Terry Herc
CREATOR
6 days ago

Project Update: Add-on Arsenal #2 - Scott Garriott (Molgannard Press)

Good news: the infestation goes holy.

In our second installment of Add-on Arsenal, we feature the writing talents of Scott Garriott. With his publishing imprint, Molgannard Press, Scott brings a menu of religious sci-fi horror, corporate dread, and sandbox madness:

  • Campaign starter sandbox: The Sins of Eden Prime
  • Two-shot double feature: Echoes of Eden Prime
  • One-night station horror: The Gasping Light
  • 2-4h corporate retreat chase: Corporate Survival
  • Hostage negotiator thriller: The Ship Who Swallowed a Spider

If you only grab one, get Sins of Eden Prime for a campaign backbone, or The Gasping Light for a brutal run-tonight session.

THE SINS OF EDEN PRIME (62-page point-crawl sandbox)

A fallen religious colony built to bring its people closer to God… until Mother (an AI) and Father (a tentacled robotic overseer) turned salvation into a hunting ground.
  • Point-crawl sandbox with factions & moving parts
  • 40+ tables (encounters, NPCs, mutations, items, more)
  • Drop-in campaign starter that can fuel multiple sessions
If you like gothic sci-fi and “every choice feels like heresy,” this is the big one.

ECHOES OF EDEN PRIME (26 pages, two one-shots)

Two self-contained one-shots you can drop into any campaign:
  • Moonbase Sonata: a madman, cyborg-zombie servants, and a night marching to crescendo
  • The Prophet’s Mesa: a remote commune and a “blessing” you should not drink
Run one as a detour or chain both as a mini-arc lead-in to Sins of Eden Prime.

THE GASPING LIGHT (12-page one-shot)

You’re hired as auxiliary crew to study the Radiant Nexus, a breathing point of light inside a glass station run by monks.
  • 3-6 hour session with locations, NPCs, and escalating wrongness
  • Encounters shift depending on whether you’re “witnessing” or not
  • This campaign offers the first-ever print run for this zine!

CORPORATE SURVIVAL (trifold pamphlet)

You’ve been invited to a corporate retreat with team-building… and a “special announcement about employment.”
  • 2-4 hour chase across a 3-level resort dome
  • Built to run fast with panic, cover-ups, and corporate security

THE SHIP WHO SWALLOWED A SPIDER (trifold pamphlet)

A distress signal. An advanced research ship. Mercenaries on the bridge. Hostages. And an AI helping you… for totally normal reasons.
  • 4-6 hour hostage situation
  • Great for groups who like talk first / shoot later / regret always

Special pricing is only available through this campaign. Review your pledge level and add-ons to get all the extras.

Thanks for feeding the outbreak,

-Terry Herc
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