The Teeth of Barkash Nour continues its journey; it's on Bill Silvey's desk now; once he updates the file it goes on to editing! It's a brief update for you all today, but we're closing in on a few Gygax projects now. As always, feel free to send along any questions to [email protected]!
Work continues on Barkash Nour! The adventure has been kicked back over to Bill Silvey for his thoughts/commentary, and after that it will go into editing.
Steve has compiled the maps for Level 6, but will need to wait until next week to review them alongside Mike, Chase, and Jeremy; Jeremy is out this week to complete his real-life builders exam. May his experience building the Castle Dungeons serve him well in this endeavor!!
As we get further and further through Act 1, work on Act 2 continues at a steady pace. The adventure Teeth of Barkash Nour is now finally all converted from AD&D to C&C, and has been brought in line with the rest of Castle Zagyg. Now, it goes on to editing!
Next week, work will begin on Level 6 of the dungeons. Onward and downward!
Work has begun converting The Teeth of Barkash Nour (the cover of which we shared with you all earlier this month) from AD&D to C&C. This is nearly done and the adventure should be ready for editing by Monday!
In the meantime, if you're interested in obtaining more titles from Gary Gygax sooner rather than later...
Get all ten of Gary Gygax's World Building Volumes! The original seven books have not been seen on shelves since 2008; the remaining three volumes— Pantheons, the Weyland-Smith Catalogue, and Essential Places— were planned for and approved by Gary but never released to the public. Until now, obviously.
It was our distinct honor to work on these ten volumes for over two years, and now they are FINALLY ready to ship!! Get priority shippingby placing a late pledge before these books land in our store.
We hope you all had a fantastic summer! Here is the finished cover of the Teeth of Barkash Nour; some more slight elements might be changed, but this is pretty much how it will look! We're very happy with Peter Bradley's work here.
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