to join Printopia, neat.
Bad side, they have a specific start date, and we're now on it.
September 10, 2026 at 10:00 AM PDT.

That is now our starting time. Prepare your mounts, for we will stampede then. Put all and any questions below for us.

I feel I owe something, so how about playable Star Bears? They'll be in this:

Big Mao Subraces(5E)


Star Bear

Sky Gazing. Your strength starts without its usual increase from Big Mao. Your Constitution increases by 1.
Star Reading. Your armor class is not increased by 1, You are trained in Perception.

Big Mao Heritages(PF2)


Star Bear
Those who gaze at the stars, but have not yet fallen victim to them. They begin with the Extra Lore feat(fortune telling) and guidance as an innate occult spell.


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Silver Games LLC
about 1 month ago
Early bird Award
Those who join early get a free($0.25) PDF of the original Ponyfinder, to hit the ground running. If you don't have it, a fine chance to nab it with whatever tier you nab other than the $1 tier.

Speaking of, there are many tiers with limited amounts. We can only fit so many characters on the covers of the book, for instance, and only so many art pieces of bold explorers, or those explored, are available.

While we were at it, made some stretches for number of people that join up with us. We'll worry about cash stretches when we hit the primary goal.

We go live on the first, but you can get in early.
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Silver Games LLC
2 months ago
Shifters

Druid Circle: Circle of the Shifting Form (5E)

Druids of the Circle of the Shifting Form draw their power not by fully surrendering to transformation, but by holding themselves at the threshold, only adapting the parts they need. They learn to let the magic of the natural world flow through them in fragments. Hardening their skin like bark, coiling muscle like a serpent, or striking with the sudden precision of a hunting beast. This magic is not a single form, but a constant adjustment, guided by instinct and refined through practice. They don’t just turn on one animal, but on the properties of many at once.
In the world, these druids are often wanderers, scouts, and protectors who must respond to threats that change as quickly as the environments they guard. They are found at the edges of wild places, where adaptability is the difference between survival and eradication. Some act as wardens who defend their territories against encroaching dangers, while others serve as hunters of unnatural creatures, tracking and overcoming foes that cannot be faced with a single approach. 
Within a group, a druid of the Shifting Form fills the role of a flexible front-line combatant and problem solver. They move between offense, defense, and mobility as the situation demands. By drawing out qualities of different beasts, they better respond to the many diverse threats they face. 

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Shifter (Druid) (PF2)

Some followers of primal way eschew focus on ancient words and motions in favor for more immediate ones born in flesh and bones. Shifters are druids that hone their entire body, and all it can be with primal magic, as the key solution to the many problems that life gives them.
Like other class archetypes, you can take this at first level, but must take the shifter dedication feat on reaching second level. You must also qualify for this feat (be a druid)

Prerequisites: You must be a druid.

Shifter Adjustments: Your spellcasting is bounded, causing you to gain far fewer slots at a time, like a magus or summoner.

Your skill at unarmed attacks becomes expert at 5th and master at 13th level.
Your proficiency with primal spellcasting increases to expert at 9th and master at 17th level.
Your proficiency with unarmored defense increases to expert at 11th and master at 17th level.
At level 5, gain critical specialization with unarmed attacks.
At level 13, gain weapon specialization.
At level 1, before you take the feat, you gain Deception as a trained skill. If you are already trained in Deception, become trained on one other skill of your choice. When initiative is rolled, you may, as a free action, use the Shift(shifter dedication) action.

You do not gain a druid circle. You are a shifter, and that's good enough.

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A new subclass coming for two game systems to you! The shifter allows you to master your form instead of copying others.
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Silver Games LLC
3 months ago
Not All Gnolls

The Ishkode Gem Gnolls


The Land of Fire


Named after the modern Gnollish word for fire (The Ishkode Gem Gnolls saw little reason to distinguish themselves at their apex in ages past), the Ishkode Gnolls have earned their nickname by leveraging a land many ponies still find inhospitable to a degree that would seem unfathomable to many. Embracing the inherent death and rebirth that comes with living near a major, almost constant epicentre of volcanic activity has produced many benefits that Gnolls of all kinds reap the benefits for, even long after Apep wrought ruin upon The Scar of The Sun.


The Ishkode Gnolls boast not only a resistance to toxins from an atmosphere full of volcanic smog as well as natural resistance to temperatures that would cause heat stroke in lesser Gem Gnolls, but they are also uniquely adapted to the life that living in a city entails, working harder with their paws than most Gem Gnolls would themselves, and using their skills to trade with powerful dragons who shape their society almost as much as gods themselves.




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Silver Games LLC
3 months ago
The Curse of the Author

The Author's Curse

This is far from proven, but is a tale shared among dragons where lesser beings cannot listen. They say that when the Author came, that human that meddled with the very destiny of the land, she was not ignorant of dragons. How could she be? She had to know they were there. She had to know they were a real threat to any of her creations.

They were there before her. They would be there beyond her. Was she truly a god? It barely mattered as far as they saw it. Her effect, they argue, was powerful enough that she may as well have been, even if she may have long ago perished. When she wove the fabric of the land and began to create creature after creature, she began to warp the very fabric of destiny itself.

The dragons were affected, they had to be. They were rooted in the very origin of the world itself, and with its warping, they were bent off their original path. Some say this is why dragons lost their signature colors. Why else would a blue drake belch fire and a purple one rain lightning? With her touch, they were primed, and their current condition is placed at her feet. A troublesome human, making change all too quickly.

Typical.


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