Updates

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PROJECT UPDATE
Table Cat Games
CREATOR
24 days ago

Project Update: Savage Worlds Version Coming Soon and More Update Goodness

Greetings Street Wolves! Here's our latest updates.

Progress

Art Wolf Nataly is working on the final piece of art! It's looking like that it will be done by the end of next week. We're now very close to putting all the art in the book and being able to release it!

Once the Savage Worlds version is out, then I'm working on the system agnostic version. After that, the VTT.

I apologize for the delay. I hoped to have Heart of Glass out by now, but it'll be worth the wait.

If you are getting a physical tape: I've been working on physical tape duplication and I've run into some technical issues. Fear not! I don't want to hold up your rewards longer than necessary when they're due to be shipped. So if I can't get the issue resolved in a timely manner (by the time the book is printed), I plan on mailing you the tapes separately at no extra charge. 

A New Play Through

I wanted to let you know that I've started another play through of Heart of Glass. This time it's to test another, upcoming version of Street Wolves using the Year Zero Engine.

I'm writing recaps of the play through on the Table Cat Games blog. Yes, it is for a different system than Savage Worlds, but I'm focusing on the story and less so on anything mechanical, so it pretty much applies to all versions of the scenario. The recaps also contain  design thoughts where I explain certain decisions I made along with some other bits of info, so hopefully it is helpful for when you run it!

You can find the recap of the first session right here. There's already two parts to read at the moment, with more coming soon. Warning: There's major spoilers. If you're a player, stay away.

Best of all, this play through gives me the opportunity to run it out of the book, to live test and double check for any pesky errors and typos before we go to print. 

This is the first time I've run Heart of Glass with all the hand outs, recordings by Meghan Caves, and character art. The players have really enjoyed the game and the extra stuff, and I think you will too. 

Surveys

Did you fill out your survey yet? If yes, you rule! If you didn't, please go ahead and do that, so I can get you your stuff when everything is ready. 

More Updates

I try to keep you informed here of goings on, but for more frequent updates on Heart of Glass and all that's going on with Table Cat Games, please consider following me elsewhere: Bluesky, Threads, Table Cat Games Discord, the Facebook page, or the Table Cat Newsletter .

Project Checklist

  • Heart of Glass PDF (Savage Worlds)  - 99% Complete, waiting on final art.
  • Heart of Glass Print Edition (Savage Worlds) - Waiting on Final art.
  • Heart of Glass PDF (System Agnostic) - Upcoming
  • Heart of Glass Foundry VTT Module - Upcoming
  • Heart of Glass Cassette Tape - Upcoming

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PROJECT UPDATE
Table Cat Games
CREATOR
2 months ago

Project Update: Progress Report!

Greetings Street Wolves! We've got some updates for you: 


Progress

While we're a tiny bit out from where I'd like to be, but not much. The proofreading was recently finished. The only thing we're waiting on for the book is the final art. Nataly is on it and she should be done in a couple weeks. She's working on a couple character portraits, an exterior of an important location, and a set piece type of illustration. Once I get all the art in, it's going into the book and we can do a pdf release and looking at the physical release.

Once that's done, it's onto the system agnostic version, the VTT, and making the tapes!

I can't wait for you all to get Heart of Glass. I'm so excited about the release that I'm going to run it again for some friends!

Surveys

Did you fill out your survey yet? If yes, you rule! If you didn't, please go ahead and do that, so I can get you your stuff when everything is ready. We're at 92% completion which is great, but it could be better!

Also there have been a couple of cards declined, so double check that your payment went through. 

More Updates

I try to keep you informed here of goings on, but for more frequent updates on Heart of Glass and all that's going on with Table Cat Games, please consider following me elsewhere: Bluesky, Threads, Table Cat Games Discord, the Facebook page, or the Table Cat Newsletter (sign up on the home page).

Project Checklist

  • Heart of Glass PDF (Savage Worlds)  - In Progress! Final art coming in soon.
  • Heart of Glass Print Edition (Savage Worlds) - PDF needs to be finished first
  • Heart of Glass PDF (System Agnostic) - Upcoming
  • Heart of Glass Foundry VTT Module - Upcoming
  • Heart of Glass Cassette Tape - Upcoming


Other Table Cat Games News



Shadow in the Stars is Coming Soon.


