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Why We Fight - a solarpunk narrative TTRPG

Why We Fight is a 1-5 player narrative TTRPG where you play a crew of eco-punks fighting fascism to build a brighter, greener future. But most of all, it’s about learning about each other, and the things that drive us to make change.

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Latest from the Creator
Stop, Drop & Roll
about 14 hours ago
July Update - Surveys & Digital Previews!
It's Rhi here, back with another update! While it's technically august now, we're hoping to release another short update at the end of the month containing some ✨preview PDF...
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Stop, Drop & Roll
about 2 months ago
June update
Hey folks, Rhi here! I'm going to start this update with a little game of good news bad news... Good news: We've been polishing the book, fine-tuning some of the beefier me...
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Stop, Drop & Roll
3 months ago
Why We Fight - May Update!
Hey Ecopunks! It's May and we're back with news on Why We Fight! This first post-campaign month has been a lot of planning, organising, and recalibrating. That last one is ...
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Stop, Drop & Roll
4 months ago
The campaign is over! An incredible 456% of our goal raised!
Hey everybody! If you're reading this, you're likely one of our 428 new favourite people! With your help, we've got the funding to make Why We Fight a reality, printing runs ...
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Stop, Drop & Roll
4 months ago
⌛ The final countdown!
It is hard to believe we've only got 23 hours left of this campaign...  The whole team is both relieved and a little sad that this will be over! Sharing this project, talkin...
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Stop, Drop & Roll
4 months ago
Not one, but TWO amazing Actual Plays showing off Why We Fight!
Hello everybody, this is Laurie here reporting in from within the fort of cardboard boxes that contains our yet-to-be unpacked belongings! That's right, we've just moved hous...
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We stand in the ashes of the old world.

An anti-fascist TTRPG about creating a solarpunk future, Why We Fight will have you build your Crew of 4 characters from the Community Alliance, a growing movement of eco-punk communities creating a world where nobody has to “earn” their right to live. Discover a world of fresh starts, vibrant communities, and a natural world untamed as you travel through rewilding lands, safe-guard people and nature, and push back against the White Fist, a fascist militia trying to force people back into their dystopian society.

Learn about your Crew with emergent character creation, and see how their hopes and desires empower them to overcome the challenges they face, with co-operative focused gameplay rewarding creativity and working together.

Why We Fight Features...

  • Play alone or with friends in a system designed for solo and up to five players.
  • A fast-paced narrative survival system where your characters are shaped by the situations they face.
  • Tactical combat and lightning fast, co-operative encounter creation that adapts as you do.
  • A simple-but-expansive community building system for creating a future-tech inclusive society where nobody goes without.
  • A push-pull game of guerrilla resistance where the bonds between characters are what make the difference between life or death.
  • Built-in unfolding narratives and player facing text, perfect for solo or GMless play.
  • Make a difference at your own pace with One-Shot and Campaign versions with variable lengths.
  • Designed for zero-prep, fast setup and play, whether at conventions or your kitchen table.