Tabletop Time
CREATOR
27 days ago

Project Update: Campaign Progress!

Greetings Backers!

First and foremost - Thankyou so much for your patience - For those following along the Tabletop Time Journey, you might know some details - for those who have just backed this campaign in isolation, ill be brief!

I returned from a month of paternity leave with a new baby, returning to launch and manage this campaign - During this period, I learnt that the company (The youtube side, this doesn't effect this campaign or minis) was basically downsizing. I had to learn how to edit videos, and manage a workload that condensed three peoples jobs into one. As I strove to push and work and get the best outcome possible for the campaign, we did it, we got a great result and got over the line... And then - Well then I basically collapsed. I took a week off, then have been getting into the swing of as mentioned, learning the ropes of doing everything myself.

With that all said up front - It has been constantly in my mind that we needed to provide updates and make progress on the Sisters, but without news what could I possibly say?

So what is the update?
I have just launched the 'pre order' store, which is basically late backing. Hopefully this will raise enough funds to cover stripe fees, backerkit fees and unpaid pledges. (Launching it was a priority) - I will soon be launching surveys, these are a formality, and will just ask some data gathering information about our direction. 

Patrick is finishing the heavy sisters second unit, the honor/spireguard. We produced some more concept art to detail some alternate backpacks as well as their helmet design.

I wont pretend models are imminent, but I hope we will be able to get some minis out in about a month which should cover the bulk of the launch offering, but no stretch goals. It is possible Patrick will not be finished the honor guard by then, but while we would love to drop them all together, if it looks like the Spire Guard will delay the rest too much I wont wait as I cant wait to see you all printing and painting.

Midwives

The midwives were one of the non negotiable units Jenn was desperate for - Inspired heavily by the Bene Gesserit from Dune they were a cool concept that needed to be fleshed out into an actual unit. We discussed these in detail in a previous update - Blood Mages and Medics - but we wanted to share some pose references and concept art to give a taste of what the miniatures 'vibe' will be trying to capture.




The top middle pose is one I am particularly excited for. When designing them I asked the question "If Vampiric sisters can regenerate, why do they need a medic? Inspired by games like Vampire the Masquerade, I realised the Sisters must have a limit on their supernatural powers, a resource that drains - A Sister can be killed if they suffer more grevious injury than they have the blood to heal. Or if they loose too much blood too quickly. So what is that? Well it is a horrifically injured sister, legs blown off, being injected with an infusion of extra blood. Why? So she can regrow her limbs, deadpool style. Yeah. These Sisters arent messing about. 

Will have more updates soon! Thanks everyone
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