I previously announced the next game was Shadow in the Stars, a solo rpg where you take on the role of a pilot in a mission of destruction. It's inspired by vintage video games and Atari box art and it features starship combat, journaling, and tough choices.

The Kickstarter pre-launch page is up now, so please follow along. You'll be the first to know when it's live, get some cool updates, and help ensure a successful campaign!

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PROJECT UPDATE
Table Cat Games
CREATOR
3 months ago

Project Update: Surveys Coming Soon and Progress Updates

Greetings Street Wolves! We've got some updates for you: 

Surveys Are Coming Soon!

I've gotten really far in layout and writing, so I took some time to set up all the behind the scenes stuff on Backerkit. That means I'll be sending out the surveys soon. The first round is some smoke tests to make sure everything is working out okay. So if you get a smoke test survey, please fill it out in a timely manner! Once the smoke tests are done, then everyone gets their survey.

Progress!

Since the last update I finished my editing and have handed off the book to proofreader J Boone Dryden who returns to Table Cat Games. J Boone worked on Street Wolves: Turbo Edition, so it's great that we have him on board again. 

We're still dealing with a bit of a delay with art as Nataly is very busy (and living in Ukraine), but we're still on track for our Q1 release. There's nothing critical that is missing at this point, but some really nice to haves are are in her list.

More Updates

I try to keep you informed here of goings on, but for more frequent updates on Heart of Glass and all that's going on with Table Cat Games, please consider following me elsewhere: Bluesky, Threads, Table Cat Games Discord, the Facebook page, or the Table Cat Newsletter (sign up on the home page).

Project Checklist

It might be helpful to have a running list of all the parts of this project, so let's outline them here:

  • Heart of Glass PDF (Savage Worlds)  - In Progress! In proofing stage. 
  • Heart of Glass Print Edition (Savage Worlds) - PDF needs to be finished first
  • Heart of Glass PDF (System Agnostic) - Upcoming
  • Heart of Glass Foundry Module - Upcoming
  • Heart of Glass Cassette Tape - Upcoming

Other Table Cat Games News




Get a Fun Adventure and Help Ukraine!

Don't miss out on the "The Ultimate Red Rumble." It features the Street Wolves helping a Ukrainian wrestler rescue his family and joining him in a wrestling match where Team USA faces off against team USSR.

The adventure is Pay What You Want with 50% of the proceeds are going towards humanitarian efforts in Ukraine. As of this writing we're JUST shy of our $50 goal!

So please consider paying just a little bit for this one. The people of Ukraine have been hit really hard this winter and their freedom and survival is a cause I believe in. And Street Wolves artist Nataly who is working on Heart of Glass is Ukrainian! The other 50% of the proceeds are earmarked to pay her for more art, so all in all it's a win win for everyone involved.

It's available one Drive Thru RPG and itch.io.

And a big thank you if you've already purchased the adventure!



Our Next Game is Coming...

While not Street Wolves or Savage Worlds related, I'm happy to announce my next game I'm working on is Shadow in the Stars. It's a solo rpg inspired by Atari game art (if you couldn't have guessed by the cover). Travel deep into enemy sectors with one mission: destroy the enemy home world. As you battle your way through powerful enemy defenses and cosmic hazards you also face intense stress that threatens to shatter your mind. Recover lost memories and make shocking discoveries about yourself and the universe around you. Will you get the high score, be vaporized by enemy fire, or have a total stress collapse? 

The Kickstarter pre-launch page is coming soon, but in the meantime you can sign up to the Table Cat Newsletter to get a heads up with updates on it and to know when it launches.


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PROJECT UPDATE
Table Cat Games
CREATOR
4 months ago

Project Update: Progress Update and Street Wolves News!

Buckle in Wolves, we have some new updates!

Progress!

All the writing is currently in the layout and I moved onto creating graphic assets such as blueprints (which can act like maps) and handouts. This release is the most blueprints/maps I've ever had to make. And there's quiet a few handouts as well. 


Here's some sample page spreads. Sorry, most of the text is blurred out, it needs editing and proofing. Speaking of, I think I have one smaller map that I have to finish and then I'm going back and editing my draft. And then after that it goes to the proof reader!

