Hi Everyone,

Welcome to the table! I'm your GM, John "Wizard Is The New Cool" Merritt.

Today we are going to be rolling up our new characters.

First take a D17 and Roll It. If you don't have one, A D20 will work but every number between 18 and 20 will be ignored.

That number is your Character Little One. Use the chart in your Adventurer Manual on page 12. If you don't have that, pick randomly.

Now take a D13 and roll that. If you don't have that, take 13 pieces of paper and write 1 number on each correspondin  with numerals 1-13. Next, crinkle them into balls and throw them down the hall. The first one your cat picks up and puts directly into your hand is now your class.

If you're cat is obstinate and ignoring you for being gone to the grocery store for 20 mins, a random class of your choice is fine as well.

Now, let's introduce your characters to everyone:

(Continued on Session 0)
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