The seventh of issue of the first Draw Steel Magazine.
It has two quests, a pack of encounters to help your friendly local innkeeper, an adventure, and 30+ perks.
THE BLACKSMITH'S GUILD - THE FIRST EVER DRAW STEEL MAGAZINE ENTERS A NEW YEAR. We have successfully completed one year of issues for The Blacksmith's Guild. It's time to take some bigger swings. With issue #7, we start an adventure path. Each issue from seven to twelve will have a chapter of the adventure that covers all of echelon 2.
War Dogs in the Woods (a quest for 1st-level heroes)
Perks! (30+ new sparks for heroes)
Legion's Fall (an adventure for 2nd-level heroes)
Help the Innkeepers (a collection of encounters to help your friendly neighborhood innkeepers - comes with new treasure)
The Need of Many (the beginning of The Glass Spark adventure path; a lone memonek crashes with her spaceship in Vasloria and the heroes are swept up in a Timescape spanning adventure)
It all started with a post in the MCDM discord. Four fellow nerds wanted to join me on my crazy idea of making a Draw Steel magazine in the mould of the old Dragon and Dungeon magazines.
So, we created a server and got on with it. I am eternally grateful to Max Falcon, Paul Ligorski, Tamwin Le’Feur, and Harmonic Hewell. They believed before there was any evidence. We worked hard, we played hard, we were elated to get our first royalties, we disagreed, we worked late into the nights, we panicked about missing deadlines, but in the end we did it. And let me tell you folks, it was all worth it.
With the release of the first issue, came a real surprise. Two days later, I got the first pitch for an article from Anna Lee. And we were off. That’s the goal folks. I was very excited to read and use all the different creations from the community and thought, “What if…what if I could make a platform to showcase these works? I could spend some money to buy stock art, learn as much layout as I can, make these articles look polished, and present it to the community. I am sure the authors will be encouraged to create more when they feel the satisfaction of seeing their work presented as a product.” After one year, that is still the goal.