One big news update is Meghan Caves recorded all the lines and did production work on the audio logs. They sound awesome! I can't wait for you to hear them. 

As for the art, there's a bit of a delay with it as Nataly is very busy, but we're still on track for a Q1 release. At least digitally. I may put out a Beta version that's missing some art so you can get an early look at it, but we'll play that by ear. 

More Updates

I try to keep you informed here of goings on, but for more frequent updates on Heart of Glass and all that's going on with Table Cat Games, please consider following me elsewhere: Bluesky, Threads, Table Cat Games Discord, the Facebook page, or the Table Cat Newsletter (sign up on the home page).

Project Checklist

It might be helpful to have a running list of all the parts of this project, so let's outline them here:

  • Heart of Glass PDF (Savage Worlds)  - In Progress! Entering editing and proofing soon.
  • Heart of Glass Print Edition (Savage Worlds) - PDF needs to be finished first
  • Heart of Glass PDF (System Agnostic) - Upcoming
  • Heart of Glass Foundry Module - Upcoming
  • Heart of Glass Cassette Tape - Upcoming

Other Street Wolves News

While I have your attention, I want to point out two recent Street Wolves news items:



Street Wolves Case Files 001: The Ultimate Red Rumble

A new Street Wolves adventure, "The Ultimate Red Rumble" is out now. It features the Street Wolves helping a Ukrainian wrestler rescue his family and joining him in a wrestling match where Team USA faces off against team USSR.

The adventure is Pay What You Want and 50% of the proceeds are going towards humanitarian efforts in Ukraine. They've been hit really hard this winter, and their freedom and survival is a cause I believe in. And Street Wolves artist Nataly who is working on Heart of Glass is Ukrainian! The other 50% of the proceeds are earmarked to pay her for more art, so all in all it's a win win for everyone involved.

It's available one Drive Thru RPG and itch.io.



Street Wolves Dead Hand Foundry VTT

The Dead Hand campaign is now available for Foundry VTT as an adventure module! The Street Wolves are in a race against time with the fate of the world hanging in the balance.

I put this one together to learn how to make an adventure module in Foundry, which is important for Heart of Glass, since there's going to be a Heart of Glass Foundry module. Now that I've had that experience, when I make the Heart of Glass version it'll be easier and quicker to do!

It's available one Drive Thru RPG and the Table Cat Shop.
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PROJECT UPDATE
Table Cat Games
CREATOR
5 months ago

Project Update: Progress Update: Writing

Hello all! It's been a bit since I've updated. There's been a whirlwind of activity at Table Cat Games and now that we're beyond the holidays and some big projects ended, it's time to update on Heart of Glass!

Progress!

About 95% of the text is in layout. My original draft of Heart of Glass was pretty quick to add since I had written a lot of it out already. The slower parts have been adding in more details and a few "side quests" that weren't in the original version and also some parts that I had noted that I had missed in during play testing.

I'm not sure if page counts are important to you, but it's looking like it will be around 60 some pages at this point, which is a bit shorter than Dead Hand for Street Wolves, but still pretty meaty.

What's mostly left for writing are some bits on the new faction and all the character stats that need to go in. So a lot of fiddly stuff. After that it's reading it through a bunch more times and then sending it off to the proofreader.

For those of you who got the system agnostic version, the plan is to get the Savage Worlds version all set and then work on system agnostic by stripping out and altering what needs to be stripped out and altered.

But anyway, not a lot to show visually, but we're making progress.

Speaking of visually, I'm making notes as I finish up writing for art I need to commission from Nataly (and stuff I need to make like maps). I'm hoping to pass the commissions over soon.

There's no timeline yet on a release date, but we're still shooting for Q1 of this year.

Music
I thought I'd share that I put together a playlist on Spotify of music I'm listening to while working on Heart of Glass. If you'd like to listen to it or recreate it in your favorite music player, you can find it here

More Updates

I try to keep you informed here of goings on, but for more frequent updates on Heart of Glass and all that's going on with Table Cat Games, please consider following me elsewhere: Bluesky, Threads, Table Cat Games Discord, the Facebook page, or the Table Cat Newsletter (sign up on the home page).
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